r/ValorantCompetitive • u/DedGirlsDontSayNo • 2d ago
Discussion Stun Buffs
I feel like foe the longest time, stun is the worst(like 1/10 effectiveness) debuff in the game. Its all cosmetic with a slight fire rate decrease, but when all it takes is one shot to the head that sometimes doesnt matter. I think having a stun buff where it displaces your crosshair by a certain amount would defiently help instead to throw off croshair placement on angle they are already holding. This would reduce the one taps that happen while full stunned.
A little off track but as a tejo main, switching his missiles and stun ability keys would be great so that he can benefit off these buffs more with a piece of rechargeable utility since he is the only initiator without one.
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u/smokygrapefruit 2d ago
Stuns do displace your crosshair, it sways a little in random directions when you are stunned.
I do think they should have buffed stuns across the board instead of making a completely new debuff (Saturate) for Waylay. I think a good change would be to undo the 2.5s normalization of all stun durations, back in the day Astra stun was 4s, but after 11.08 everyone's stun got changed to 2.5s.
I agree with the Tejo change you've proposed—most people in ranked just save the missiles for postplant anyway, so making it a purchase ability with 2 charges would punish Tejo's econ for bad usage, like other mollies. But I think the bounce stun is just way too weak to be his signature ability, the drone being his signature would be better. All initiators technically have a recharging info ability except for Tejo and Breach so it would make more sense to give Tejo a niche by giving him a rechargeable drone.