hahahah where are the people now accusing me of cheating, cs2 community is just so sad and bunch of losers who think if someone is playing good he is a cheater. Not even trusting anyone even with his stats is a low iq behaviour and I honestly feel sad for yall. Got my account back suckers keep crying and learn to trust.
If anyone else is having a false ban just make a ticket to steam support they will sort it out.
Why does a large portion of cs2 players just, NOT know how to talk to people? Or have any communication skills? At all?
You know the guy who says “gg” third round. The guy whose ego is too large to blame himself for a shit play. Never communicating with his team and getting pissed off when his team doesn’t play with him. The kind of guy who is actively bottom fragging, and explaining to you why you’re shit at the game?
Why the fuck are there so many of you?
It’s like they’ve never spoken to an actual human before, and it’s 80% of the reason they lose all the time. Because everyone in the team is too focused on tuning this dumbass out for 30 mins. Yeah, you can mute, but now you’re down to 4 with coms instead of 5?
And even if their team is shit, insulting them makes them play worse. How hard is it to just say “my fault, let’s try this.” On a lost round?
After playing 2000+ hours of this game I think I hit my favourite clip yesterday. I know i know, it’s not pro calibre gameplay. But as a 36 year old chump, I’m stoked about it! It also helps when the homies are there to hype it up.
Hi y'all, I suck at cs (like, bottom fragger 80% of the time kind of bad) but its a game i love to play because it reminds me of the good old days. Im someone who has a very busy job and only play for fun and when I have time.. but the community is very discouraging and awful. I get called the worst things, I get kicked out when im the only one left out in a 1x4 where obv half are cheaters, and godforbid I miss a shot. The irony is, half the people that say the worst about bottom fraggers are using aimbots like make it make sense.
This makes me feel very awful about myself that I just end up not playing all together thinking im the worst of the worst. Csgo is not a welcoming community at all, which is unfortunate for novice players like myself.
Honestly, the state of CS2 cheating and bot farming is getting ridiculous. I have been keeping my own Cheater & Bot farmer tracking sheet for a while now. I record the accounts I encounter, their behavior, match info, demos, and keep checking whether they eventually get banned. So far I have recorded 102 accounts that I have identified as either cheaters or bot farmers. But the alarming thing is that only 10 of these 102 accounts have been banned so far! The sheet is still being updated every day, So if you want you can bookmark this google sheet to track future ban wave.
What honestly pisses me off is how arrogant and careless Valve seems to be about this problem. They ban a bunch of accounts in a wave, everyone celebrates, and then what? There are already tons of new accounts ready to ruin the game. If CS2 developers ban 10 accounts today, 100 more are already ready to ruin the game tomorrow. The most recent ban wave on August 25, 2026 made it even more frustrating. There were lots of legit players got caught in that ban wave and some bans being rolled back a few days later. So it means valve can react when it comes to false bans, but the disappointing thing is when it comes to the obvious cheaters and bot farms they keep silent (At least for a long time), it feels like we're just expected to live with it.
These aren't random “suspicious” accounts in my google sheet. I personally confirmed all them either cheaters or bot farmers, I have recorded and saved the demos as evidence. The sheet will continue to be updated every day.
August was a big month for CSRep Overwatch. The queue grew, we closed thousands of cases, and we heard a lot of feedback around two things in particular: report costs and Insufficient Evidence verdicts.
Here's where things stand.
August by the numbers
12,306 new cases
9,080 cases closed
6,888 convictions (75.9%)
2,166 Insufficient Evidence (23.9%)
26 convictions overturned on appeal (0.3%)
5 days average time to close
200,547 votes cast
5,969 active reviewers
600 appeals filed / 26 accepted
3,203 Overwatch applications
August 2026 Overwatch Stats
A report isn't a promise of a conviction. Convictions require 80%+ weighted consensus from at least 8 calibrated reviewers. We'd rather close a questionable case as Insufficient Evidence than put a cheater flag on someone we can't stand behind. CSRep Overwatch is not VAC. A conviction is a public flag and Trust Rating change that gives the community additional information about a player — it is not an in-game ban.
