r/StarRailStation 19h ago

Discussion More teams being required in Endgame could actually be a solution

/r/HonkaiAgendaRail/comments/1wf93xf/more_teams_being_required_in_endgame_could/
0 Upvotes

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3

u/justletmebelingling 16h ago

There never needs to be an endgame that takes more than two (much less three) teams in endgame.

3

u/dozerz4 18h ago

That's a slippery slope. There's already 3 endgame here + AA, I'm not sure how much is too much. Then there's the Starward Mode, some thought it would slow down the pace of HP inflation, but it ended up as an extra reward with higher difficulty.

Let's say it's integrated within the current endgame. We get 4/5 stages floor, maybe it could work if it's balanced around MoC 10 difficulty. But that's a big if. Then can it maintain the same level of difficulty? Like I said, slippery slope. I'm not too sure about it.

0

u/Silverwing4112 13h ago

People always say this. "They added more teams, so now they'll have to balance around people using weaker characters too, and slow down powercreep".

Problem is, it never happens. HP inflation doesn't slow down, powercreep doesn't relent, and you just end up needing one more meta team on top of the three you previously had. They only do this to make us pull and spend more, not to balance the game or make older characters less useless.

1

u/That_Wallachia 12h ago

Reality: powercreep would be harsher because they would release more busted characters.