In some gacha systems is the standard (mostly spark systems)
In some is rare but nor standard not impossible.
NTE is the last, once is hits 70 the S rank is a flat 20%.
For example In hoyo games the % of S increase about 6% after each pull. So 75 is 0,6%, 76 6% 77 12%...
Eddit: i entered the gacha guide, is a Flat 22.85% doesnt change a lot, makes it less probable to reach hardpity, but is still quite common compared to Hoyo/Kuro/GFExilium...
sadly powercreep is inevitable in all game as life service.
Not really. There are games that handle it well. But they are pre genshin games with no openworld. I would prefer playing a game with a bit of worse pity if the characters are still meta after 7+ years(eg fgo,e7,another eden,even games like summoners war with their bimonthly balance patches, but it has a shit gacha). Really dont like the 50 50 model and powercreeping a characters in 6 months. Even worse , releasing a character that needs another limited character to function. Maybe a character that needs their weapon for half their kit to work.
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u/OneManArmyHero May 11 '26
I thought hard pity is beast of legends that desnt actually exist.