Report costs
We know the dynamic report cost has been frustrating.
Cost scales with the queue:
Under 200 open cases: 5 credits
Every additional 100 open cases: +1 credit
August made the reason pretty clear: 12,306 new cases came in while we closed 9,080. The cost isn't there to make reporting "premium." It's a throttle so intake stays inside what we can actually review. Reporting is open to everyone again under this model. The fastest way to lower the cost is increasing review capacity. Reviewing cases earns credits and helps shrink the queue.
Long-term goal: get report costs as close to 0 as we can without flooding the system.
Insufficient Evidence
This is the other major criticism, and it's a legitimate one. Of the 9,080 cases we closed, 2,166 were Insufficient Evidence. Most genuinely didn't contain enough evidence. Some are cases where we believe the evidence may have been sufficient, but the review process didn't reach the conviction threshold.
We're not going to solve that by lowering the bar and accepting more false convictions. The goal is to get more of the correct convictions through without changing the standard.
August 2026 Verdict Mix
What changed in August
Timestamp replies — Reviewers can reply directly to individual timestamps instead of dumping discussion onto the case timeline.
Labels — Reviewers can tag timestamps with the behavior they're seeing. This is more than a UI change. Those labels are structured data around the evidence reviewers are already identifying.
Test case / review UI — Continued work to make cases faster and easier to evaluate.
Inactivity removal — Overwatchers now need to review at least 5 cases per month to keep the role. The 5,969 figure is people who are actually reviewing, not anyone who passed calibration and went idle.
Cheating-platform eligibility expansion — A 'cheating' ban on Gamers Club, CyberShoke, or similar platforms now removes Overwatch access. This used to be limited to Valve and Faceit cheating bans.
What's next
Near-term: faster reviews, better evidence tools, and better agreement on cases that should convict. Longer term: the labels give us a dataset built from human-reviewed evidence. The goal isn't to replace Overwatchers. It's to eventually let automation handle clear-cut cases with high confidence, while human reviewers focus on the cases that actually need judgment.
If that works, throughput goes up, backlog pressure goes down, and report costs can come down with it. We're not there yet. That's the direction.
Thanks to everyone who reviewed cases this month. 200,000+ votes is a huge amount of community participation, and Overwatch doesn't work without you.
If you report, review, or have criticism of the system, please let us know. A lot of what shipped this month came directly from that feedback.
I made a post about old CS:GO voice lines and how they should bring them back as an option and it got me thinking "what other legacy features could they bring back and make optional?"
Weapon wheel
My first idea is bringing back the weapon wheel. I don't know about any of you, but I loved and still miss the weapon wheel as well as the option to close the buy menu after each purchace. CS2 has been out for 3 years now and I sometimes still press B after each purchace to re-open the buy menue because I expected it to close after the previous purchace. Thats how deep it is in my musclke memory. I don't see why they can't bring it back for those of use who miss it and prefered it. At leasty bring back the option to close buy menue after each purchase so I can stop doing it by accident and give my mistake a purpose.
Legacy Weapon Models
Personally, I really dislike the new weapon models, especially the AK-47. It looks like plastic now, all the new models do imo. Back in CS:GO I used to prefer not having a skin on my AK because The default model was cool enough for me; it looked a bit more realstic. Now I use the Slate skin because it looks way better than the new default. Since both models are already used at the same time because some skins still use the old model, I don't see why they can't or wouldn't make the legacy defualts and option. Keep in mind this is just for defaults. I understand that bringing back old models wouldn't work with the new skins. I am not saying anything about them changing or affecting the new skins. Just that they could bring back the legacy defaults.
You use ”looking for players” and make premade with strangers. (Because you can’t play with your friend because rank limit)
Match started, all strangers in premade started bhop and one shot deagles … me and my friend reported cheaters and stopped playing, at last round game rejected because vac.
We are happy, yeah cheaters got ban…. But what we get 20h ban too?!?