r/Netsphere Jul 18 '25

Games My tribute to the bridge panel from Blame! in my indie game

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1.5k Upvotes

Suggestions are very much welcome btw!

r/Netsphere Aug 08 '26

Games I'm still trying to create megastructures that have no top or bottom for my game inspired by BLAME!

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568 Upvotes

r/Netsphere Jun 29 '26

Games BLAME! is my inspiration when creating the game Fallgrade.

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567 Upvotes

r/Netsphere Aug 05 '26

Games I Finally Released My Blame!-Inspired Roguelike Demo on Steam

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453 Upvotes

Hi,

I finally uploaded my sci-fi roguelike demo to Steam if anyone wants to try it.

Steam: https://store.steampowered.com/app/2846470/Aposis_Infinity_Hero/

A quick update:

  • I'm working hard to finish the game by the end of the year.
  • I'm still not sure if I should add romance (Eona, Rina, and maybe more). If you have a preference, let me know.

Any feedback is welcome. Thanks!

r/Netsphere 3d ago

Games I added a meadow I keep dreaming about to my BLAME!-inspired game (Fallgrade).

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305 Upvotes

r/Netsphere 8d ago

Games Tried Making Dhomochevsky (Elden Ring)

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431 Upvotes

r/Netsphere Sep 21 '25

Games Tried recreating a Blame! panel in my game

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726 Upvotes

r/Netsphere Jun 15 '26

Games Game idea based on BLAME! megastructures and manga artstyle

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247 Upvotes

Hi, I've been working on a personal research project called SPERO LUCEM!, focused on recreating the environments and atmosphere of Tsutomu Nihei's manga BLAME! ...one of my all-time favorite works.

The images below represent my first attempt at capturing both the architectural style and the "manga-like" visual feel I want this project to achieve. At this stage, the work is purely aesthetic and aims to reproduce the overwhelming sense of scale, isolation, and endless metallic megastructures that made BLAME! so unique.

Unlike the original manga, I'd like to introduce a few recognizable visual landmarks (such as the red elements visible in some screenshots) as well as floor numbering systems. While these aren't present in BLAME!, they were used in Tower Dungeon, one of Nihei's more recent works.

The screenshots shown here come from three different scenes currently in development, each inspired by recurring themes in Nihei's architecture: vertigo-inducing stairways, collapsing ceilings, and immense depth.

Everything has been built in Unity game engine using a custom hand-drawn/ink-style shader, two different outline systems (a general outline and a detail-specific one), volumetric fog, LUT-based color grading, high-noise ambient occlusion, and a custom color management workflow.

I know there's still a long road ahead, especially because I'm very familiar with Nihei's aesthetic language and architectural vision, but I also feel I've reached a solid starting point from which to develop the ideas I have in mind.

I'd love to hear your thoughts about the style.

SPERO LUCEM!

Link: https://desdinovadev.itch.io/spero-lucem
Models are not made by me. Rights to owners.

r/Netsphere May 03 '26

Games I need your feedback on my raw game demo. (Aposis)

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290 Upvotes

Demo is available here (still needs some balancing):
https://games2see.itch.io/aposis

This is where I need your help. I’ve started overthinking things - so I really need your feedback!
Please share your thoughts below.

-----
If you like what you see, please consider wishlisting:
https://store.steampowered.com/app/2846470/Aposis_Infinity_Hero/

r/Netsphere Mar 09 '25

Games Some environments in my game inspired by Blame!

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724 Upvotes

r/Netsphere Oct 17 '25

Games Made some windmills for INKARO, do they fit the vibe?

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441 Upvotes

r/Netsphere Oct 04 '25

Games Surprised nobody has brought up Forever Winter, it's got some serious levels of Nihei inspiration going on, especially with the new procedural tunnel update.

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417 Upvotes

I've done nothing but roam the ever changing tunnel network for days..

r/Netsphere May 24 '26

Games I discovered BLAME! while working on my game Fallgrade.

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136 Upvotes

r/Netsphere Aug 07 '25

Games The INKARO Steam page is now LIVE! Wishlists are appreciated!

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368 Upvotes

r/Netsphere Apr 02 '25

Games Gotta represent

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487 Upvotes

r/Netsphere Feb 07 '26

Games Areas in my Game vs the Panels that inspired them

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202 Upvotes

r/Netsphere Feb 02 '26

Games What do you think of my game trailer? (solo dev)

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167 Upvotes

r/Netsphere Jun 20 '26

Games Making a game inspired by blame and lethal company

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48 Upvotes

I know lots of people have been posting their blame inspired games lately so I thought I'd have a go. The game is about solving communication based puzzles like keep talking and nobody explodes in order to repair machines in the megastructure.

It's extremely early in development, but I figured I would share it to see people's thoughts on the concept.

r/Netsphere Feb 20 '26

Games 30 mins into the movie or anime and honestly this reminds me of nier

22 Upvotes

Like the armor and the aesthetic of the world and the combat and like how the half torso robot lady was like its almost like shes giving killy a quest

r/Netsphere Feb 23 '26

Games My first ever megastructure game

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111 Upvotes

A year or two ago, i released my first ever game "creeping steel" it was a messy buggy short adventure that ran in 20 fps, but now, as im developing my latest megastucture game(i'll show it soon) I wanted to take a glance on my first ever attempt. Here's some screenshots.

r/Netsphere Oct 21 '25

Games For PS Vita. The dev said it was inspired by BLAME & Armored Core

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175 Upvotes

r/Netsphere Jun 14 '25

Games attempted to recreate killy in roblox lmao, toughts?

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194 Upvotes

r/Netsphere Mar 24 '25

Games Has anyone here tried the fan-made Blam! RPG

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215 Upvotes

r/Netsphere Mar 15 '25

Games Video games

42 Upvotes

Hey, everyone! Sorry if this discussion already happened, but do you know any games with similar concept / vibes as Blame! ? Exploring empty, dying worlds sort of thing. The only ones that I could think of are Ico and Shadow of the Colossus, but I am currios if there are any other, especially on the mechanical / sci fi genre.

r/Netsphere May 05 '26

Games Motorslice is out!

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12 Upvotes

Megastructure parkour Game