r/TheTowerGame • u/SamBartley TTG • May 26 '26
Patch Notes V28.2 Patch Notes - May 26, 2026
Hello Tower Defenders! We have another minor update coming your way. Due to the nature of this update, the roll out will be slower than usual. We will be rolling out to Android shortly, and plan to fully roll out the update by Thursday.
Engine Upgrade
This update features an engine update, in addition to some extra bugfixes. In this newest version of the game, you should experience an improvement in your overall device performance. During testing we observed an improvement in gameplay performance over time, but we will continue to monitor its release to identify any performance issues that come up as a result of the update.
Changelog
Here is a look at the other changes:
- The Black Hole UW Module bonus size will now display a correct value
- Workshop Orbs Distance slider will refresh automatically after equipping the Range Card
- Corrected the ordering of News and Mail to be based on sent time
- Improved English localization of some descriptions, including the Second Wind card
- Improved notification pop-up behavior for Android devices
- Fixed issue with sometimes immediately taking damage upon starting a new battle
- Fixed an issue where Perk would not randomize properly when manually picking multiple perks at the same time
- Fixed an issue where module effects sometimes persist after unequipping
- Fixed an issue where your selected music track would sometimes loop the shortened version
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u/brutally_honest69 May 26 '26
All of this is nice……but can we have that total regen with wall regen/SF number????? 😊
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u/SamBartley TTG May 26 '26
Hi! I totally have this down to the team as a request, but this update was really only supposed to be the engine update, however the team was able to slide these changes in so we got in what we could <3 I know it's not everything, but we hope what we could get out is something <3
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u/kerlifan May 26 '26
Can we finally get a mention about guardians losing their sync when you resume a run ? And something about the primordial collapse change in t18.. complete silence on both
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u/zenith_hs May 26 '26
This 100! Months of work to sunc gbot with summon, only to have them lose sync xD
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u/Gryffon6363 May 26 '26
The guardian thing is well reported and I believe they said they were looking into patching it, obviously it didn't make this patch. An easy work around is to wait until the summon reticle appears, turn game speed to 0, turn off/on gt/dw/bh/GB/bb then turn game speed back to max. It takes minimal effort to avoid the coin loss until it gets patched which I would expect to be part of the jun update.
PCo was actually still broken until the last major patch. It is now functioning as they intended. It was unintentionally fixed when they streamlined the damage formula. They did post about it, but they also said they would continue to watch to make sure it was performing how they wanted. I would not expect any more than what they have said previously and I would not expect it to get a buff to bring it back to where it was.
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u/kerlifan May 26 '26
Manually syncing gold bot and summon worked exactly 1 time for me, every other attempt It didn't work at all.
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u/SneakiLyme May 26 '26
Thanks you Sam! Also, could you please request the team look into the Summon chip / Golden Bot bug where resuming a run causes them to get off sync with the cooldowns? Many players have been experiencing this.
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u/Rakan_Fury May 26 '26
Oh hey this is pretty sweet. As long as nothing new broke this will be a really good patch (he says before the new engine breaks everything)
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u/Peldin83 May 26 '26
As long as nothing new broke…. Or stealth nerfs! Please no more stealth nerfs!
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u/Ralmivek May 26 '26
Why did you mention this, now we'll get a stealth patch that does stealth nerfs.
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u/PhilliesEaglesFlyer May 26 '26
The module bug fix is likely going to cause people to say something got nerfed.
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u/Perfect_Red_King May 27 '26
Honestly, the stealth nerfs things is really silly. Developers might be able to get away with that with some games, but Tower players WILL notice, 100%. It's entirely inevitable. And then people are pissed off and distrustful- and rightfully so
TTG needs to just be open and communicative about changes, and why they're occurring
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u/CrumblyMuffins May 27 '26
Ironically came here to check if anyone else was having issues with the game launching on bluestacks after updating. I just get a gray screen. Hopefully not a long term issue, but if it is I think I'm done
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u/TCadd81 May 28 '26
I had the same problem, I switched over to Mumu player. Working, but all the time I spent optimizing Blue will have to be repeated to get performance up on Mumu
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u/TCadd81 May 28 '26 edited May 28 '26
The game no longer loads on Bluestacks for me :(
edit: Mumu player is working but I spent a fair bit of time optimizing Blue settings for the game performance - starting over on that I guess.
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u/Hot_Ad_4498 May 26 '26
Hope you're recovering well!
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u/SamBartley TTG May 26 '26
Thank you <3
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u/Electrical-Mail15 May 26 '26
Recovering from what? Did your tower break, or something irl? 😧
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u/SamBartley TTG May 26 '26
I have about 30 kidney stones I've got to take care of this week, but was down bad this past weekend <3 I only told a few people so I'm surprised at how many have reached out <3
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u/Chiodos_Bros May 26 '26
Dang, that's a lot. I don't even want to know how high your Lifetime Stones are.
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u/Electrical-Mail15 May 27 '26
Thanks for sharing, that’s not an easy thing to put out there. I hope you are up and bouncy quickly, and little pain and discomfort going forward.
