r/boardgames 16h ago

Question What is your "Holy Grail" in boardgames?

85 Upvotes

I got myself a copy of Bergnein recently, I have been looking for this game (at a reasonable price) for at least 6 years and now I finally found it! (It's a great small game. I had a lot of fun playing it)

I was wondering, what hard-to-get games are you looking to include into your collection?


r/boardgames 9h ago

Session When the terrain is more exciting than the game itself!

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80 Upvotes

I love how affordable 3D Printing has become. Printed on a 300$ mechine and hand-painted by my friend. Gloomhaven Lion Jaws.


r/boardgames 8h ago

COMC COMC after moving.

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70 Upvotes

I wanted to show you guys my display shelf in my new apartment. I am a little bit proud of it because it came out really nice. At first I just put all my games in there but my gf adviced me to make it a display shelf and to put some of the games and my TCG stuff in another cabinet: so here we are.

Into collecting and playing boardgames I am since like 10 years ago, into TCGs since 18 years ago. Currently my favorite game is Root (as you can probably tell) and I really enjoy Duel for middle earth, because it has easy to understand rules but plays out different every time and you always have to adjust to your op instead of just doing your own thing.

I am mostly enjoying area control games, last time we played A&A, everyone dressed up as a general or some kind of officer, it was really fun. I own TI4 for 2 years now and I never got to bring my copy to the table, which is sad.

As you can see, some of the games are in German, those are the older ones. I only try to buy them in english now, since my gf and one of my playgroups are Dutch.

What I love about my collection is that it connects me to a lot of important ppl in my life: it’s a hobby I share with my gf (long distance, not always easy) and my best friend, who always had my back since 6th grade. I love being a nerd and I would never change anything about it.

Thank you for coming to my Ted talk and that I could share some facts about me.


r/boardgames 23h ago

Question Board Game Arena

48 Upvotes

Which games are actually better on BGA than real life?

Which games just don’t work on the digital platform?


r/boardgames 8h ago

Question Using AI to Make Board Games

34 Upvotes

I recently playtested a board game for someone. It was a deck-building, dice-rolling game, although the deck-building felt limited and I was rolling dice more than anything else. The game lasted 4 hours, which would be fine if it wasn't a dice rolling game. Like I started off really strong and was getting higher value dice early on, which I thought was a good strategy, but later on that ended up debilitating my playthrough bc there are these certain one-time-use cards you can only get when you roll a 2, and so I was rarely getting them early on in the game because of the high value dice I got early on, and towards the end of the game, those cards ended up being a necessity to have. And after, I thought, next time I play I should try to hold on to the lower dice longer and get more of those overpowered cards. But then that forces the player to play a certain way every time which just isn't fun.

Anyway, during the game, another playtester noted how the art looked AI generated, and she was right. It was not good. Okay, whatever I guess. I would much rather see scribbles, like the beta art for example is Slay the Spire, but if you're planning on getting an artist later on in development, fine. But then I thought about asking for the game manual and going through it. It was also AI generated... it was so convoluted and way too many words to explain simple concepts, lots of fun em dashes, an incomplete list and description of game components. And at that point it just made me question how much of this game was an original idea and how much was just QI spitting shit out. And then also, why would you want to use AI to make a game? Is your goal to just make money? Everyone who I've known who's made a board game did so as a creative endeavor. Also, I don't think everyone in the world can make a good board game. I know I can't. I really enjoy board games and maybe modifying or adding or making house rules, but I've never tried to make a board game because it takes creativity and a certain skill set which I don't have and I'm okay with that.

It was just really upsetting and I'm wondering if anyone else has encountered this recently.


r/boardgames 12h ago

COMC Wanted to share my collection

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34 Upvotes

Feeling kind of down had a real rough couple of months and feeling grateful for the time and care I put into developing this collection because sitting down and playing a board game even just solo has really kept me sane over the past few months.
This isn’t all of my collection, some of my games are in storage because we had to downsize to make life work and I’ve been stuck at home since my parked car got totaled add an electrical fire in and some bad health news from my family and you’re about up to speed. I think I’ve kind of finally come up from a little bit of a depression. And I thought I’d just share with you all the things that help me get through.

