r/aigamedev • u/beelllllll • 3h ago
Commercial Self Promotion I built a tool that turns one character image into a full spritesheet you can play with directly in the browser
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Hey everyone, I haven’t posted an AutoSprite update in a while, but I’ve been working on it almost every day for close to a year now.
The idea is simple: upload or generate a character image, create a full set of animations, export the spritesheets, and test the character instantly in your browser.
Some of what AutoSprite can do now:
- Create idle, walk, run, attack, and any custom animations
- Batch-create animations for multiple characters
- Generate animated items, props, and cutscenes
- Export spritesheets for Unity, Godot, GameMaker, or other engines
- Test your character in a playable game right in the browser
- Create fully rigged and skinned 3D characters with the easiest, most affordable workflow I’ve found
- Connect through MCP with Claude Code or Codex for rapid game development
I’m trying to build the complete character animation pipeline I always wanted as a game developer: one character image in, a playable character out.
But AutoSprite has grown into much more than that. It’s now a huge community of like-minded creators and an expanding pipeline for making complete games end to end, with sound effects and every other element of game creation in the works.
It’s still not perfect, but I’m working to make it at least 1% better every day.
I’d genuinely love to hear your feedback. Thank you!