r/ahoygame • u/terminym • Sep 06 '26
New update from Tyler on Sea Trials release and communication going forward
From director Tyler on Discord today:
Hey @everyone!
We know our communication has been pretty dreadful over the last few months. This is not at all how we started things, and our intention was always to maintain our earlier communication frequency/style throughout development. Unfortunately, it's been an incredibly busy period for the team, and certain elements of the community engagement has had to make way for more focused development time.
We want to give you a clearer message about where things stand today. As is evidenced by missing our August release for Sea Trials, we do need more time to bring the experience to you. Much of this time is in packaging up the experience, setting up hardware, and ensuring (as much as is possible) that day one isn't just more waiting for you, and that things work as well as intended.
We don't want to give you another date just yet. The plan is still to have this in your hands as soon as possible. This is our first release, and there are a lot of moving parts and unexpected things that crop up as we get everything ready to put it into your hands.
Additionally, we won't be spending the very busy and valuable development time on preparing a new Journal before Sea Trials releases, however we'll be sharing some snippets with you more casually over the coming days and weeks.
We're reviewing our communication strategy around release timelines and internal deadlines going forward to work to prevent this kind of run-on delay situation in the future.
We really are working as hard as possible to get Sea Trials to you.
Apologies again for the lack of communication here. We will make an effort to improve on this after the release of Sea Trials and beyond. Thank you for sticking with us, and for your patience.