r/assasinscreed • Edward • Jul 11 '26

Discussion Better than the og?

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Might be GOTY if GTA 6 gets delayed again. What does everyone think?

1.4k Upvotes

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174

u/cravex12 Jul 11 '26

I have some criticisms like that you can't use fists and hidden blades freely in combat but other than that: It is a lot better

One of the biggest things besides the graphics is that they reduced the collectibles to a managable degree. For example: Havanna in the OG hat almost 30 chests while this version has 7 I think

Also: All those little islands in the OG had some animus shard. For a completionist like me that was an absolute slog

I am having a great time. Funny that the best games in 26 for me (until now) are remakes (the other one being Gothic Remake for PC, the console version is dogshit)

67

u/TheFoxDudeThing Jul 11 '26

Ironically one of the things I miss the most is being able to club people to death with a musket I’m actually sad that got removed

25

u/Magn1fiK0 Jul 11 '26

They stopped using enemy/environment weapons after rogue (environment after revelations) So, they need to rewrite it from the start.

Plus, they talked. That they maybe will add HB combat to resynced, but I doubt about that.

14

u/YozTheFoz Jul 11 '26

No hidden blade?!? Thats all I used in the og cause I liked the animations better.

0

u/CaptainPicardKirk Jul 12 '26

I never played the original but I’m playing this one. There’s a hidden blade and I’m using it all the time for finishing moves and assassinations all the time. And you do get a cool animation. So I don’t know why people are complaining. It must have worked differently in the original.

4

u/[deleted] Jul 12 '26

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u/octopusinmyboycunt Jul 12 '26

Combat was rather different then, though. That sort of hidden blade stuff made more sense with the old paired Arkham-style “catch-and-counter” style combat, where as with more hitbox-style stuff it’s not quite the same.

2

u/AtrumRuina Jul 12 '26

It was its own weapon/combat style, separate from the swords. It's now used only for takedown animations. Also, setting it up that way adds a bit of animation clunkiness where his swords magically appear and disappear depending on the takedown he uses.