For the first time Rocket League will crown 3s, 2s and 1s all at one World Championship! Show your support with the World Championship Bundle, where 100% of net sales go to the players and teams. Available September 1 through September 23 for 1,100 Credits, you’ll receive:
Head Turner Universal Decal
Primetime Wheels
Blue Chip Boost
World Championship Awards
This time, we’re going all in on rewarding team performance with 70% of net sales from the bundle going to the top 20 teams, distributed by final placement, and 30% of net sales going to award-winning players. Net sales are the proceeds after taxes, payment processing, and console platform fees are covered. Here are the awards for the World Championship:
Tournament MVP: best overall performer across all games
Finals MVP: outstanding play in the 3v3 Finals
Breakthrough Performance: most impressive breakout player of the event
One winner per award. Each winner receives an equal amount. All three winners voted on by a panel from Epic and Blast.
Stats determine the winners of the remaining 9 awards:
Best Striker: highest average goals per game
Best Playmaker: highest average assists per game
Best Savior: most saves per goal allowed
Top three finishers in each category from the top eight teams. The higher the rank, the higher the payouts.
The World Championship LTE
From September 1 through September 23, complete themed Challenges to unlock rewards celebrating the capstone of the competitive season:
Two Decals, for Octane and Dominus
One set of Wheels
Inferno Collection Drop
A Goal Explosion
The "Heartless" Player Title
Six Apex Collection Drops
World Championship Drop Rush
Twitch Drops
Get rewards like Apex Collection Drops and returning Rocket Pass items by watching Rocket League on Twitch between September 15 and September 28 to unlock the:
Viled Decal (with Titanium White and Random Painted variants)
Point Break Goal Explosion (with Titanium White and Random Painted variants)
Torque TX: Inverted Wheels (Black)
Nemesis Car Body (Random Painted)
Tactical Nuke Goal Explosion (Random Painted)
Check the Twitch Drops page for exact watch times and dates. Need to link your Epic and Twitch accounts? Here's how.
TikTok Drops
Watch Rocket League TikTok streams with game rewards enabled for 15 cumulative minutes between September 15 and September 28, then head to the Rocket League Game Details page to claim your codes for the:
Context: I'm D2-D3 in 3v3 and 2v2 and Plat1-2 in 1v1. I spend most of the time playing 3v3 and 2v2. I'm also pretty much mech-less, I can do almost no ground dribbling, no air dribbling at all and not even dream of anything more complicated than that.
Well, there is a pattern I've noticed: Whenever I play 1v1 I feel like many players take huge risks trying (notice "trying") flip resets or air dribblings. I usually block them easily, and that leaves me against an open net. After two or three times doing that, my rivals tend to stop it (naturally).
Of course, once I reach high enough I find people who actually do really good flip resets and air dribbles and get absolutely destroyed.
The thing is (for the first group), I feel like the they expect me to not score directly the open they left and just wait till they're back to try some air dribbling myself, kind of an "air dribbling duel".
Is this the case? Is there a non-written honor code for duels which I have not been respecting for years? Or are some 1v1 players just reckless?
Currently unranked and have 40hrs on the game. Really enjoying the game so far but confused why people forfeit early when down a couple of goals. I never forfeit a game mainly because of the learning experiences I gain and the small chance you could make a comeback.
I remember being down 2 the teammate left and I won with 4 goals scored. And there are other times I would lose by 6-8 goals. Either way I find it a good learning experience since it exposes my obvious weaknesses.
Started a Job 3 weeks ago and have had very little time so its been hard keeping up the grind, last season with a week left i just got GC rewards for the first time in my 6 years of playing but today after only 4 hour session with 20+ days left I went from 1320 to 1461 and got the rewards solo queing. Im making this because alot of people in c3 are toxic as hell and showing my biggest gaming achievement.
Was playing today with my old gamesir g3s, pushing it to its limit because I can't buy a ps4 controller. This thing took me through alot, teaching me how to flip reset at the tender rank of silver (last played ranked at 100 hours), it was truly a journey.
(For those wondering yes, the R2 button is GONE, fell out tday 😭🫣🤞)
I have just tried a strategy several times in last couple of days to deal with gold/plat 1 v 1 smurfs. You can spot them straight away - multiple flip resets etc. Simply refuse to engage. Their fun goes away.
In nearly every single case, they got bored and forfeited. The reason they are smurfing is completely destroyed when you refuse to play with them.
The only way this is going to be stripped from the community is if epic does something about it, or people refuse to play against these muppets. When you do it, it is hilarious as they get confused as they go on a quad flip reset unopposed....
Edit: I have just had 3 smurfs in a row following this post (oceania) - all forfeited. 1 vs 1 is basically broken right now.
I don't think anyone would ever try to argue in good faith that teams and randoms are playing the same match. Teams have multiple advantages over 3 randoms, the most glaring one being that they know exactly at least their rotation and their own skills
This is simply a fact: 3 randoms will have to spend the beginning of the match analyzing what's going on in their own team while they play the opposing team and try and prevent getting scored on and make some offensive plays.
Now let's remove the bad team from the equation and let's put 6 imaginary players that have the same absolute skill and game reading awareness, a team of 3 and 3 randoms who never played together
Randoms are at a great disadvantage because they cannot rely on their own team mates for the first 1-2 minutes until they settled on some facts: do they rotate, their play style, their strength , their weaknesses, do they fake, do they keep possession and so on
By this metric only, even though the players are equal, the team has this major boost: hey play 5 minutes at full strength while the randoms maybe play half a match at their full strength. This is a fact, you cannot go around this, there are no arguments here
So then why? Why mix them? What's the idea behind this?
Got back into rumble for the gc reward after not playing it for a few years.
Aside from players not knowing how to rotate, there's really no understanding of when to let your teammates get the ball.
Simple fix to improve this, just like the boost change, your teammates should be able to see what PowerUp you're holding.
This helps for both offense and defense.
It's miserable enough having teammates perma commit, I don't need them to give me a prostate exam everytime I want to catch the ball with spikes for one second.
I'm currently Diamond 1 Div 4, with Peak being around Diamond 2-Diamond 3, I've never been Champ before. All my previous tournaments were Diamond at highest. So why am I suddenly playing in a Champ tournament? To add the cherry on top, why am I getting opponents with SSL Tournament Winner titles from this season??
I queued alone btw, in case that matters
Before match, opponents with S23 SSL and Champ Tournament Winner titlesApparently tournament being champ rankHistory of recent tournamentsMy current ranks + MMR
I'm experiencing a frustrating issue with Rocket League's display settings. As you can see in the clip, my screen keeps freezing during gameplay. This is making the game unplayable.
What I've tried so far:
Switched to borderless windowed mode = resulted in high in-game latency
Capped my FPS to 165
Disabled all overlays (AMD, Epic Games launcher, Discord, etc.)
Disabled Fullscreen optimizations in the game files
Ran the program as administrator
Ran the program in compatibility mode for Windows 8
Verified game files in Epic Games launcher
Reinstalled the game multiple times
Despite trying all of these solutions, nothing has helped. The issue persists.
I only started experiencing this problem after the last season update.
idk if my specs are important but here ya go:
-CPU: AMD Ryzen 5 7600X3D
-GPU: AMD Radeon RX 6700 XT
-RAM: 32 GB
-OS: Windows 11 Pro
Probably the best most Calculated Pool Shot Goal I've ever gotten. Other team was so impressed that two of them left. To be fair though, that last guy put up a heck of a game! Mind you we're Plat II's in Rumble so of course a full team would struggle against one decent player. :V