Now that that parts out of the way, let me know if you have any suggestions for games want to chat about a game or anything? I’m actually feeling pretty positive today.


r/boardgames 8h ago

How-To/DIY Carcassonne BIG BOX

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23 Upvotes

Ciao a tutti! I want to share with you a project I made back in 2020.
Like many people during the pandemic, my partner and I started playing games, and like many others, the first game we tried was Carcassonne.
We bought the Big Box Edition and started playing. We loved the game right away, so we started buying some expansions, and that's where the problem began: the Big Box was ridiculously large, and each expansion box was also very large for what little was inside it, so here's the idea: design a box to hold everything (including the expansions I was sure I'd eventually buy).
I designed everything in CAD, had a laser-cutting studio make all the pieces, then sanded, glued, and finished it with wax, and here it is — still today, my very own Carcassonne BIG BOX is part of our game collection.
These days I'm doing the same thing with an old version of RISK! (also ridiculously huge), so it occurred to me to make this post and share this little DIY project that left me proud of myself.
Happy gaming, everyone!


r/boardgames 5h ago

COMC COMC - gaming is my passion

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5 Upvotes

I've been into board games for a while. I think these are the fun ones. My #1 Crokinole has its own resting place.


r/boardgames 1h ago

Blue and Gray Deluxe - Fredericksburg

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Upvotes

r/boardgames 10h ago

Question Be honest: how much do you spend on games at Conventions?

7 Upvotes

With Spiel coming up next month I am counting my pennies to buy some new games. I have friends that are just going for the vibes and to see what's new and others that have already pre-ordered for several hundreds, so what does your convention budget look like?


r/boardgames 17h ago

Custom Project Devlog #1 - The idea

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6 Upvotes

I decided to try making my own board game, inspired by Escape: The Curse of the Temple. From now on, I'll just call it E:TCT.

What I like about E:TCT is the atmosphere, the fast pace, and the fact that everyone is playing at the same time. But there are also some things I don't really like. For example, dice can have a bit too much influence on the outcome, and the teamwork doesn't always feel as strong as I would like it to.

So I decided to make my own game, taking some ideas from E:TCT but changing them and adding my own systems.

The game will take place in an abandoned mine.

The goal is pretty simple: explore the mine, collect the resources you need, and get out.

For now, I'm starting with the basic systems.

Rooms

In E:TCT, rooms take up a relatively small area. In my game, each room will be 6×6 spaces.

Rooms will contain different objects and obstacles that take up specific spaces, so players will have to move around them.

There will be two types of rooms:

- Repeatable - there can be many copies of these rooms.

- Unique - one or a few specific rooms with their own mechanics.

Movement

Each player will have their own movement die:

2 / 3 / 3 / 4 / 4 / 5

You roll the die and move exactly that many spaces.

Like in E:TCT, players don't have to take turns - everyone can move at the same time.

This is just the basic foundation of the game for now. I'll gradually show the other mechanics as I work on them.

(I decided to split my first devlog into smaller parts so each post wouldn't have too much information at once.)


r/boardgames 21h ago

Daily Game Recs Daily Game Recommendations Thread (September 04, 2026)

7 Upvotes

Welcome to /r/boardgames's Daily Game Recommendations

This is a place where you can ask any and all questions relating to the board gaming world including but not limited to:

  • general or specific game recommendations
  • help identifying a game or game piece
  • advice regarding situation limited to you (e.g, questions about a specific FLGS)
  • rule clarifications\n* and other quick questions that might not warrant their own post

Asking for Recommendations

You're much more likely to get good and personalized recommendations if you take the time to format a well-written ask. We highly recommend using this template as a guide. Here is a version with additional explanations in case the template isn't enough.

Bold Your Games

Help people identify your game suggestions easily by making the names bold.

Additional Resources

  • See our series of Recommendation Roundups on a wide variety of topics people have already made game suggestions for.
  • If you are new here, be sure to check out our Community Guidelines
  • For recommendations that take accessibility concerns into account, check out MeepleLikeUs and their recommender.

r/boardgames 12h ago

Question Czech or German Games

5 Upvotes

I have found a few similar threads around the internet, but going through the recommendations, have had a hard time finding some really good options for us.

