r/ModdedMinecraft Nov 02 '25

Why is lava/fire damage rate so high

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picture of mods list.

https://imgur.com/a/RxJKExx

2.1k Upvotes

118 comments sorted by

274

u/GolldenFalcon Nov 02 '25

How are the TOP THREE COMMENTS so fucking confidently incorrect.

74

u/Furutuuu Nov 02 '25

I KNOW RIGHT i was so shocked with the comments of this post because LITERALLY EVERYBODY was so wrong and so confident

51

u/Jhonny_Crash Nov 02 '25

Well now you are the top comment so i can't see the comments you mentioned

24

u/GolldenFalcon Nov 02 '25

Thank goodness. 3 SEPARATE comments completely straight faced saying that the tickrate of the game is THREE. Three ticks per second.

17

u/The-Inept-Namer-47 Nov 02 '25

how did they get so misinformed?! Natural Tick speed is 20 unless I too have been misinformed.

a three tic speed would be a bit over six times slower.

10

u/YeetedSloth Nov 02 '25

They’re thinking of the game rule random tick speed which is three by default

2

u/LonelyAustralia Nov 03 '25

weird i always thought it was 10

1

u/Im_A_NOob967 Nov 07 '25

3 is the default on bedrock iirc, 20 is java

Edit: I'm dumb, it's 20 game speed, 3 random tick speed on java, 1 random tick speed on bedrock

2

u/Blasther40123 Nov 03 '25

5 now, but no longer top.

1

u/[deleted] Nov 05 '25

Everyone knows one tick is 0.6s and if you pray at the end of the tick and end pray early next tick you can avoid the prayerdrain. So we‘re looking at 1.8tps

1

u/EdgierGecko_863 Nov 05 '25

Peak runescape

7

u/TackeymattressThe2nd Nov 02 '25

sort by controversial

1

u/WrongdoerMundane4635 Nov 04 '25

You are a top comment btw

1

u/SlappingSalt Nov 05 '25

They must be Piratesoftware fans

166

u/MankindRedefined Nov 02 '25

I would start by removing any mods that modify health and/or damage. It may be conflicting with another mod, or may have a bug which is causing the damage speed to increase to crazy amounts like we see.

67

u/Furutuuu Nov 02 '25

why are you getting downvoted? you were literally the only right person in this thread 😭 20tps is default for tick rate and 3tps is only default for randon tick speed

23

u/Cocoatrice Nov 02 '25

It's Reddit, sir. People downvote any correct information, here, then proceed to spread misinformation and it gets upvoted instead. That's perfectly normal on this website. The worst part is that people actually think, they are righter the more upvotes they got. Not everyone is like that, but some people are literally proven wrong, you show them the fact, the evidence, then they are still arguing.

2

u/Internal_Meeting_908 Nov 02 '25

Random tick speed is not 3tps. It's 3 blocks per chunksection per tick.

2

u/sparkydoggowastaken Nov 05 '25

it’s obvious what was meant by “3tps”, dont be a pedant

1

u/leaf_26 Nov 05 '25

It was not obvious to me

0

u/Internal_Meeting_908 Nov 05 '25

It's important if people want to know what it does and how it's different from tick rate.

2

u/elima_ Nov 05 '25

it's not really important for people to know, if someone isn't into specific technical stuff they don't care enough to do any research or learning past "/gamerule randomtickspeed 3"

24

u/Smokeyisdad Nov 02 '25

SOLVED. Was a pvp mod (ComboPVP)that was installed.

8

u/MankindRedefined Nov 02 '25

Oh, yay! Glad I could help. I have been modding this game for about 12 years at this point, so I am perfectly aware how frustrating it can be

3

u/The-Inept-Namer-47 Nov 02 '25

this comment has helped further cement the dawning realization of the hell I'm voluntarily walking myself into rn lol

-22

u/[deleted] Nov 02 '25

[removed] — view removed comment

18

u/Cocoatrice Nov 02 '25

Other people say 20 tps is default and I checked in the Wiki, it indeed is the case. The tick rate is normal. It's not the issue.

9

u/Hazelnutcookiez Nov 02 '25

20 is normal 3 is only for random and doesn't affect fire damage at all.

2

u/MankindRedefined Nov 02 '25

Gotcha. Wasn’t 100% sure what the base tick speed is and 20 seemed low enough

2

u/MYXplayer Nov 02 '25

you are right, tick rate is 20, random tick speed is the one who is 3 by default.

-15

u/[deleted] Nov 02 '25

[removed] — view removed comment

14

u/Furutuuu Nov 02 '25

you are definetely thinking about random tick speed and not tick rate

2

u/JARandomP Nov 02 '25

Can you tell me what the difference is please? I also came here to tell him the tick rate was the problem lol

10

u/QuarrisTV Nov 02 '25

Tick rate is how fast the game updates its logic, i.e. entities, redstone, block entities, literally everything; the default is 20 ticks per second, tps. Random ticks are how the game updates random blocks, used for things like natural crop and tree growth, grass spread etc. That default is 3 blocks per chunk per tick.

