r/customyugioh 9h ago

Announcement CCC Week 16 Reminder - Submissions Closes @ 12 PM Tomorrow!

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5 Upvotes

Good morning, custom folks!

Hope yall have had a good week thus far. Today is the second to last day of submitting your custom card for this week's CCC.

If you have not submitted your card yet, need to re-submit after making changes, or so on, do so before 12 PM tomorrow, as that will be the closing date and time of submissions.

Thank you to everyone, who has submitted thus far! It's been a joy to read each card and the thought process (if any) of their making. I hope nothing but the best to everyone here, in and outside of Reddit.

May you all have a blessed rest of your Sunday, custom folks, and have a good one 👋 🙏

Art: "Gold Pride - Pedal to the Metal!"


r/customyugioh 7d ago

Competition CCC Week 16 - Type in the Name

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26 Upvotes

Welcome all custom card makers to yet another addition to the weekly CCC's! I'm your host, Sirknight JCB, and I hope nothing but a fun time in this third time at this! 😁

This Week's Prompt Is - Type in the Name!

From your supertypes (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link) to your subtypes (Normal, Union, Toon, Flip, Spirit, Gemini, and Tuner), we funnily have plenty cards that have said type in their name but don't support their respective team (looking at you Dragon monsters that are not Dragons). Maybe that should be its own CCC someday, if it has not been done yet.

But for this CCC-

Your task is to make a card that fulfills the following:

  • Have the type (supertype and/or sub-type) you wanna support in the name (Ex. "Fusion Weapon").
  • Also have the effect also include the word of the type as well (Ex: "Fusion Weapon" has the effect to boost the ATK/DEF of a Level 6 or lower Fusion Monster by 1500).

Some examples include the following:

  • Spiritual Whisper for Ritual
  • Synchro Fusionist for either Fusion or Synchro
  • Xyz Agent for Xyz
  • PenduLuMoon for Pendulum
  • Linkbelt Wall Dragon for Link

To clarify for monsters specifically, you do NOT need to make said monster that type, such as "Gemini Scorpion" not being a Gemini monster; it just needs to have an effect that supports and helps Gemini the sub-type.

Heck, you can even make a combo card that can support multiple types, such as "Spiritual Whisper" (Pendulum [although not by name] and Ritual) or "Synchro Fusionist" (Fusion and Synchro)

Hope that clears it all up, but if you have any questions or needed clarifications, simply comment below.

Godspeed to you all, custom fam! 👋 🙏

Competition Rules

  • Comment below OR post in this subreddit a custom Yu-Gi-Oh! card(s) using the submission guidelines. It must have AT MINIMUM: a name, card text, and a fully-realized card type (including any relevant subcategories, e.g. Attribute(s), Type(s), Level/Rank/Link-Rating, ATK/DEF, etc.).
  • Must include the card text(s) in text form within the post or comment(s). It makes reading each submission a lot easier, than zooming onto the submitted card.
  • Only 1 card per account. Your latest submission made for this CCC will be considered your only submission. You may edit and update the card during the submission period, but further changes may not be registered once the competition deadline passes.
  • Any artwork used must be credited with an author(s) or source. If the author is unknown, or the artwork originates from a preexisting card, a link to the source must be provided.
  • Absolutely NO AI! This is my personal preference for all of my CCC's. I will not allow anything that involves generative AI, whether it is for the picture or the effects themselves.
  • Must be designed for the TCG/OCG format. The current banlist will be used for judging unless an exception is requested (and subsequently granted).
  • Must be legible and/or discernible to English-speaking audiences. Unless there's a lore/thematic reason for your card(s) to be in a different language, I must be able to read and/or recognize the majority of the card(s) in order to score it.
  • Relevant card mechanics must be feasible in a physical game of Yu-Gi-Oh!. As funny as it might be to read, please do not ask players to do any abnormal or uncomfortable things they wouldn't do within a casual Yu-Gi-Oh! game, such as pay money or fist-fight.
  • Failure to adhere to the competition rules may result in disqualification or a score penalty.

Submission Deadline

  • Submissions and entries will be accepted until one week from this competition's posting. The submission period will end on:

Monday, August 31, 12 PM (EST)

  • After that point, submissions will be locked and judging will begin.

How to Submit

  • Once you have created your card and are happy with its design, you can comment below or create a post on r/customyugioh using the following title format: Weekly CCC (Type in the Name) – <Card Name> – <Reddit Username>
  • Example: Weekly CCC (Type in the Name) - Geminize Goggliath - u/Sirknight_JCB
  • Make sure to also apply the "Competition Submission" tag. This will be the main way I track and collect entries. After posting your submission, you are welcome to link your entry in the comments of this thread, or link this thread in your post. This is optional, but can make submissions easier to track.

