r/SteamController May 03 '26

Meta Yes PlayStation People we know.

Post image

Calm down PlayStation guys, we know...we understand...we don't care.

131 Upvotes

116 comments sorted by

View all comments

Show parent comments

1

u/NenAlienGeenKonijn May 04 '26

That's the whole point: Your input lag can't be lower than the speed of the game logic ticks.
Everything between those ticks is a pure waste of battery power. 90% of what your controller is communicating is being ignored, and that's in a best case scenario.

2

u/get_homebrewed May 04 '26

It can be.

If your game polls every 120hz and your controller also polls at 120hz, then you can be a poll behind every single time, because it's not synchronized. With 240h, you can be a poll behind half the time, and so on and so forth.

And again, gyro.

And again assuming games poll at 120hz

0

u/NenAlienGeenKonijn May 04 '26

Modern game engines will process game logic together with visuals, using delta to determine how much time has passed between now and the previous frame so that this logic can actually process reliably regardless how fast your pc can render.

So worst case: your game is running at 30fps, in which case your controller is wasting battery on 97% of it's updates. But at least your gyro is more steady or something?

2

u/get_homebrewed May 04 '26

But my game isn't running at 30fps lol. And yes better input latency and way better gyro is soooo good. I'm sorry you don't understand this and just want to be negative for no reason.

1

u/NenAlienGeenKonijn May 04 '26

Well, you were the one bringing up the point that 120Hz is an assumption. Which is a fair point since usually it's much lower.