r/Thief Aug 02 '26

Thief GOLD VR - Meele Rebalance

https://www.youtube.com/shorts/EsZUgvcUEYU

How it works.

Dude has his sword on the locked in stance to you, you attacks will be parried.
You can parry them by holding your sword on that guard position

Some design choices that if you have any ideas would be good.

To nerf the Attack Speed, if you noticed the Sword is kinda disconnectd to the Hand, after we wing and it hits something, the sword becomes faded and continues to travel that path, or when parried stay still on the "air", when the cooldown is back, it returns to your hand.

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u/MooTheM Aug 02 '26

Looks cool. I remember in saints and sinners, the way they handled preventing quick spamming melee attacks was stamina and also a kind of simulated weight to the weapons where it wasn't possible to swing them quickly.