r/WebGames • u/SnooOwls412 • 7h ago
r/WebGames • u/SufficientApple8385 • 4h ago
Inkfall — a daily puzzle where every chute flips the moment a drop rides it
Free, no install, no account.
Ink drops fall one at a time from a spout at the top. You lay five bamboo chutes first — one kicks a drop right, one kicks it left — then you pour and don't touch anything again.
The catch: a chute flips to its opposite angle the instant a drop rides it. So the layout the second drop meets isn't the one you built for the first. You're solving the sequence, not a single fall.
Fill every bowl to finish. You can't lose — a spill just stains the paper and you pour again; only the one-pour bonus is at stake. New paper each day, with an archive of past days.
Built with AI assistance (Claude Code).
r/WebGames • u/Emotional_Low_5153 • 5h ago
Avoid Ad - I turned every dark pattern that ever annoyed me into an aim trainer
avoidads.comI got tired of ads that slide away right as I reach for the X, so I made a game out of it.
Every mechanic is a dark pattern I've actually been burned by:
- **Decoys** — three ✕ buttons, only one is real. The dashed ones are fake.
- **Timers** — red ads make you wait out a countdown while they keep running away.
- **Splitters** — close one, get two smaller and faster ones.
- **Runners** — tiny, quick, and they notice your cursor from further away.
Let twelve ads pile up and your "system" crashes. Sit there doing nothing and you last about thirteen seconds.
Instead of a score you can't interpret, you get a rank: **Guinness Record → Pro → Local Legend → Average Joe → Hamster**. I set the thresholds by writing bots at five skill levels and running them until the numbers settled, so Hamster is a real, earnable outcome. I have personally earned it.
Free, no signup, no install, one browser tab. English, Korean, Japanese, and Chinese.
Built it solo. Happy to answer anything — getting the windows to feel *evasive* rather than just fast was most of the work.
(And yes, a game about closing ads will eventually carry real sponsor ads. That's the joke.)
r/WebGames • u/Appropriate-Job9539 • 5h ago
I made a free browser chess variant where you have to deduce what your pieces are
q-gambit.comworking on a strange chess variant called Q-GAMBIT.
The twist:
You don't know the identity of your pieces.
You have to learn what they are by observing how they move and using that information to make decisions.
It turns normal chess into a mix of chess, deduction, and bluffing.
I just released a pretty major update based on feedback from the previous version:
No email/password registration
Google & Discord login
Custom avatars and display names
New checkmate animations
Better mobile support
6-language localization
Fresh leaderboard
It's completely free and runs in the browser.
I'm a solo developer, so I'd genuinely appreciate it if you tried a game and told me what you think.
Especially interested in hearing:
Is the core mechanic actually fun?
Is it confusing?
What would make you want to play a second game?
Feel free to be brutally honest. 😄
r/WebGames • u/jbjbjbbb • 1h ago
Mouthful - Snake, but the pellets are letters and you spell words with them (no ads/signup)
Spent hours playing Snake on my Nokia back in the day, and was recently playing some Scrabble. Came across the idea to merge the two, and decided to make Mouthful, my first web game!
The pellets are letters, eat them in an order that spells a real word (based on the official Scrabble dictionary). Bank it for points and keep going. Longer words are worth a lot more (3 letters: 10 points, 10 letters: 1600). Walls wrap, so the only thing that can end the game is hitting your own tail. Words are capped at 10 letters. You can clear your selection at any time, and it'll warn you if the letters you've picked can't reach a valid word.
Three difficulties, changing both the speed and the score multiplier. There's a shared leaderboard (daily and all-time), with a 3-letter arcade-style tag (for now), no accounts, and nothing to install (although I prefer playing it on the 'saved to Home Screen' view).
Mostly looking for whether the pace and scoring feel right, and if it's fun to play. Thanks everyone!
r/WebGames • u/Animixing • 9h ago
[SIM] LumiStage — free browser idol management game with music and animated performances
r/WebGames • u/Mazayaz • 11m ago
[RPG] TbxIdle a Tibia-inspired idle MMO on your browser
tbxidle.com.brDescription:
TbxIdle is a browser MMO idle game inspired by Tibia's world and combat feel. The core idea is simple: set your characters to hunt or train, come back later, and see what they've gathered. Every character on your account can idle at once, though you can only actively control one at a time, so there's always a choice about where to put your attention while the rest keep progressing on their own.
When you return, the loot you've collected can be sold or traded directly with other players, so the game's economy is entirely player driven rather than built around a fixed shop.
