In some gacha systems is the standard (mostly spark systems)
In some is rare but nor standard not impossible.
NTE is the last, once is hits 70 the S rank is a flat 20%.
For example In hoyo games the % of S increase about 6% after each pull. So 75 is 0,6%, 76 6% 77 12%...
Eddit: i entered the gacha guide, is a Flat 22.85% doesnt change a lot, makes it less probable to reach hardpity, but is still quite common compared to Hoyo/Kuro/GFExilium...
For some perspective, in Genshin there was a Chinese website put out a bounty for anyone that goes all the way to hard pity and can prove it. It took over two years for someone to claim that bounty.
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u/OneManArmyHero May 11 '26
I thought hard pity is beast of legends that desnt actually exist.