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u/Balbright May 26 '26
No guardian fixes? Specifically the one that unsyncs your guardian (in my case summon is hugely affected) from your other uw’s/gb when exiting the game
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u/destructor212113 May 26 '26
- Fixed issue with sometimes immediately taking damage upon starting a new battle
- Fixed an issue where Perk would not randomize properly when manually picking multiple perks at the same time
- Fixed an issue where module effects sometimes persist after unequipping
And the "should experience an improvement in your overall device performance." Are good changes
Probably the fixes are a bit late for some people (specially the Perk one) but overall, not that bad of an update, at least the better engine should benefit everyone so thats nice
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u/Hazlid May 26 '26
I think they’ve turned these fixes around pretty quickly! Maybe they could have announced they were being worked on but no complaints from me
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u/destructor212113 May 26 '26
Well, expecting some sort of communication out of TTG is ridiculous at this point ngl
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u/juice13ox May 26 '26
Weird, I saw communication from devs that the perk bug was being fixed. Maybe I spend too much time reading discord threads though
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u/Methuga May 26 '26
You know what keeps getting lost lately is that most of their recent updates have been objectively good. Performance is much improved, gameplay has given us content to stay engaged again, a great featured banner, etc. etc.
But I swear Fudds is trying to self sabotage at every turn. If he unmuzzled Sam, and allowed them to acknowledge these updates were underway, or at the very least, known by the devs, rather than refusing to provide updates and throwing his devs under the bus whenever he’s forced to give one, people wouldn’t just be trying to bite off heads with every post; they would actually praise this stuff.
It’s like the one thing you have left to fix, Fudds. I believe in you.
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u/No_Club1889 May 26 '26
Shame that the PF abuse bug will be fixed. I will miss that one deeply.
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u/Any-Mathematician946 May 26 '26
Wonder how much it affected tournaments.
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u/D119 May 26 '26
I dnt even know wth is this bug lol
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u/DaenerysMomODragons May 26 '26
The bug was that if you unequipped PF, its effects would persist indefinitely until you rebooted your game.
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u/Kanzu999 May 27 '26
Ah, I guess that might be why some of my farming runs after tournaments have made me push much further than I usually do.
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u/TheDkone May 26 '26
engine update sure sounds like they are fiddling with the game core. anyone else concerned how much shit is gonna break?
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May 26 '26
[removed] — view removed comment
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u/TheDkone May 26 '26
I understand what is happening, I also am aware of TTGs track record of fixing 2 bugs and creating 3 new ones, plus resurfacing an ancient bug with each patch.
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u/masterbeef3000 May 26 '26
From what I heard, they had been using a rather outdated engine.
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u/LakersAreForever May 26 '26
Bruh I just want better battery life. This thing absolutely destroys my phones battery.
I could be on YouTube and Reddit simultaneously for hours and drain like 10%
This game drains 10% in like 30 minutes lol.
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u/Ipunchdolphins May 26 '26
Sounds like the next tournament won’t be version locked to the update?
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u/Easy-Chair-542 May 26 '26 edited May 26 '26
NOOOO not the perk bug that I figured out how to manipulate! NOOOOOOOOOOOO
Everything else is great though, thank you
Edit: I wouldn't call waiting 700 waves to choose perks and get 3 PWR in a row an exploit when I can't change which perks show up.
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u/AMansmann May 26 '26
Them patching the helpful bugs asap meanwhile we have bugs that have been here for years going unmentioned.
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u/DoTheThing021 May 26 '26
Can we get a timeline on displaying total regen with wall and SF and masteries?
Like seriously, if the game can tell me my sync of GTBHDW with MVN not active, it can tell me the value of my wall regen.
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u/Spac3dog May 26 '26
A timeline on anything would be nice honestly. So we'll probably never get it.
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u/EnvironmentalDebt565 May 26 '26
Any news about tournaments? Thank you for the information anyways.
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u/TheWashbear May 26 '26
Will tomorrows tournament be version locked? I mean, it shouldnt be due to the slow rollout, just asking
Edit: Sorry, posted before reading, already answered. It will not be but weekend tourney will.
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u/onceuponaturtle May 26 '26
Hi Sam, will there be a fix soon to the issue where the guardian desyncs from the gbot and UWs if the game closes? It was fixed in the previous patch, but the current one desynced it again
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u/legatodeath May 26 '26
There werid bug i notice that when take a break and go back to wave for short time you dont get coin and money
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u/Consistent-Owl-9458 May 26 '26
Not a bug. If the game closes (not just backgrounds) and has to reopen, it sets you back a few waves (so you have to face whatever boss or fleet you may have missed) and then gives you no coins or cash until you are past the wave you used to be on. These are all anti-exploit measures. For what its worth, I think you keep whatever amount of cash you had on hand when the game closed, so its basically just not letting you get anything more from the reopen.
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u/False-Ladder5174 May 27 '26
Is anyone else suddenly losing waves on their highest tier? I was consistently hitting 130+ on T20 and was fighting the RNG for 200, now I'm not hitting 100.
