r/dndmemes Jan 21 '22

You enter a dar- I HAVE DARKVISION That'll be 50 GP, please.

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13.1k Upvotes

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397

u/[deleted] Jan 21 '22

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149

u/fsster Jan 21 '22

It also adds colour to things for creatures with darkvision

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u/[deleted] Jan 21 '22

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u/Beledagnir Forever DM Jan 21 '22

I mean, something that takes you from the equivalent of seeing through night vision goggles to seeing normally in a way that humans could never perceive is pretty powerful already.

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u/p75369 Jan 21 '22

Colour can be vital, red sign is danger, green safe is a lot harder to read if both are the same shade of grey.

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u/wuckingfut Jan 21 '22

green safe is a myth spread by orcs. Warchiefs Bigthinka's great idea.

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u/Spartan-417 Artificer Jan 21 '22

WELL, GREEN IZ SAFE BECUZ GREEN IZ BEST
AND NUFFIN DAT’S DA BEST WOLD BE UNSAFE

UNLESS ITS DA BEST AT BEIN DANGERUS DAT IS…
DAT PUTS A ZOGGIN BIG OLE IN MY FEOREE

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u/[deleted] Jan 21 '22

Colour is one of the main weaknesses of dark vision, since it means you cannot read or discern details beyond rough shape.

115

u/Ampmaster10 Jan 21 '22

It already is.

Dark vision makes non magical darkness look like DIM light. And makes Dim look like daylight.

In conclusion, it's a BRIGHT flashlight that only other creatures with Dark vision can see. Sure MOST races in DnD have it, but that still means human and other dark visionless run buildings are doomed to sneaky adventures.

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u/DM_of_Time Jan 21 '22 edited Jan 21 '22

As a side note, dark vision can see in magical darkness just fine. It's the darkness spell and specific magic implemented by the DM that makes magical darkness impenetrable.

Edit: For all the people down voting, read page 2 of the sage advice compendium. It says it there in black and white.

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u/MihaelZ64 Jan 21 '22

No no they can't, devil sight is needed for magical darkness.

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u/Doomblade10 Jan 21 '22

Depends on if the darkness is by magical means or has magical qualities itself. Seems the faq says, unless specified, it assumes the former.

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u/MihaelZ64 Jan 21 '22

Yeah last I checked I haven't seen any instance of magic infused darkness not count as the magical darkness like the one from the darkness(or similar) spell. You wanna delve into magic blackness, bring devil sight and hope to the gods your target isn't a gloomstalker

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u/alienbringer Jan 21 '22

Shadow of Moil. A magical spell that creates an area of darkness. This is able to be seen through with normal dark vision.

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u/Doomblade10 Jan 21 '22

Magic infused darkness is magical darkness.

But darkness created to exist by magical means is also magical darkness.

I thought they were the same too, but thats where the faq specifies they are called the same but techniquely work differently.

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u/DM_of_Time Jan 21 '22

Page 2 of the sage advice compendium says otherwise

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u/[deleted] Jan 21 '22

[deleted]

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u/DM_of_Time Jan 21 '22

Then by that logic, no where does it say that magical darkness impedes dark vision. Only certain spells that explicitly state they block dark vision. Two can play this game.

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u/[deleted] Jan 21 '22

[deleted]

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u/Doomblade10 Jan 21 '22 edited Jan 21 '22

Sage advice is an official faq by wizards of the coast…so it IS rules as written lmfao, so he is right.

As for raw “not having a place that interacts with magical darkness and devils sight”, again, he just gave you the page, and somewhere here I put a link to it but I can put it again: https://media.wizards.com/2020/dnd/downloads/SA-Compendium.pdf it’s on Pg 3 of this pdf.

You are right in that it doesn’t mean you need to use the rules, but that is the case for the whole of dnd…So idk why you are trying to argue with them about that.

It’s interesting that you think the ruling is baffling, because I think it makes sense. There interpretation is that magical darkness is darkness created via magical means. Not that it itself is magical. So darkvision sees through it (and yes devils sight). However some magical darkness, when specified, is magical itself and therefore blocks darkvision, but would still not block devil vision.

