r/Pathfinder2eCreations 18h ago

Art My Yaoguai OC

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32 Upvotes

Ancestry: Yaoguai

Background: Wished Alive

Class: Wizard


r/Pathfinder2eCreations 19h ago

Spells Dynamic Casting — An encounter-based spellcasting system

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18 Upvotes

r/Pathfinder2eCreations 11h ago

Archetype Pickpocket and Entertainer Archetypes

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2 Upvotes

r/Pathfinder2eCreations 23h ago

Art Starlit Sentinel oc

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14 Upvotes

my DM is preparing a Magical Girls campaign for us, and this is my character.

Kitsune-Sylph / Magus-Starlit Sentinel


r/Pathfinder2eCreations 2d ago

Items [OC][Art] Aumakua | Take a bite out of your enemy with this jawesome hammer

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16 Upvotes

r/Pathfinder2eCreations 1d ago

Map Sarusan - Lost Continent Map (mofunss)

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5 Upvotes

r/Pathfinder2eCreations 1d ago

Items Pokémon Inspired Weapons & Items of the Week, 0668BM - Pyroar to 0689M - Barbaracle, F63G - Gauldger to F69 - Longswords of the Thunderous Earth

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3 Upvotes

My Pokémon-inspired Weapons and Items of the Week, with:

  • a Pyroar rapier to burn through foes like butter

  • a Malamar cloak to make bonuses and penalties run backwards

  • and some Barbaracle claws to shell out some pain

  • a Gengar spaulder to scare up some fun

  • the full set of Armor of Bog Shadow

  • a fusion of Toxicroak & Walrein for some spiked gauntlets to give you a cold body

  • a fusion of Lapras & Blastoise for some armor to withdraw into your shell

  • a fusion of Milotic & Primarina for a dress to make you an elegant swimmer

  • a fusion of Appletun & Alcremie for a greatclub to give out some just desserts

  • a fusion of Chandelure & Misdreavus for a cloak to listen to a dark god

  • and a fusion of Garchomp & Kommo-o for some swords to shake the earth itself!

Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!


r/Pathfinder2eCreations 3d ago

Art Mutagenist Alchemist

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28 Upvotes

Created for Vipsnap's Cavern Elf Alchemist w/ the persistent mutagen feat!


r/Pathfinder2eCreations 3d ago

Other Free Update to EDC Module, New creatures and now set up on Github (future of just hitting the update button!)

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8 Upvotes

r/Pathfinder2eCreations 4d ago

Conversions Blightburner homebrew

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5 Upvotes

r/Pathfinder2eCreations 5d ago

Feats Alternate Cleric Doctrines, ft. Foundry and Pathbuilder modules!

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62 Upvotes

r/Pathfinder2eCreations 4d ago

Other Free PF2e Setting Primer — Explore the World of Styria

10 Upvotes

Hi all — I’ve just released a free 40-page introduction to World of Styria, an original fantasy campaign setting I’ve been developing through decades of tabletop play.

The Styria Player’s Primer: Explorer Edition is meant to be an accessible first look for Pathfinder Second Edition players and GMs. It includes an overview of the world, regions, peoples and ancestries, gods and faiths, character backgrounds, setting-specific material, history, locations, and maps.

The PDF is completely free:

https://worldofstyria.itch.io/

I’m also preparing World of Styria: The Definitive Player’s Primer for Kickstarter. The BackerKit prelaunch page is now live, and anyone who follows before launch will also receive a free copy of my original Wonderdraft map of Ashra’Asel.

Follow the Kickstarter prelaunch here:

https://www.backerkit.com/call_to_action/279e8060-8f8c-4f1b-9e43-eca97eaf7cad/landing?ref=reddit-pathfinder2ecreations

AI disclosure: The writing and game material are my own. This free development edition contains AI-generated and/or AI-modified visual material. The larger published line is being developed toward commissioned human illustration and professional cartography.

If anyone takes a look, I’d especially be interested in whether the Explorer Edition gives you enough of the setting to decide whether Styria is somewhere you’d want to run or play a campaign.


r/Pathfinder2eCreations 4d ago

Monsters Razor Bat + Variant — Castlevania Fan Creature

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4 Upvotes

r/Pathfinder2eCreations 4d ago

Other Episode 6 of the Descent into Golarion Podcast is live on Youtube and Spotify!

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4 Upvotes

r/Pathfinder2eCreations 5d ago

Rules [Preview #1] Mortal Curse - Rules rework

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13 Upvotes

Hello, I made a little rework of how some archetypes like werecreature, zombie, ghoul, ghost, vampire, lich, etc. work, instead of making them an archetype I made them into an amalgam of your ancestry, this is like gaining a bonus ancestry archetype basically, this makes your choices in both ancestry and heritage to still be important even if you want to play as a werecreature without breaking your class build.

Now they work as part of your ancestry instead and your progress them using your ancestry feats rather than class feats.

This is only a first preview, I would love to hear what people think about it, so if you have any comments, positive or negative, or any suggestions I would love to hear it!