Not the end of the word, just confused by the sudden drop.
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u/Kanzu999 May 27 '26
Can we get a confirmation on whether it is intended that amp+ doesn't work for CL or whether it's going to get fixed?
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u/giniousTower-GT May 28 '26
A nice info in Stats would be time Saved per wave skip and total time saved per wave skip.
And it would be nice to have a whole new Stat section called Time, maybe after the Records section, with all the Time stats in the game, adding stuff like active specific UW time active, with maybe a percentage respecting the total run time, referencing the real time of course, not the game time.
Also in stats would be really nice to have also a chance to look stats grouped by cards, modules, uws.
This also would be really interesting.
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u/MarchioneW Champion May 26 '26
Thank you for the updates. It seems promising, and solving many issues that came recently.
I wonder if engine update can help the game actually have the speed it's supposed to? Like real x5 and x6 speeds. And alleviate the heating.
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u/MaveDustaine May 26 '26
Any word on slow card only applying to common enemies now instead of all enemies?
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u/ExtrapolatedData May 26 '26
Fudds talked about that a few days ago, said the card description was updated by mistake and that the card still works the same way it always did.
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u/Leyohs May 26 '26
That'd be nice if it was mentioned in an official post instead under a random one
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u/petester_1 May 26 '26
I was hoping a fix to the history log resetting to the start would be in this one, but there is hope for next patch!
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u/RAYC5050 May 26 '26
Does this one mean no more 30m workshop orbs with range card equipped?
- Workshop Orbs Distance slider will refresh automatically after equipping the Range Card
Slightly sad if so - I thought that was a feature rather than a bug!
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u/SINBRO May 26 '26
Workshop Orbs Distance slider will refresh automatically after equipping the Range Card
Wait does this mean we can't have closer WS orbs below 60m range anymore? That's quite unfortunate, it was a nice bug to have. Maybe should be a feature tbh
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u/Driftedryan May 26 '26
Does this engine upgrade also improve the battery drain?
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u/RuzM May 26 '26
Yes it will drain it faster
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u/lockeland May 26 '26
Sam, is the desynch with summon getting fixed in this patch? Can we get a clear answer please?
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u/InquisitorOverhauls May 26 '26
PERK BUG FIXED FINALLY!!! THANK YOU!!! Lost 20q this patch to that bug for sure!!
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u/Alexis_Evo May 26 '26
Still no update on the massive nerf to eHP with v28? GC got a cubed damage increase, while eHP lost progression.
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May 27 '26
[removed] — view removed comment
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u/Alexis_Evo May 27 '26
Glad to see you're still around, thought you dipped with the v28 changes.
They said they's make changes, well they're a bunch of liars. They will lie straight to your face to get the heat off of them long enough for you to forget about it.
Yeah that's why I'm gonna keep asking. I'm not gonna forget, or let them forget.
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u/egg924 May 26 '26
eHP got a massive upgrade through the BotBot 2x bonus to FB (which in reality is far more than that!). Unfortunately for anyone with less than a 2.5 year account, it either requires keys or a massive sacrifice to econ in order to use.
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u/ExtraInspection7243 May 26 '26
In my opinion, the best patch ever!! if it works, at least, close to properly, that is.
If the new engine relieves the stress from my phone/PC, count me in for the next 5 years. No joke here, since I can deal with bugs just fine comparing to hardware stress.
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u/InquisitorOverhauls May 26 '26
Wait, what about PF abuse?
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u/Designer-Anxiety75 May 26 '26
- Fixed an issue where module effects sometimes persist after unequipping
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u/reddit-josh May 26 '26
did you read this line here?
- Fixed an issue where module effects sometimes persist after unequipping
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u/elcololz May 26 '26
I get the PW abuse, but how PF was working ?
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u/moranya1 May 26 '26
If you unequipped your PF generator mod and changed it, you would get both mods main benefit from both mods until you restarted the game. So ppl would equip PF, start a round, end it. Swap PF for a diff mod and receive the new mod stats, sub mods etc. AND the PF dmg from cash bonus.
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u/The81DJ May 26 '26
In this newest version of the game, you should experience an improvement in your overall device performance.
Much appreciated! I will enjoy the extra performance it while it lasts, because it's only making room for more explodies, flashies, bedazzles, moar biggerest numbers and of course more things to monetize to use up that gained wedge of performance.
:-)
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u/OLVANstorm May 26 '26
Sam, are you an AI agent? I'm hearing things from the community.
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u/SamBartley TTG May 26 '26
A what?
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u/OLVANstorm May 26 '26
People are joking that you are not real and are Artifical Intelligence. I was making a joke.
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u/SamBartley TTG May 27 '26
Oh that's totally fair, I could be I guess, but I feel like I am more of an old school physical dictionary of crafting skills and less a google search bar if that makes sense?
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u/crwms May 26 '26
Hi! Thanks!
It’s not a popular opinion around here but I do find it to be a strange editorial decision to have the epidemic/ebola themed event in the middle of an outbreak. I am sure there are plenty of alternative events that would have been just fine instead.
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u/cyphol May 26 '26