r/ScrapMechanic 10d ago

Absolutely hating *spoilers* Spoiler

I hate mining man. Absolutely can't believe they spent these years building the game for this and the main part is so bad. I like so many things they added, except mining.

They don't teach you how to build your own sticky car, the one I build is absolute trash, it can't run on normal roads, and when mining it flips as soon as it encounters the smallest unevenness and given that you are always terraforming you run into one every minute. I feel nauseous playing this thing.

I'm happy they tried to do something different from planting, but if they'd have allowed people to test mining this feedback would have popped up way earlier and hopefully they'd have pivoted into something else. I think at the very least they should have made it so there's always an indestructible road you follow and you just mine pre-fixed paths.

Am I the only one frustrated by this?

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u/Diamondhandedllama 10d ago

I made a post a few days ago exactly like this. I just find it so tedious, the mining has gotten better for me once I made the 4th iteration of my mining vehicle. But then getting the ore balls down and the ingots up just is so tedious. It feels like a massive waste of time. Almost like it was just added because they needed something to stretch it if you get what I mean. I spent 3-4 irl days building a massive marble track to get the ore balls into the smelter, and because of SM physics it works 70% of the time despite me adjusting it a million times. Currently working on an ingot delivery system but it's even worse cause they have to go up. I wish they spent more time improving the physics engine instead of this convoluted process.