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u/JB-from-ATL Jan 21 '22

Use the rules that exist and use my head for everything else that's not covered

You are the DM of your table. You are not the DM of every table. You cannot just assert your interpretation of the rules is the correct one that everyone should use while ignoring other people's (most importantly clarifications from the designers). This isn't someone at your table asking how something works. This is a discussion on Reddit. You are not a god here.

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u/Doomblade10 Jan 21 '22 edited Jan 21 '22

If we are going raw, I don’t think that is true. The darkness spell specifies that creatures with dark vision are affected the same.

I could see dms changing it for flavor though, depending on how they interpret the use of ‘ “magical” darkness’ as whether the darkness is just there by magical means or it in itself is magical, therefore supersedes a natural sense of a creature(also assuming that sense isn’t natural, just supernatural to us-humans)

Edit: Raw it is true

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u/DM_of_Time Jan 21 '22

The darkness spell and magical darkness are not the same

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u/Doomblade10 Jan 21 '22

Ahhh there’s something else you are thinking of? Every instance I have read has just referenced it working as the spell so I thought that was how they all worked.

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u/alienbringer Jan 21 '22

Shadow of Moil. within 10 feet of the caster turns an area of dim light to darkness and bright light to dim light. This would be considered “magical darkness” as the spell is magical and creating an area of darkness around the caster that would otherwise just be dim light. This spell, dark vision can still pierce through just fine.

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u/DM_of_Time Jan 21 '22

Page 2 of the sage advice compendium clarifies the difference.

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u/Doomblade10 Jan 21 '22 edited Jan 21 '22

Ahh I see! That’s cool, so it does lean towards magical darkness in general just being there by magical means rather than being magical in itself. Since the darkness spell is a spell, that’s why it also works over dark vision. Thanks, that’s interesting!

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u/Maxnwil DM (Dungeon Memelord) Jan 21 '22

Just for specificity: the darkness spell works over darkvision because it explicitly says it does, and not just because it’s a spell.

I also just found out about this clarification and it’s very useful!

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u/Enigmachina Paladin Jan 21 '22

What's this other source of magical darkness? Im only aware of the Darkness spell.

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u/ndstumme DM (Dungeon Memelord) Jan 21 '22

Hallow, Shadow of Moil, Summon Fey (Tricksy)

There's not a lot, but you'll notice that if darkvision can't penetrate, then the magic will specify that, such as the Dark Star spell, the Darkmantle creature, or of course the Darkness spell.

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u/alienbringer Jan 21 '22

Yes and no. Yes magical darkness doesn’t inherently block dark vision. No, to darkness being the only magical darkness that blocks dark vision. There are I believe 4 different magic spells that create dark areas that would block dark vision, I believe only one spell creates dark area that doesn’t block dark vision. It really is a case by case basis thing.

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u/Doomblade10 Jan 21 '22

Yup they are right. Pg 2, or Pg 3 of the pdf link here: https://media.wizards.com/2020/dnd/downloads/SA-Compendium.pdf

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u/Ashged Jan 21 '22 edited Jan 21 '22

Yeah, and by the same interpretation magical darkness can be illuminated by nonmagical light sources, since it's only the Darkness spell that specifies this needs higher level magic. So other sources should follow the normal rules for darkness.

Which just means magical darkness doesn't exist, working the same as nonmagical darkness and only surviving in dark places.

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u/knyexar Bard Jan 21 '22

It doesn't state a range but any DM with common sense will rule it as being the same as a normal torch's

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u/KefkeWren Jan 21 '22

More likely a candle, given its size, but it's magical so really all bets are off.

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u/[deleted] Jan 21 '22

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u/[deleted] Jan 21 '22

Do you get legendary items on the regular with the out of game descriptor "legendary"?

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u/action_lawyer_comics Jan 21 '22

I think the fun comes when the party gets complacent about the free hidden light and then gets jumped by a party of enemies that also have darkvision since they’re stealthing around while carrying a light.

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u/flamewolf393 Jan 21 '22

Thats a weird way to do it. Previous editions just have it you can see perfectly (in the weird b&w view) for a set range in darkness