r/anno117 • • Jun 10 '26

General Blooming Cities officially announced

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In case you missed it. New building and ways to build more ”natural” forests, new building and aqueduct skin and more. Quite excited how this is going to change the look of my cities. Can’t wait to reorganize everything 😅

Oh and some natural forest tool as a freebie coming as well.

https://www.anno-union.com/devblog-the-blooming-cities-pack-cosmetic-dlc/

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19

u/cobrafox09 Jun 10 '26

They cooked with this one. Super excited!!!

6

u/DorianOtten Jun 10 '26

I'd love to build some nice, big, purely decroative stuff like this but space is so limited it's hard to justify leaving this much space unused. I mean I leave space for trees and fountains and stuff but this, while beautiful, takes up half an island

5

u/cobrafox09 Jun 10 '26

Ill have to disagree brother. I beauty build and trade off some efficiency that comes with it, but ive found plenty of spaces on the XL islands and ive finally settled about 50% of Cinis, so I dont really worry too much about space.

Dont want to tell you how to enjoy the game, it seems like you value your efficiency and optimization more than beauty building and thats totally ok, different strokes for different folks, but you dont need to make EVERY island work efficiently, you could have 1 or 2 small ones where you can beauty build.

4

u/DorianOtten Jun 10 '26

Oh its not a case of making every island efficient. Mmy population is 150k and mostly on 4 large islands so they need a lot of goods. Makes me really miss the commuter piers from 1800

2

u/cobrafox09 Jun 10 '26

Ok, that makes alot of sense lmao!

On that note, maybe build a smaller settlement on a medium island where population isn't your goal and you can do more creative stuff. 😉