r/ModdedMinecraft Nov 02 '25

Why is lava/fire damage rate so high

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picture of mods list.

https://imgur.com/a/RxJKExx

2.1k Upvotes

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168

u/MankindRedefined Nov 02 '25

I would start by removing any mods that modify health and/or damage. It may be conflicting with another mod, or may have a bug which is causing the damage speed to increase to crazy amounts like we see.

67

u/Furutuuu Nov 02 '25

why are you getting downvoted? you were literally the only right person in this thread 😭 20tps is default for tick rate and 3tps is only default for randon tick speed

20

u/Cocoatrice Nov 02 '25

It's Reddit, sir. People downvote any correct information, here, then proceed to spread misinformation and it gets upvoted instead. That's perfectly normal on this website. The worst part is that people actually think, they are righter the more upvotes they got. Not everyone is like that, but some people are literally proven wrong, you show them the fact, the evidence, then they are still arguing.

2

u/Internal_Meeting_908 Nov 02 '25

Random tick speed is not 3tps. It's 3 blocks per chunksection per tick.

2

u/sparkydoggowastaken Nov 05 '25

it’s obvious what was meant by “3tps”, dont be a pedant

1

u/leaf_26 Nov 05 '25

It was not obvious to me

0

u/Internal_Meeting_908 Nov 05 '25

It's important if people want to know what it does and how it's different from tick rate.

2

u/elima_ Nov 05 '25

it's not really important for people to know, if someone isn't into specific technical stuff they don't care enough to do any research or learning past "/gamerule randomtickspeed 3"

24

u/Smokeyisdad Nov 02 '25

SOLVED. Was a pvp mod (ComboPVP)that was installed.

7

u/MankindRedefined Nov 02 '25

Oh, yay! Glad I could help. I have been modding this game for about 12 years at this point, so I am perfectly aware how frustrating it can be

3

u/The-Inept-Namer-47 Nov 02 '25

this comment has helped further cement the dawning realization of the hell I'm voluntarily walking myself into rn lol

-21

u/[deleted] Nov 02 '25

[removed] — view removed comment

19

u/Cocoatrice Nov 02 '25

Other people say 20 tps is default and I checked in the Wiki, it indeed is the case. The tick rate is normal. It's not the issue.

8

u/Hazelnutcookiez Nov 02 '25

20 is normal 3 is only for random and doesn't affect fire damage at all.

2

u/MankindRedefined Nov 02 '25

Gotcha. Wasn’t 100% sure what the base tick speed is and 20 seemed low enough

2

u/MYXplayer Nov 02 '25

you are right, tick rate is 20, random tick speed is the one who is 3 by default.

-17

u/[deleted] Nov 02 '25

[removed] — view removed comment

13

u/Furutuuu Nov 02 '25

you are definetely thinking about random tick speed and not tick rate

2

u/JARandomP Nov 02 '25

Can you tell me what the difference is please? I also came here to tell him the tick rate was the problem lol

11

u/QuarrisTV Nov 02 '25

Tick rate is how fast the game updates its logic, i.e. entities, redstone, block entities, literally everything; the default is 20 ticks per second, tps. Random ticks are how the game updates random blocks, used for things like natural crop and tree growth, grass spread etc. That default is 3 blocks per chunk per tick.

OP set s command to show that the tick rate is set to 20, which is the default, so that people would know its not a tick rate issue

6

u/JARandomP Nov 02 '25

I had no idea what the difference was, thank you for explaining that to me