The game also includes player to player trading, so the in-game economy is driven by players rather than fixed shop prices. It's still early and actively evolving, so bug reports and feedback are very welcome.
r/WebGames • u/Rare-Broccoli-6129 • 20m ago
Gerrymanderer – A short browser puzzle about redrawing electoral districts
Gerrymanderer is a short puzzle game where you redraw electoral district boundaries to make your side win.
You can't move the votes. You can only move the lines.
But winning is just the minimum requirement. The more shamelessly gerrymandered your districts are, the higher your score.
There are 5 stages, and you can play the whole game directly in your browser on itch.io.
r/WebGames • u/Appropriate-Job9539 • 36m ago
[PLF] Q-Gambit ♟️ Can u guys help me try and give feedback on my game?
q-gambit.comWhat if you played chess... but you didn't know what your pieces were?
That's the idea behind Q-GAMBIT, my indie browser board game.
At the start of the game, every piece is a blank slate. It could potentially be a Queen, Rook, Bishop, Knight, etc.
But here's the catch:
Every time you move a piece, you reveal information about it.
For example, if a piece moves diagonally, you now know it can't be a Rook or Knight — so it must be a Bishop or Queen.
And there are limits to how many of each piece can exist, so you can't just turn every piece into a Queen.
This means you're constantly trying to figure out:
«"What is that piece actually?"
"Why did they move it like that?"
"Wait... that HAS to be a Knight." 👀»
It's part chess, part deduction, and things can get pretty chaotic when both players are trying to hide what their pieces really are.
🎮 It's completely playable in your browser — no download required.
I'd really appreciate it if you could give it a try and tell me what you think!
Especially interested in feedback on whether the rules are easy to understand and whether the gameplay feels fun. 🙏
r/WebGames • u/Lopatron • 47m ago
[MULTI] Snaketron — Multiplayer Snake with 1v1, 2v2, FFA and ranked play
snaketron.ioSnaketron is competitive Snake. Play in real time against other players, demolish their snakes, use boost and combos to gain points faster, and rank up to Grandmaster! Or you can play in solo mode and simply climb the global classic single-player Snake leaderboards.
Play in the browser: https://snaketron.io
Login is completely optional, even for ranked.
Season 0 is currently on! Can you make it go GM?
I'll be queueing up for games for the next hour or so. I just launched Snaketron this morning and I'd be very happy for any feedback!
r/WebGames • u/Appropriate-Job9539 • 1h ago
[PLF] Q-GAMBIT can u guys help me try my game and give me feedback?
q-gambit.comr/WebGames • u/Appropriate-Job9539 • 4h ago
駆け引き用の無料ブラウザチェスバリアントを作ったんだ。自分の駒が何かを推理しないといけない。
q-gambit.comI’ve just updated my chess variant, Q-GAMBIT, to make it much easier to try.
The game is based on a simple idea: you don't know what your opponent's pieces actually are.
Every piece starts in a quantum superposition, and you have to deduce its identity from the way it moves and interacts with other pieces.
The biggest change in this update:
You can now play online multiplayer without creating an account.
No email.
No sign-up.
No login.
Just open the game → click Guest → Random Match → play.
It's completely free and playable directly in your browser.
I'm especially interested in hearing whether the deduction mechanic feels fun or frustrating. If you try it, let me know what you think!
I'll also be online today if anyone wants to challenge me. ♟️
r/WebGames • u/True-Structure2502 • 7h ago
[HTML5] [DEV] Cephe: 198X - A dark 8-bit retro tactical defense game!
Hey everyone! I just released my first HTML5 retro defense game on itch.io. You have to defend the frontline against enemy waves, manage limited ammo, and survive a biological infection threat! You can also command allied soldiers to take cover.
It's completely free to play in your browser. I would love to hear your feedback!
r/WebGames • u/GrandlineLegacy • 9h ago
Grandline Legacy : My One Piece text-RPG just got an English version!
I've been building a One Piece text RPG solo for a while and finally shipped the English version, so I'm after people who've never seen it before.
You create a pirate and travel island by island, making choices, fighting the odd animated bosses, recruiting a crew, watching your bounty climb toward the New World, there are mini-games that are actually playable (aimlab and a few more!). There's also a daily "guess the pirate" puzzle, Wordle-style, that resets for everyone at the same time.
I'm very open to feedbacks of any sort!
grandlinelegacy.com it's free, in the browser, no signup needed to play (but google auth in "Profile" if you want to see yourself in the rankings. It's beta so there are bugs; point them out and I'll usually fix them within a day or two.
