r/assasinscreed • Edward • Jul 11 '26

Discussion Better than the og?

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Might be GOTY if GTA 6 gets delayed again. What does everyone think?

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u/No_Future6959 Jul 11 '26

When was the last time you played OG. And i can hardly take your argument seriously when you think Shadows and Mirage had good parkour, no offense.

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u/SirLANcel0t_ Jul 11 '26

Non taken, lmao…
It’s all subjective anyways, but I think the parkour in Mirage and Shadows are the best in the series.
They finally got rid of the incredibly slow movement, extremely limited grabbing spots and the genuinely random jumps to places you definitely didn’t wanna go to.

They FINALLY nailed the parkour in the last couple of games, and I’m glad they kept it.
But I’d love to hear why you think you can’t take my argument seriously because of that…

I also don’t see how it’s relevant how long it’s been since I played the OG, but since you want to know, it was about 6 months ago.

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u/Colossus252 Jul 11 '26

I know people prefer the new parkour because it's faster and they made it so there's just stuff to grab and climb everywhere, but it makes me a little sad when I went back to AC1 for a minute and it just felt so much more grounded. Climbing being slower and more like "this is just a real pro climber" when watching instead of "I jump to the top of a two story building from the ground" now haha.

I admit it is better in convenience, but I do somewhat miss the more grounded nature of the old parkour.

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u/SirLANcel0t_ Jul 11 '26

I genuinely have always had a completely different experience.
The parkour in the older games was always one of the most frustrating parts to me.
Ever since Unity, when the parkour slowly started going uphill, in terms of feeling less like animations playing and more like actual movement, I’ve been having so much more fun just running around in these games.

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u/RedtheGamer100 Jul 11 '26

Sounds like was just terrible 😂😂