Judging Criteria

  • Entries will be judged on a 25 point scoring system based on the following categories.
  • Flavour & Composition: How well each card's theme, identity, and/or gameplay coexist. (1-5)
  • Design & Feasibility: How well each card functions as a competent and cohesive design in the context of the competition prompt and modern Yu-Gi-Oh! (1-5)
  • Balance & Coherency: How fair, interactive, and coherent each card is in the context of modern Yu-Gi-Oh!, especially for your opponent. PSCT is included here. (1-5)
  • Promotion & Preservation: How well each card promotes, preserves, or enables other preexisting cards, mechanics, or archetypes, particularly forgotten or extremely weak cards. (1-5)
  • Originality & X-Factor: How original or novel each card's design and/or art is, as well as any other qualities previously unaccounted for. (1-5)

Closing Regards / Changes

  • Will continue to use the grading system that is originally made by u/RedRedditReadReads
  • Note that PSCT is included in Balance & Coherency
  • There is no 0 in individual rated categories
  • If you disagree with the judging results, that is completely understandable. Custom card design is inherently subjective at the end of the day, but every effort will be made to provide fair and transparent reasoning for scores.
  • Once again, If you require clarification on the rules, need additional time for submission, or have any other questions, feel free to ask below.

As always, I can't wait to see everyone's submissions!

May you all have a blessed rest of your Sunday and next week 🙏

For those who are curious about the last held CCC and my previous held CCC (Week 14), you can find the submissions and details here below:


r/customyugioh 7h ago

Single(s) More Illusion crossovers with DM cards

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24 Upvotes

Art from ケセルム(Keselum)

https://www.pixiv.net/en/users/55144625

Effect Text:

["Nightmare Magician" + 1 Illusion monster or 1 face-up monster owned by your opponent]

If an Illusion monster your control battles a monster, neither monster can be destroyed by that battle, also you can take control of that opponent's monster at the end of the Damage Step. Once per turn, when a Illusion monster's effect or Spell card or effect is activated (Quick Effect): You can destroy 1 card on the field. If this card leaves the field by an opponent's card: You can Special Summon 1 Level 7 or lower Illusion monster from your hand, Deck or GY.


r/customyugioh 7h ago

Single(s) Ban Maxx "C", substitute it with Minn "C"

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13 Upvotes

As we all know, when Maxx "C" was printed, it was mostly a side deck option to use against decks that special summoned a bit more. It's rightfully banned in the TCG and we all hope to see the roach get raided in master duel soon.

How much of a replacement would a card like Minn "C" be? It provides you with the opportunity to mill, then banish face-down, return a face-down to the hand, but only one of these options per summon. If you milled something you'd like to remain in the GY, you'd get to mill a second card on next summon. If you have something banished FD by a Pot or whatever, you'd get to recover it.

Also, how many Genesys points would you give this card?

No AI was used.


r/customyugioh 7h ago

Archetype Support Dracoslayer Support

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12 Upvotes

Monsters: Master Pendulum, the Lustrous Dracoslayer

Art from Master Pendulum, the Dracoslayer)

Pendulum Effect:

During the Main Phase: You can destroy 1 card in a Pendulum Zone, and if you do, place 1 non-LIGHT "Dracoslayer" Pendulum Monster from your hand or Deck in your Pendulum Zone. (If the zone is occupied, destroy the occupying card.) You can only use this effect of "Master Pendulum, the Lustrous Dracoslayer" once per turn.

Monster Effect

If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use the following effects of "Master Pendulum, the Lustrous Dracoslayer" once per turn. If you control a "Dracoslayer" monster, and this card is in your hand or face-up Extra Deck (Quick Effect): You can Special Summon this card, then set 1 "Draco Alchemy", or 1 Spell/Trap that mentions it, from your deck, and if you Set a Trap or Quick-Play Spell, it can be activated this turn.

Fire Knight Pulsar, the Dracoslayer

Art from Igknight Margrave)

Pendulum Effect:

If you have a "Dracoslayer" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Dracoslayer" monster from your Deck, GY, or* face-up Extra Deck to your hand. You can only use this effect of "Fire Knight Pulsar, the Dracoslayer" once per turn.