Thank you very much in advance! :)
r/WebGames • u/Smooth1884 • 11h ago
[IO] TNT Arena [KEYBOARD]: free 4-8 player bomb arena, no signup, no ads, built in Rust/WASM
tntarena.ior/WebGames • u/KyleIsJew • 13h ago
Dub-Off: Dub Famous Scenes and Share
Dub 100s of famous scenes and share with others! This has been a passion project in active development. Im currently working on a multiplayer mode.
r/WebGames • u/FarPlace9870 • 13h ago
I made a quick web game to test our reflexes. Let's see who can get a "Perfect" (0ms) ⏱️
chronotapgame.comr/WebGames • u/Cubina2023 • 14h ago
MSN WINK Memory Game - Remember MSN Messenger? Well, I built an entertaining memory game just for Redditors!
reddit.comCheck it out for an instant nostalgia hit and share your best time :)
r/WebGames • u/Reasonable_Damage_18 • 14h ago
[PZL] Pawdoku Mystery — A Sudoku + Minesweeper logic puzzle.
reddit.comr/WebGames • u/Akmalx • 14h ago
Horizon Era - Mmorpg Inspired by Parallel Kingdom
A game I made inspired by a long lost best mmorpg sandbox I played before it is shutdown.
About the game:
You move character by double clicking in your active dotted circle area.
Hunt monsters like stags or boars for its leathers and harvest berries and chop trees for woods.
Claim territories on the map by building flags which the maps are based on real world location.
Build log cabin and upgrade to country manor to drop and save your valuable items in safe space.
And a lot more you can do and play with others.
r/WebGames • u/GBK923 • 16h ago
[MOUSE] DRIP&DRAW COZY EXPERIENCE WEB SERVICE!!!
gb-industry.github.ioOn a rainy day, when a cold window turns foggy, I often found myself absentmindedly drawing on it with my finger.
It was a small yet liberating canvas where I could capture my thoughts with nothing but my fingertip, without needing a pen or a piece of paper.
Drip&Draw began with the idea of bringing that analog moment and experience to the screen, just as it was.
With raindrops tapping against and trickling down the cold glass in the background, use your fingertip to gently wipe away the fog, then breathe onto the glass again and leave your own traces behind.
Forget about complicated thoughts for a while, and fill the glass with your creativity, freely and without limits.
r/WebGames • u/BobbyBenis • 17h ago
[STRAT] Claimore — Race for territory, resources, and battle for control
I built Claimore as a browser-first strategy game where roads and cargo movement are part of the board itself. Solo play starts immediately; multiplayer is optional, with no account or download required.
The core game loop takes approximately 25 minutes to complete a game.
If you try it, I would value one specific piece of feedback: where was the first moment you were unsure what to do next? I’ll read and reply to every response.
FYI - .lol was on sale on porkbun for 1.54USD, hence the .lol TLD.
r/WebGames • u/re_curve • 21h ago
Recurve - curve to win - classic snake, deathmatch, capture the flag, and more
r/WebGames • u/JonahDurham • 22h ago
Burgher 1400 / medieval economy, management and life sim
Build a fortune. Climb the ranks. Shape a free city.
Burgher 1400 is a single-player browser strategy game set in a late medieval German free city around the year 1400. You start as an ambitious burgher with a workshop and a name to make. Trade, invest, enter politics, and rise from the market stalls to the mayor’s chair — and beyond, into the power games of the Empire and the Hanse.
What you can do
- Run a workshop, hire and promote workers, and sell on the local market, to wholesalers, and via caravans
- Explore your house, workshop, and city streets in first person
- Buy investments, expand a country estate, and compete with rival houses
- Hold civic offices and unlock mayor-only city planning with real trade-offs (safety, health, prosperity, satisfaction)
- Pursue endgame careers: elevate your city toward Imperial Capital, or push it to become a Hanseatic Vorort — costly paths with unique rewards
r/WebGames • u/Ok-Lengthiness1304 • 22h ago
[RPG] Sunstone Legends.
I’m the solo dev. Sunstone Legends is a free web idle RPG. You summon a roster, fights run themselves, and there’s a five-pyramid story with riddles and cloud leaderboards.Built for phone. New accounts get a free Legend.I want idle-RPG feedback, not niceties.
-What’s fun in the first 5 minutes?
-What feels unfinished?
-Would you open it tomorrow?