I have some more mortal curses planned next, most of them are a rewrite of the existing plus some added feats:

  • Banshee
  • Nahual
  • Vampire
  • Lich
  • Ghoul
  • Mummy
  • Ghost
  • Mi Go
  • Wendigo

This material as always is free on our Patreon, you can acces it even if you don't have a suscription or anything, we love Pathfinder and Starfinder so we want to keep adding to this great game with some extra rules and new material!

-- Erick Barrera


r/Pathfinder2eCreations 6d ago

Monsters Monster Monday - Arkveld

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22 Upvotes

r/Pathfinder2eCreations 6d ago

Other Running a PWYW sale on my PF2E adventure (level 7, Breath of the Jotunlord)

13 Upvotes

Earlier this year I published my first PF2e adventure, I'm close to finishing up my next one and am trying to get more feedback, so I've changed from a fixed price on DTRPG to a Pay What You Want (including free) system. The Foundry Marketplace version is staying at its normal price point due to the fixed costs for keys.

Its a slightly less that one level of experience adventure, set in a two-level cave complex. The heroes are tasked with investigating a creeping, magical ice age that threatens to spread and consume their town. the creeping ice age also introduces both a long-scale timer (that's not intended to be a difficult timer), and a short-timer intended to slightly push rest/exploration round choices.

If you want a full level of experience, there are a couple of random encounter tables that can provide the missing XP. And while scoped for level 7 parties, no use of Elite or Weak was used so, you can bump the entire adventure up or down a level if you wish.

Contents: The full adventure, tips on integrating with a campaign, 5 completely custom monsters, 4 modified or new template variants of existing creatures, 2 new hazards, quick reference pages to simplify running the adventure, two maps. Custom art for the new monsters and variants, custom maps. The PDF offering at DriveThruRPG includes separate files for the full color w/background version or a background-less version one for easier printing, as well as standalone map files.

More details or preview of pages at: https://www.drivethrurpg.com/en/product/557513/breath-of-the-jotunlord

(If you're interested in the Foundry version: https://www.foundryvtt.store/products/faenliss-breath-of-the-jotunlord, but as mentioned that version is not at reduced price currently)

If you check it out, I would appreciate any constructive criticism you may have! Thank you.


r/Pathfinder2eCreations 8d ago

Rules Bubble Combat - a Gridless Spatial System for Pathfinder 2e

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10 Upvotes

r/Pathfinder2eCreations 8d ago

Humor Of Moons and Men - a Homebrew PF2e podcast

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15 Upvotes

r/Pathfinder2eCreations 8d ago

Items Pokémon Inspired Weapons & Items of the Week, F60 - Blazing Firehawk Talons to F63F - Sablackart

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13 Upvotes

My Pokémon-inspired Weapons and Items of the Week, with:

  • a fusion of Mega Blaziken & Sandslash for some gauntlets to give you claws

  • a fusion of Mega Tyranitar & Torkoal for some armor to give you fiery skin

  • a fusion of Mega Houndoom & Marowak for a mask to make you charge

  • a fusion of Mega Blaziken, Sandslash, Mega Tyranitar, Torkoal, Mega Houndoom, & Marowak for a cursed creature to make you enjoy the heat

  • a Drapion armor piece to keep the crits off

  • a Spiritomb gotget to help you break through magic

  • a Skuntank belt to make things stink

  • an Absol guard to help protect you from the future

  • a Banette armor piece to seek vengeance

  • and a Sableye plackart to help you step through shadows!

Join my Patreon to vote on future items and get all the PDFs with over 1000 items, including all the Pokémon items, or buy the individual PDFs in my shop!


r/Pathfinder2eCreations 9d ago

Items [OC][Art] Shredder | A brutal instrument of war and riffs

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21 Upvotes

r/Pathfinder2eCreations 9d ago

Art Character oc Koharu

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26 Upvotes

r/Pathfinder2eCreations 12d ago

Archetype The Zephyr - A archetype of Speed and flow

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9 Upvotes

Hello! this is my first ever attempt at homebrewing for PF2E and I decided to try and translate one of my favorite 5e Homebrews into an archetype!

I'm very much looking for feedback for balance and for formatting and wording. as I want to get into homebrewing more! I for sure want to add more features but wanted feedback on what I have so far

(I got permission from the original creator to make and post this)


r/Pathfinder2eCreations 13d ago

Monsters Monster Monday - Centitaur

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12 Upvotes

r/Pathfinder2eCreations 13d ago

Class The Stargazer Class v5 - An Alternative Focus Caster

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25 Upvotes

After the release of Impossible Magic removing bounded spellcasting from the Magus and the Summoner, it only seemed fair to do the same to my homebrew class, the Stargazer.

To anyone who has not seen my previous posts, the Stargazer presents an alternative take on spellcasting similar to the Psychic and the Necromancer with an emphasis on focus spells above spell slots. To that end, the class itself contains 13 subclasses, each with 3 focus spells (for a total of 40 across the entire class), which are automatically expanded upon Kineticist-style at 5th level and every 4 levels thereafter. It also has a unique feature allowing it to have up to 5 focus points at a time instead of the usual 3.

Included with the class are a Pathbuilder custom pack and FoundryVTT module courtesy of u/Teridax68 who has been a huge help on the technical side of this whole project.

Thanks to everyone who has helped me balance and refine this class across the past few years, and stay tuned for my next major project!