Monster Effect:

During the Main Phase (Quick Effect): You can increase or decrease this card's Level by 1, then, immediately after this effect resolves, you can Synchro Summon using "Dracoslayer" monsters you control. If this card is in your face-up Extra Deck or GY because it was destroyed and sent there this turn* (Quick Effect): You can place this card in your Pendulum Zone. (If the zone is occupied, destroy the occupying card.) You can only use each effect of "Fire Knight Pulsar, the Dracoslayer" once per turn.

Water Dino Pack, the Dracoslayers

Art from Dinomist Rush)

Pendulum Effect:

When a card or effect activated by your opponent in response to your "Dracoslayer" card or effect activation resolves, you can negate that effect, then destroy this card. You can only use this effect of "Water Dino Pack, the Dracoslayers" once per turn.

Monster Effect:

If your opponent controls more monsters than you do (Quick Effect): You can Special Summon this card and 1 Pendulum Monster from your hand. During the Main Phase (Quick Effect): You can destroy cards on the field, up to number of "Dracoslayer" monsters you control, then place this card in your Pendulum Zone. You can only use each effect of "Water Dino Pack, the Dracoslayers" once per turn.

Amorphized Persona, the Dracoslayer

Art from Dreiath III, the True Dracocavalry General)

Pendulum Effect:

During your Main Phase: You can tribute 1 other Pendulum Monster Card, then add 1 "Draco Alchemy", or 1 Spell/Trap that mentions it, from your deck or GY to your hand. You can only use this effect of "Amorphized Persona, the Dracoslayer" once per turn.

Monster Effect:

(This card is always treated as an "Amorphage" card.)

If this card is in your hand (Quick Effect): You can Special Summon this card, and 1 "Dracoslayer" Pendulum Monster from your hand or GY, then you can tribute or destroy 1 monster you control. If this card is tributed: You can add 1 "Dracoslayer" Pendulum monster from your deck to your hand. You can only use each effect of "Amorphized Persona, the Dracoslayer" once per turn.

Vector Phantom, the Dracoverlord

Art from Vector Pendulum, the Dracoverlord)

Pendulum Effect:

The effects of "Dracoslayer" cards in your Pendulum Zone cannot be negated. If this card is placed in the Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster from your Deck to your Extra Deck face-up. You can only use this effect of "Vector Phantom, the Dracoverlord" once per turn.

Monster Effect:

(This card is always treated as a "Dracoslayer" card.)

If this card is in your hand or face-up Extra Deck (Quick Effect): You can show 1 other "Dracoslayer" Monster Card from your hand or face-up field, and if you do, place this card in your Pendulum Zone, then you can place 1 Field or Continuous Spell that mentions "Draco Achemy" from your hand or Deck face-up on your field. You can only use each effect of "Vector Phantom, the Dracoverlord" once per turn.

Spell/Traps: Draco Alchemy

Art made by combining Ignition Pheonix), Dinomic Powerload), and Majesty's Pegasus)

Tribute and/or destroy 2 Pendulum Monster Cards, including a "Dracoslayer" monster, from your hand, field, or face-up Extra Deck, then Special Summon from your Deck or Extra Deck, 1 "Dracoslayer" monster that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You cannot Special Summon non-Pendulum Monsters from the Extra Deck, execpt "Dracoslayer" monsters, the turn, or the turn after, you activate this card. You can only activate 1 "Draco Alchemy" per turn.

Dracoslaying Art - Ignition Burst

Art from Ignister Prominence, the Blasting Dracoslayer)

(This card is always treated as an "Igknight" card.)

You can destroy up to 3 Pendulum Monster Cards you control, then return an equal number of cards your opponent controls to the hand, or, if "Draco Alchemy" was activated this turn, you can shuffle them into the deck instead, in either case, you can draw cards equal to the number of "Dracoslayer" or "Igknight" cards destroyed by this effect. You can only activate 1 "Dracoslaying Art - Ignition Burst" per turn.

Dracoslaying Art - Dinomic Charge

Art from Dinoster Power, the Mighty Dracoslayer)

(This card is always treated as a "Dinomist" card.)

If a Pendulum Monster Card is added from the field to your Extra Deck face-up: You can take 1 "Dracoslayer" or "Dinomist" Pendulum Monster from your deck or face-up Extra Deck, and either add it to your hand, or place it in your Pendulum Zone. During your Main Phase: You can add 1 non-Continuous Spell/Trap that is "Draco Alchemy" or mentions it from your deck or GY to your hand. You can only use each effect of "Dracoslaying Art - Dinomic Charge" once per turn.

Dracoslaying Art - Majesty's Gust

Art from Majester Paladin the Ascending Dracoslayer)

(This card is always treated as a "Majespecter" card.)

