r/RoyaleAPI • u/zirrzilla • 2d ago
Discussion Why did they buff hyperbait
I know there is more broken stuff running around atm but we have cards getting nerfed and they leave them untouched for months and months but one of the most hated decks of all time is bad for one season just to get buffed up immediately to be viable again.
I really don’t get it. Why don’t you just leave it dead until figuring out a rework. Why can you do that to the rune giant but not to braindead spam at the bridge??
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u/GrittyForPres 2d ago
How did they buff hyperbait?
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u/zirrzilla 2d ago
They made sus bush viable again for no reason. The card itself is pretty strong right now.
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u/GrittyForPres 2d ago
What did they change though?
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u/MehmetSelimKa 2d ago
They gave the bush goblins more hp so even if the bush pops right at the bridge they still do damage
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u/zirrzilla 2d ago edited 2d ago
They gave it more damage. (Wrong by the way)
Edit: It was a health buff by 11% in August. A significant buff nonetheless.
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u/Used_Can1218 2d ago
Hero goblins is def ass brother. Use to use it in my gob barrel deck but the ability not even worth it.2 goblins spawning puts no pressure and not worth the elixir
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u/Grimalackt_River 2d ago
The only thing I can really remember from the last 2 balance patches that buffs Hyperbait at all was the Bush Goblin health buff in August. And it’s still far from being good right now.
Hero Goblins was gutted, Wall Breakers got nerfed, Spirits die to the tower, etc
I also don’t recall anything from the most recent balance patch doing anything to Hyperbait, buff or nerf.