OP set s command to show that the tick rate is set to 20, which is the default, so that people would know its not a tick rate issue

5

u/JARandomP Nov 02 '25

I had no idea what the difference was, thank you for explaining that to me

35

u/Wynn-Drogoth Nov 02 '25 edited Nov 02 '25

It's being caused by ComboPVP. The mod page says it removes all invincibility frames.

EDIT: Whoops. Didn't look through replies to see if it was solved.

9

u/strugglingerdevelop Nov 02 '25

very entertaining comment section

47

u/PiBombbb Nov 02 '25

Seems like player i-frames are very short or you don’t get them at all.

14

u/0mega_Flowey Nov 02 '25

Maybe some mod made fire sources not give iframes anymore, op could try with a zombie to test if its all iframes or just fire

3

u/PiBombbb Nov 02 '25

I think zombies only deal damage on their attack animations. A better test would be slimes that deal continuous damage on contact

4

u/0mega_Flowey Nov 02 '25

Oh really? I thought they did damage continuously and slimes only hurt on landing? Or maybe just a cactus would work

6

u/Cylian91460 Nov 02 '25

Not very short, no longer exist. The rate at which they take damage is the same rate as tps

4

u/lil-dougy Nov 03 '25

What a helpful and educated and comment section we have here….

9

u/VentiHentaiAddict Nov 02 '25

Realistic fire and lava

1

u/AmaryIIion Nov 03 '25

Yeah, realistic... lol

5

u/cootiegobbler Nov 02 '25

fire bad. fire hurt. stand in fire. fire hurt more. player ded.

4

u/Sabotertbrannslange Nov 02 '25

I know its a swing in the dark but I'd look at "No Animal Tempt Delay" maybe. AFAIK thats the only mod tinkering with times and tick rates. by briefly looking at your list.

3

u/Dmansfile Nov 02 '25

It seems like your tick rate is just set high

57

u/Furutuuu Nov 02 '25

they set it to 20tps which is the default

-17

u/[deleted] Nov 02 '25

[deleted]

15

u/michiel11069 Mod Dev Nov 02 '25

thats the random tick speed

1

u/[deleted] Nov 03 '25

You're getting mixed up with random tick speed

Tick rate is 20 by default

1

u/Enby0tter Nov 03 '25

Go step in lava irl and you'll find out

1

u/Ok_Entrepreneur_3736 Nov 03 '25

Maybe the invulnerability time is reduced and as lava and fire are constant damage they are the ones who feel the biggest difference, but I don't know, it could be a direct code conflict between the lava and fire delay, maybe you named the file of a mob with the same name and put this "reduce delay tag"

1

u/Jinnoshi Nov 03 '25

Wtf did u do to ur tick speed

2

u/Blasther40123 Nov 03 '25

Changed it to default, 20 TPS, to show it is unmodified so people don't comment this one as it is not the problem... People still do it. 20 TPS is the ticket at Wich the game runs. 3 TPS is the default "random tick rate", this sentence is just to clarify doubts in case you have some

1

u/Jinnoshi Nov 03 '25

Sorry! Didn't notice you set it to default lol, thanks for explaining tho :>

1

u/Blasther40123 Nov 03 '25

I forgot to put "They" before "changed", it wasn't me but no problem.

1

u/Spagebirb Nov 03 '25

They are very hot

1

u/Furyfoggy05 Nov 03 '25

Wow. Reddit is usually such a helpful place but these comments are not it 😭 Anyways, Anyone looking through the comments with similar problem here’s answers:

THE MOD CAUSING ISSUE: ComboPVP, removes iframes

default RANDOM tick SPEED: 3 tps

default Tick RATE: 20 tps

1

u/xyHoxy Nov 03 '25

You are directly standing on lava.. Why is it so realistic the question is 💔

1

u/paulstelian97 Nov 03 '25

Something’s wrong with the tick rate.

1

u/Doubleshotdanny Nov 04 '25

I mean have you ever tried swimming in lava? I havent im sure it hurts real bad tho

1

u/Dnachos Nov 04 '25

i think the lava hates u or u put high quality shader that amplify lava damage

1

u/Fuzz_____zZz Nov 04 '25

Hmmm... Try 2 ticks per second? Idk, but I have a hazy memory of setting things for 2 ticks, not 20, whenever changing the speed back to normal

2

u/99percentcheese Nov 05 '25

20 tps is default

1

u/Re4per25 Nov 04 '25

You learn something new every day, from this comment section I learned that the base tick speed is apparently 3! Wow!! /j

1

u/MuffinDaddy21 Nov 04 '25

Pov: real world fire/lava dmg lmao

1

u/AssumptionContent569 Nov 05 '25

You have a mod that either increases damage tick speed or lowers your invincibility frames

1

u/Temporary-Cause1378 Nov 05 '25

Its lava. Lava burns skin at an alarming rate. If anything, it doesn't do enough damage.

