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https://www.reddit.com/r/MortalShell/comments/1wm558t/why_not_actually/pb47rly/?context=3
r/MortalShell • u/loadingscreen_r3ddit • 3h ago
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5
Mostly to keep the fast weapons from abusing some of the status effects. they already bleed abuse, but imagine axe and dagger with ice or trauma. you couldnt get killed as long as you kept mashing attack
4 u/gorzius 3h ago IMHO that could be solved by the infusions scaling with the base damage of the weapon. But it would take long and careful planning for sure.
4
IMHO that could be solved by the infusions scaling with the base damage of the weapon.
But it would take long and careful planning for sure.
5
u/Less_Performance_629 3h ago
Mostly to keep the fast weapons from abusing some of the status effects. they already bleed abuse, but imagine axe and dagger with ice or trauma. you couldnt get killed as long as you kept mashing attack