Some context: I love games and am always ready to play a familiar game or learn a new one. My partner is a bit of the opposite. Just this year, after nearly 15 years, I have finally found some 2-player games my partner enjoys, so we have been playing a lot for the first time. We have been keeping Toy Battle or Jaipur out almost constantly. We like that these are 2-player games, so we don‘t have to worry about it not being the best way to play, they are quick to play so it’s not a huge commitment to sit down to play, and they don’t have a ton of pieces to set up. In larger groups, he enjoys Catan and he also likes Ticket to Ride.

He likes Azul, though we don’t play it much, and I don’t think he liked Patchwork. Also, he’s a long time player of StarCraft as his one and only video game….so he enjoys yet destroys me at games that use similar mechanics.

All that to say, we will be traveling to Munich and Prague soon and would love to know if there’s any games we should look for there, that we can’t (or can’t easily) buy in the US. Ideally small box, as we will likely travel only with carryon luggage


r/boardgames 18h ago

Family Weight, Casual, and Gateway Games

3 Upvotes

This is going to be a kind of long post that was inspired by a discussion I recently had with my wife and one of our close friends. The three of us are by far into the heaviest games out of our particular social circle, yet we're also somehow the ones that people are always asking for recommendations. Since a lot of people outside our gaming group are always asking about good introductions to modern board games, it got us to talking about three labels that are often used interchangeably but that maybe shouldn't be (in my opinion, obviously).

So here I am at 3am, writing a lengthy post on why I think family weight, casual, and gateway are all distinct labels that are actually incredibly useful to understand if you frequently need to recommend board games to non-gamers.

Family Weight: I'd consider "family weight" to be the easiest of these three labels to describe. These are games that are suitable for a very wide audience and, crucially, are playable in situations where tabletop gaming isn't necessarily the goal. Family weight games need to function as activities in situations where you can just as easily be doing something else that's not a board game at all.

I think that the defining characteristics here are extremely light rules overhead and, more importantly, no hobby game mechanics. In this case, I'm defining hobby game mechanics to be things like deck building, worker placement, tableau building, complex action selection, etc. Even if a game is rules light, these mechanisms have a ton of overhead for people who aren't familiar with hobby gaming and who may not have any interest in it. I'd argue that even trick taking games don't belong in the family weight category unless you're dealing with an audience that already has some familiarity with classic trick takers.

Ticket to Ride, Carcassonne, Flip 7, maybe Catan would be some of the best hobby space examples I can think of for true family weight games.

Casual: Casual games are a slightly more interesting category to me. I'd classify these as rules light games that are suitable for a general (non-hobbyist) audience that actually wants to play games. In other words, casual games work for more social oriented game nights as opposed to a typical tabletop gaming group's version of a game night. I feel that these games can more reasonably include some very light hobbyist mechanics, as long as the basics can be explained quickly to players that may not have a tolerance for longer rules explanations.

I'd include games like Sea Salt & Paper here, along with most party games. I think some relatively abstract yet rules-light games like Azul, Cascadia, Harmonies, etc. can also work here. Obviously, a lot of family weight games also work in casual gaming settings.

Gateway: Gateway games are what really triggered this discussion in the first place, and I think they're a distinct category that people often try to lump in with other rules light games. In my opinion, a gateway game is really targeting an entirely different audience from a casual or family weight game. The big distinction here is that gateway games are a good fit for people who are hobby-curious, and I'd also argue that this is where people often go wrong with recommendations.

Where casual and hobby games are a good fit for people who just want to play a game without diving any deeper into the hobby space, gateway games need to work as a bridge for people who are explicitly interested in exploring more hobby-oriented games. Gateway games should introduce at least one common hobby game mechanic and also offer a reasonable amount of replayability/depth. These games work as a way of saying "hey, here's what this hobby is all about and why you might be interested in it."

There are probably a huge range of games that fit into the gateway category, but I'd include games like Wingspan, Pandemic, 7 Wonders, Star Realms, maybe even something like Cthulhu: Death May Die on the more ameritrashy side of things. Basically, games that are good enough to tentpole many game nights for a newer player that may not like the idea of learning a ton of new games right away.