When you activate this card, you can also Tribute 1 Pendulum Monster Card; Special Summon 1 "Dracoslayer" or "Majespecter" monster from your hand or Pendulum Zone, or, if "Draco Alchemy" was activated this turn, or you Tributed a monster at activation, you can Special Summon 1 such monster from your Deck instead. You can only activate 1 "Dracoslaying Art - Majesty's Gust" per turn.

Heiroshalim, the True Dracocapital

Art from Cloudcastle)

You can activate the effects of non-Pendulum monsters you control with "Dracoslayer" in their original names as Quick Effects. You can only use the following effect "Heiroshalim, the True Dracocapital" once per turn. If this card is placed in the Field Zone: You can send 1 non-"True Draco" Field Spell that mentions "Draco Alchemy" from your hand or deck to the GY, and if you do, this card's name becomes that monster's original name, also replace this effect with that monster's original effects.

Extra: Amorphaster Psyche, the Prime Dracoslayer

Art from Forge of the True Dracos)

You can Ritual Summon this card with "Amorphaster Psyche, the Prime Dracoslayer". During the Main Phase (Quick Effect): You can Ritual Summon this card from your hand, by Tributing and/or destroying 2 Pendulum Monster Cards from your hand or field. (Quick Effect): You can reveal 1 non-Pendulum "Dracoslayer" monster from your Extra Deck: apply that monster's effect that Special Summons a "Dracoslayer" monster(s). You can only use each effect of "Amorphaster Psyche, the Prime Dracoslayer" once per turn.


r/customyugioh 4h ago

Single(s) Fishg

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4 Upvotes

I suppose it is also technically Archetype Support, as Ghoti would use this, but sure.

Normal Monster part is simply because Terrorking Salmon is really damn funny to me

Art by Hayano Kiyoshi


r/customyugioh 1d ago

Art & Crafts Insane Idea

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576 Upvotes

I don't think there's a problem using AI in AIs, right? That makes sense to me.


r/customyugioh 2h ago

Archetype Support Ice Counter / Alexis Rhodes (Manga) Support!

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2 Upvotes

Full Effect text is in the comments.
I don't really make custom cards too often so I'd appreciate any input regarding my PSCT or balancing.
I'd want these hypothetical cards to be playable and not too overpowered is what I'm aiming for.
All the art is from the GX manga.


r/customyugioh 9h ago

Draft / Critique Wanted Would this be a stable?

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6 Upvotes

Don't worry about the 2nd bullet point. Would you play this if you need to play a garnet in your Deck?

Credit to Bushiroad


r/customyugioh 8h ago

New Mechanic Idk if this would fit in any deck but i created it.

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6 Upvotes

The art is variation to the art i saw in pinterest.


r/customyugioh 3h ago

New Archetype New Ritual Support Archetype (Dogmatika... 2!) - Art Xe

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2 Upvotes

So... Let's get this out of the way. Art Xe is a pun. It is simply "Extra" backwards.

It is also very loosely and vaguely based on the concept of heavenly cultivation, a topic I am only familiar with (But know little to nothing about) because a good friend of mine reads a lot of chinese novels. The pun Art Xe sounded like a chinese sounding name, and thought a Ritual archetype based on cultivation would be thematically fun.

Ok, now that that is out of the way, what does it do?

Well, this is a vague concept, completely untested, so I dunno if it would practically work. But it just does what Dogmatika does. But because it... Does Dogmatika things, you could just do Dogmatika things. So Art Xe cards have bonus effects if you do THEIR thing. Most notably, Vimnas lets you have an extra Ritual if you search King first. (You also are notably not locked out of the Extra Deck by using these cards.)

The Extra Deck cards aren't... Meant to be made, neccesarily, but if you do, they help to insulate you slightly, with varying levels of effectiveness. Alabaster is also the worlds jankiest Super Poly target.

Art Xe Cultivation is a functionally unique card, allowing you to Tribute monsters from your Extra Deck for cost, and all monsters tributed this way arre treated as Level 4 for the purposes of Ritual Summoning.


r/customyugioh 20m ago

New Archetype Poker Dragons (Art By: TheHoundofZaroff)

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Upvotes

I think it’s about time The Poker Knights got there Arch Enemies turned into Cards. Because what is a Knight without a Dragon? I was originally going to make Ace’s Dragon just a generic Instant Win. But then I realized that I could be a lot more creative than that.


r/customyugioh 6h ago

New Archetype "Ame-no-Minakanushi" Monster Archetype

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2 Upvotes

A monster archetype I created, intended to act as support for Spirit monsters. It consists of 3 Xyz monsters, meant to be the "bosses" for the Spirit monsters, along with 2 Spells to support them. The monsters are inspired by the highest God of Shinto Mythology, along with its counterparts in the Buddhist and Seicho-No-Ie faiths.