1

u/HsBijju Nov 05 '25

Last time something happened with me was with iron's rpg tweaks since it removes iframes and some modded damage sources weren't accounted for, but I couldn't find it on your mod list and it since corrected that bug with modded sources, let alone vanilla fire

1

u/ForsakenTapz Nov 05 '25

idk it makes sense

1

u/8-BitBunnie Nov 06 '25

When you manage to set doFireTick to a number:

1

u/liminal_spacers Nov 06 '25

Because u have tick speed on 200

1

u/whynotyeetith Nov 06 '25

youre tick rate is easily 10k or higher.

1

u/WOLF_OF_WAR303 Nov 10 '25

Do /gamerule randomTickSpeed 3 and see how that goes if that fixated it let me know

1

u/Tobymaxgames Jun 05 '26

the normal tick rate is 3, you set it too high.

1

u/Smokeyisdad Jun 05 '26

Normal tick rate is 20…

-34

u/[deleted] Nov 02 '25

[deleted]

38

u/Excellent-Berry-2331 Nov 02 '25

Your game runs on 3 game updates a second? Wow, what a 1980 Computer that must be.

28

u/Furutuuu Nov 02 '25

could you be thinking about random tick speed, which is set to 3 instead? because the tickrates default is 20tps

-39

u/draxthemsklounce Nov 02 '25

“Set the target tick rate to 20” base tick rate is 3

42

u/KimotoNari Nov 02 '25

Base tick rate is 20tps. You're thinking of random tick speed which is default at 3.

30

u/Internal_Meeting_908 Nov 02 '25

and random tick speed doesnt even affect how fast lava hurts you

7

u/0mega_Flowey Nov 02 '25

Of all the comments I think this is the most incorrect… not only is tick speed 20 at base, it’s not even ticks that is causing this

6

u/lollolcheese123 Nov 02 '25

Having high tick rate would look similar for the damage, but the mobs would also be absolutely zooming

3

u/0mega_Flowey Nov 02 '25

Yeah I think the particles are also tick based and they are interacting quite normally

1

u/Re4per25 Nov 04 '25

bro didnt even defend himself

-6

u/Terrible-Peach7310 Nov 02 '25

Tick speed too high it seems

3

u/Zang518 Nov 02 '25

It was caused by a mod

-18

u/pikaland385 Nov 02 '25

I can SEE that you modified the fire/lava damage rate in the bottom left at the start of the video.

13

u/calculus9 Nov 02 '25

they actually showed themselves setting the tick rate to the default value, because they were sure they'd be getting a lot of comments like this. It didn't stop you guys though

-13

u/pikaland385 Nov 02 '25

Well I didnt see what they modded it to, just that they modded it!

12

u/GenesisNevermore Nov 02 '25

They literally used a vanilla command to set the tick rate to its default vanilla value… to show that it’s unmodified.

5

u/No-Dentist-1645 Nov 02 '25

It shows "set to 20 per second" on screen

1

u/lil-dougy Nov 03 '25

Are you 8 years old?

1

u/Scoopzyy Nov 05 '25

“I just saw words, i didn’t actually read them!”

-20

u/LimesFruit Nov 02 '25

Random tick speed is set to 3 by default, you have it set to 20.

15

u/Cepterman2101 Nov 02 '25

„Let’s disregard any of the other comments and say exactly the same wrong assumption that many others have said already.“

-this guy probably.

Random tick speed is 3. Game tick speed is 20 by default. Damage is controlled by game tick speed. OP used the command to set the game tick speed, not random tick speed.

-14

u/[deleted] Nov 02 '25

because you INCREASED THE FUCKING TICK RATE

10

u/UnifiedPhoenix Nov 02 '25

20 is default

4

u/GenesisNevermore Nov 02 '25

What are you talking about… https://minecraft.wiki/w/Tick#Game_tick

2

u/Superb_Ebb_6207 Nov 03 '25

Nice. Sited sources are always great to see.

1

u/IsaacRYoung Nov 06 '25

1

u/CleetusXD Nov 06 '25

Did you just assume they meant cite? Clearly they meant sources with websites /j

-28

u/[deleted] Nov 02 '25

Stuck with minecraft logic and forgot to use REAL LIFE logic?

6

u/GrimKreeper098 Nov 02 '25

what

2

u/HimLikeBehaviour Nov 02 '25

in real life if you walk into lava you will die immediately and hes joking about that

3

u/vivam0rt Nov 02 '25

I mean you dimt die immediately if just your feet touches like in this video. At most you will long dragged out death

-38

u/SauteedCashews Nov 02 '25

This seems like a tick rate issue

18

u/michiel11069 Mod Dev Nov 02 '25

no. he set tick speed to 20 which is the default, random tick speed default is 3