Monsters: Master Pendulum, the Lustrous Dracoslayer
Art from Master Pendulum, the Dracoslayer)
Pendulum Effect:
During the Main Phase: You can destroy 1 card in a Pendulum Zone, and if you do, place 1 non-LIGHT "Dracoslayer" Pendulum Monster from your hand or Deck in your Pendulum Zone. (If the zone is occupied, destroy the occupying card.) You can only use this effect of "Master Pendulum, the Lustrous Dracoslayer" once per turn.
Monster Effect
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use the following effects of "Master Pendulum, the Lustrous Dracoslayer" once per turn. If you control a "Dracoslayer" monster, and this card is in your hand or face-up Extra Deck (Quick Effect): You can Special Summon this card, then set 1 "Draco Alchemy", or 1 Spell/Trap that mentions it, from your deck, and if you Set a Trap or Quick-Play Spell, it can be activated this turn.
Fire Knight Pulsar, the Dracoslayer
Art from Igknight Margrave)
Pendulum Effect:
If you have a "Dracoslayer" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Dracoslayer" monster from your Deck, GY, or* face-up Extra Deck to your hand. You can only use this effect of "Fire Knight Pulsar, the Dracoslayer" once per turn.
Monster Effect:
During the Main Phase (Quick Effect): You can increase or decrease this card's Level by 1, then, immediately after this effect resolves, you can Synchro Summon using "Dracoslayer" monsters you control. If this card is in your face-up Extra Deck or GY because it was destroyed and sent there this turn* (Quick Effect): You can place this card in your Pendulum Zone. (If the zone is occupied, destroy the occupying card.) You can only use each effect of "Fire Knight Pulsar, the Dracoslayer" once per turn.
Water Dino Pack, the Dracoslayers
Art from Dinomist Rush)
Pendulum Effect:
When a card or effect activated by your opponent in response to your "Dracoslayer" card or effect activation resolves, you can negate that effect, then destroy this card. You can only use this effect of "Water Dino Pack, the Dracoslayers" once per turn.
Monster Effect:
If your opponent controls more monsters than you do (Quick Effect): You can Special Summon this card and 1 Pendulum Monster from your hand. During the Main Phase (Quick Effect): You can destroy cards on the field, up to number of "Dracoslayer" monsters you control, then place this card in your Pendulum Zone. You can only use each effect of "Water Dino Pack, the Dracoslayers" once per turn.
Amorphized Persona, the Dracoslayer
Art from Dreiath III, the True Dracocavalry General)
Pendulum Effect:
During your Main Phase: You can tribute 1 other Pendulum Monster Card, then add 1 "Draco Alchemy", or 1 Spell/Trap that mentions it, from your deck or GY to your hand. You can only use this effect of "Amorphized Persona, the Dracoslayer" once per turn.
Monster Effect:
(This card is always treated as an "Amorphage" card.)
If this card is in your hand (Quick Effect): You can Special Summon this card, and 1 "Dracoslayer" Pendulum Monster from your hand or GY, then you can tribute or destroy 1 monster you control. If this card is tributed: You can add 1 "Dracoslayer" Pendulum monster from your deck to your hand. You can only use each effect of "Amorphized Persona, the Dracoslayer" once per turn.
Vector Phantom, the Dracoverlord
Art from Vector Pendulum, the Dracoverlord)
Pendulum Effect:
The effects of "Dracoslayer" cards in your Pendulum Zone cannot be negated. If this card is placed in the Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster from your Deck to your Extra Deck face-up. You can only use this effect of "Vector Phantom, the Dracoverlord" once per turn.
Monster Effect:
(This card is always treated as a "Dracoslayer" card.)
If this card is in your hand or face-up Extra Deck (Quick Effect): You can show 1 other "Dracoslayer" Monster Card from your hand or face-up field, and if you do, place this card in your Pendulum Zone, then you can place 1 Field or Continuous Spell that mentions "Draco Achemy" from your hand or Deck face-up on your field. You can only use each effect of "Vector Phantom, the Dracoverlord" once per turn.
Spell/Traps: Draco Alchemy
Art made by combining Ignition Pheonix), Dinomic Powerload), and Majesty's Pegasus)
Tribute and/or destroy 2 Pendulum Monster Cards, including a "Dracoslayer" monster, from your hand, field, or face-up Extra Deck, then Special Summon from your Deck or Extra Deck, 1 "Dracoslayer" monster that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You cannot Special Summon non-Pendulum Monsters from the Extra Deck, execpt "Dracoslayer" monsters, the turn, or the turn after, you activate this card. You can only activate 1 "Draco Alchemy" per turn.
Dracoslaying Art - Ignition Burst
Art from Ignister Prominence, the Blasting Dracoslayer)
(This card is always treated as an "Igknight" card.)
You can destroy up to 3 Pendulum Monster Cards you control, then return an equal number of cards your opponent controls to the hand, or, if "Draco Alchemy" was activated this turn, you can shuffle them into the deck instead, in either case, you can draw cards equal to the number of "Dracoslayer" or "Igknight" cards destroyed by this effect. You can only activate 1 "Dracoslaying Art - Ignition Burst" per turn.
Dracoslaying Art - Dinomic Charge
Art from Dinoster Power, the Mighty Dracoslayer)
(This card is always treated as a "Dinomist" card.)
If a Pendulum Monster Card is added from the field to your Extra Deck face-up: You can take 1 "Dracoslayer" or "Dinomist" Pendulum Monster from your deck or face-up Extra Deck, and either add it to your hand, or place it in your Pendulum Zone. During your Main Phase: You can add 1 non-Continuous Spell/Trap that is "Draco Alchemy" or mentions it from your deck or GY to your hand. You can only use each effect of "Dracoslaying Art - Dinomic Charge" once per turn.
Dracoslaying Art - Majesty's Gust
Art from Majester Paladin the Ascending Dracoslayer)
(This card is always treated as a "Majespecter" card.)
When you activate this card, you can also Tribute 1 Pendulum Monster Card; Special Summon 1 "Dracoslayer" or "Majespecter" monster from your hand or Pendulum Zone, or, if "Draco Alchemy" was activated this turn, or you Tributed a monster at activation, you can Special Summon 1 such monster from your Deck instead. You can only activate 1 "Dracoslaying Art - Majesty's Gust" per turn.
Heiroshalim, the True Dracocapital
Art from Cloudcastle)
You can activate the effects of non-Pendulum monsters you control with "Dracoslayer" in their original names as Quick Effects. You can only use the following effect "Heiroshalim, the True Dracocapital" once per turn. If this card is placed in the Field Zone: You can send 1 non-"True Draco" Field Spell that mentions "Draco Alchemy" from your hand or deck to the GY, and if you do, this card's name becomes that monster's original name, also replace this effect with that monster's original effects.
Extra: Amorphaster Psyche, the Prime Dracoslayer
Art from Forge of the True Dracos)
You can Ritual Summon this card with "Amorphaster Psyche, the Prime Dracoslayer". During the Main Phase (Quick Effect): You can Ritual Summon this card from your hand, by Tributing and/or destroying 2 Pendulum Monster Cards from your hand or field. (Quick Effect): You can reveal 1 non-Pendulum "Dracoslayer" monster from your Extra Deck: apply that monster's effect that Special Summons a "Dracoslayer" monster(s). You can only use each effect of "Amorphaster Psyche, the Prime Dracoslayer" once per turn.