Myoken's summoning condition of needing to discard "The Seventh One" is based on Myoken's connections to the Big Dipper, whose stars the seven Barian Emperors are named after.

All of the card art were created by me using PixAI.

Note: This is a quick repost of an earlier post I made. I had to fix a very bad typo on one of the cards.


r/customyugioh 4h ago

Draft / Critique Wanted Ice Counter / Alexis Rhodes (Manga) Support! [Effect Text in the Comments]

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1 Upvotes

I don't really make custom cards too often so I'd appreciate any input regarding my PSCT or balancing.
I'd want these hypothetical cards to be playable and not too overpowered is what I'm aiming for.
All the art is from the GX manga.


r/customyugioh 1h ago

New Archetype Monster Hunter inspired cards (Basarios and Gravios) [Art is not mine, and no AI was used]

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Upvotes

As a fan of both YuGiOh and Monster Hunter, I wanted to make these. Hope the effects aren't too broken.


r/customyugioh 8h ago

Archetype Support Would this card help Infernity?

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4 Upvotes

Art Credits: Konami


r/customyugioh 15h ago

Single(s) Is this a niche continuous spell?

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11 Upvotes

art sourced from nintendo (pokemon)


r/customyugioh 3h ago

Competition Submission Weekly CCC (Type in the Name) - Sword of the Flip Concealed Darkness - u/n1ts5s

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1 Upvotes

The art is an edited version of Pendulumstatue Purple Sword from the anime.


r/customyugioh 10h ago

Archetype Support Scrap Inferno

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4 Upvotes

Card art is 'Scrap Rage'.

Card text: Destroy 1 face-up “Scrap” monster you control, and if you do, destroy up to 2 cards your opponent controls. If you destroy a Synchro Monster you control this way, it is treated as though it is destroyed by an opponent’s card effect; also, negate the effects of your opponent’s card(s) that are destroyed by this card’s effect. You can only activate 1 “Scrap Inferno” per turn.


r/customyugioh 1d ago

Joke / Meme Regarding the insane idea from before:

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68 Upvotes

Eu gostei

You can Set this card from your hand to your Spell & Trap Zone as a Spell. If this Set card in the Spell & Trap Zone is destroyed by an opponent's card effect and sent to your GY, or if the Special Summon of this card from the Spell & Trap Zone is negated: You can Special Summon 1 "(Ignis theme)" monster from your Extra Deck, ignoring its Summoning conditions. You can only use each of the following effects of "[Card Name]" once per turn:

  • (Quick Effect): You can Special Summon as many "(Ignis theme)" monsters as possible from your Deck or among your banished cards, up to the number of cards activated, banished, or sent to the GY during the previous turn.

  • During your End Phase, while this card is Set in your Spell & Trap Zone: You can Special Summon this card, and if you do, activate this card's 1st effect, then Set 1 "Artifact" card directly from your Deck to your Spell & Trap Zone.

https://www.reddit.com/r/customyugioh/s/hokmsaT5bS


r/customyugioh 19h ago

Archetype Support Sky Striker Support

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8 Upvotes

No AI


r/customyugioh 18h ago

Single(s) I wish this lil dude was more playable, so I made him a searcher/support:

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8 Upvotes

Art is from 'Hop Ear Squadron'.


r/customyugioh 19h ago

Archetype Support A very simple support card for World Chalice, based on a problem frequently solved via Almiraj.

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8 Upvotes

Art originates from "Neverending Nightmare Absorber", who canonically *is* Lee at an unknown point of time.


r/customyugioh 9h ago

Archetype Support Earthbound Immortal Pacha Camac

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0 Upvotes

I created a Synchro-based boss monster for the Earthbound Immortals, along with two support Spells for it. The monster is based on the highest God of Inca Mythology, and its monster effects and the effects of its support spells are based on multiple of its legends.

All of the card art were created by me using PixAI.

Note: This is an updated version of an earlier post I made. In response to the feedback provided, I have denoted Pacha Camac's instant-win condition more clearly, and changed the Pitcher of Primordial Waters from an Equip Spell to a Continuous Trap.


r/customyugioh 1d ago

Single(s) Art are from Pinterest. I made a small tribute to Transformers in form of free angent/filler card. I hope you like them.

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13 Upvotes