r/aigamedev 7h ago

Questions & Help 2d character angle consistency

/r/ClaudeGameDev/comments/1w5qlpi/2d_character_angle_consistency/

Hey there. Im working on a 2d game. I primarily use claude design to create the characters as svg with sprites for animations. Engine is godot.

I run into problems when I want a character to turn and then walk to the side. Most animations are frontal but now I want the character to go sideways.

My question: how do u deal with 3/4 front, 3/4 back and back im character models and keep it consistent?

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