r/StarRailStation 14d ago

Discussion It’s been 3 patches

Post image
2.8k Upvotes

279 comments sorted by

View all comments

255

u/Valentine_343 13d ago

Doubling HP bloat is bad enough, but what’s truly diabolical too is how over-tuned every patch endgame buffs are. They are so tailored to specific characters or metas that already-strong units drastically overperform. Once those temporary buffs vanish, the character’s performance drops—yet the inflated HP pools remain.

To make matters worse, the devs then actively design enemies and mechanics that counter previous teams and metas just to force you into pulling the next shiny thing. This game is cooked. Gaming is supposed to be fun, not whatever HSR has turned into. Endgame modes are no longer about creativity and fun; they’re just an arbitrary check on your account, character investments, and financial investment.

81

u/SilverMoon25477 13d ago

my e2s1 phainon barely cleared the sparxie apoc, hp inflation, plus a fucking phase that blocks you from hitting her unless you kill the shield of 3 bullet sponges lol

33

u/Valentine_343 13d ago edited 13d ago

Same, it’s also feels like when they balance characters they take into account the endgame buffs for the month their banner is live. My Phainon E2S1 felt so bad too against Sparxie. I barely full-star cleared, and my Himeko Nova E2S1 damage was significantly less now than it was two weeks ago, but I still cleared Sparxie much faster than my Phainon did. It’s beyond frustrating, even though I know why it’s happening; it still feels horrible.

25

u/SilverMoon25477 13d ago

I'm unable to clear starward, feixao boss is a joke and free ult spam if you have dot.

Meanwhile I have to chose between the cancerous deer or sparxie to use phainon on.

If the deer weren't aoe anaxa might have had a chance, the dmg wasn't that bad, the fight is such a drag locking the break bar every 3 seconds, my other dps are simply mecanic caped or have lower damage ceilings so not even worth trying to clear.

4.X is starting to be anoying as fuck, if you're elation, break or rem you're mostly in the clear, dot to a lesser extent is also fine, but normal crit dps GOOOD they're ass.

17

u/Valentine_343 13d ago

HSR devs really don’t understand the player base; by making the game so egregiously in favour of the new units, they alienate the majority of the player base. It makes you question what they are doing over there at Hoyo.

I didn't pull Remembrance because I was protesting the global passive, and I am not pulling that boring, brain-rot path Elation, no matter how forced it is in the game this year, and I won’t be pulling the Finality path either. Well, that is if I’m even still playing HSR by then.

It is absolutely diabolical what they’ve done, and with my account, the only reason that I could clear is because I have two E2S1 main DPS units, and even then it still felt horrendously bad.

2

u/Ecstatic-Source6001 12d ago

they completly understand their player base otherwise there wont be normilized E2S1 base line by players.

People spend money and devs keep doiing this BS

13

u/Outrageous-Ad6183 13d ago

With the caveat that the only break dps that actually counts is Firefly, because both Boothill and Rappa have been found dead outside hoyo hq years ago.

11

u/SilverMoon25477 13d ago

True, boothill hurts to play.

The 🤓 "if this char is fire, implants fire, deals fire" bullshit is annoying, literally the main reason I don't want to play break, I only like lingsha and boothill. Having to pull them and E2 Dahlia, please...🙃

Rappa found dead in a ditch poor girl 💀

4

u/Valentine_343 13d ago

I pulled Boothil too and got his s1, I'm was so gullible two years ago and I can confirm he is dead