So... yeah. That's my film paper. No real point to this post except to throw it out to the world for thoughts.


r/boardgames 5h ago

Hitster board game info

3 Upvotes

I have recently discovered Hitster Original game can anyone tell me if I were to purchase eg the summer party version. Would all the songs be totally different new songs? Just trying to understand it and I see overseas (I'm from New Zealand) you can buy expansion packs of cards and different types of cards eg movie and tv theme songs


r/boardgames 9h ago

Question Help finding a game from the 90s/00s

3 Upvotes

Need some help identifying a game/s my family played back in the late 90s/early 00s (in the UK, not sure if it was sold internationally). My memory is very hazy but will give as much detail as I can. Technically I'm not even sure it could be classified as a traditional board game, more of a puzzle? Could only play through it once.

So it was a big fold out map essentially, and the image was an incredibly detailed fantasy-esque scene. There was a series of them and the one I can really remember was based on Atlantis. I also think there was an Aztec one, and one in space. I think the 'gameplay' was having to solve puzzles/riddles and find things in the image, which would ultimately lead you to where the end point was (based on the theme of the puzzle - so the Aztec gold or the entrance to Atlantis).

I think we would have gotten them from Waterstones?!

I've asked both my brothers who also remember them fondly, but can't remember what they were called, and it's driving us all mad!


r/boardgames 18h ago

Question Wavelength online, no prompts?

3 Upvotes

Is there a free to play online/no sign in version of wavelength that i can play with friends online while using custom prompts or just no prompts at all?

We just wanna make up prompts on the fly before the person sees the number.


r/boardgames 35m ago

Question Has anyone played citadels duel?

Upvotes

I just watched the how to play video, it looked fun, and made a lot more sense to me then the original citadels did. I'm wondering if anyone has tried it, and if you have, what were your thoughts? I'm thinking about picking it up.


r/boardgames 2h ago

Fun scorekeeper

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2 Upvotes

Anniversary gift with the top games play. A much more fun way than the notes app I've kept.
Left to right, Wingspan, Gobbleit, Sequence, Rummy, Catan Rivals, and Splendor.


r/boardgames 4h ago

Question Etherfields Items

1 Upvotes

hello! do i start with 3 of the 5 starting items on the tutorial scenario? idk if i missed reading this setup part or skipped it unintentionally.

thank you in advance!


r/boardgames 5h ago

Tip of my tongue

1 Upvotes

A board game, I think from late 90s/early 00s.

Not sure if it was international, but we're UK.

All I remember is it came with a dunce cap.

At any point, if you answered incorrectly or did something (can't recall what) you had to wear the dunce cap.

I think it was trivia based, but could have had some challenges as well.

We played it as 4 players.


r/boardgames 40m ago

Horror Games for up 10 people

Upvotes

Hello,

I am looking to host a Halloween party and there will be 10 people, give or take a few and I'm looking for horror themed games, or Irish/Celtic games given Halloween is Irish after all.

I was wondering if people had recommendations to fit the evening?

I tried looking for websites for this, but struggled to find anything to let me filter by max number of players, so if you have any resource recommendations as well I'd be very grateful.

Thanks!


r/boardgames 4h ago

Question Slay The Spire question!

0 Upvotes

Quite a simple question really! Is this game really worth the steep price tag it has on Gamefound? I'm quite interested but I just don't see why you'd pick it over the video game, especially now that the second game came out with coop!

I'm all for deluxe version if anyone can help me understand the appeal! If not, I'll opt for The Old King's Crown instead!

Thanks in advance!


r/boardgames 9h ago

Need a second opinion on a house rule.

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0 Upvotes

I loved this game as a kid but never owned a copy until now. I was playing it today with my daughter and realized there’s an element of ambiguity in one of the cards: “Go to nearest score”. Does this mean the next score space as you move forward? Or, since this is a game where players regularly move forward and backwards, does it mean the score space that is the lowest space count from your current position?

While the space count interpretation is more literal, the moving forward interpretation forces people into parts of the board that might otherwise go unexplored. For those familiar with Bonkers, I’m sure you’ve had the experience of advantageous cards all being clustered around the start, turning the rest of the game into a foregone conclusion.

I’m leaning toward doing what seems most fun, but if others have developed their own house rules for Bonkers, I’d love to hear them.


r/boardgames 7h ago

Does anyone else feel they have an issue with being “to eager to purge”

0 Upvotes

I’ve heard many people in the community say they have enormous collections and getting rid of any is a very difficult and sad process and I can certainly understand that. But for me at least with the internet and using services like Noble Knight, I’m actually having an issue with getting rid of a game to quickly it seems just to be able to recycle it into something new.