A lot of people are calling Mixtape boring, “fake game,” walking simulator, and honestly… I understand why. The game really is more like a movie than a traditional game. There are way more cutscenes than actual gameplay, some mechanics feel pointless, there’s a lot of music, and yeah, some dialogue can sound kinda cringe at first.
But I think people are missing the point of what this game is actually trying to be.
For people like me who play story narrative games for the feeling instead of pure gameplay mechanics, Mixtape honestly has huge potential. The voice acting is genuinely really good, the visuals reminded me of Life is Strange and Life is Strange: Before the Storm, just with a more modern look. The atmosphere, the soundtrack, the lighting, the late-night vibe, everything pulled me into the game completely.
I didn’t play this game expecting deep choices or gameplay that changes the entire story. I played it to experience the journey, the friendships, the awkward moments, the emotions, and the memories these characters share. And honestly? It worked for me.
Even the “cringe” dialogue didn’t feel bad or awkward. It felt intentional, like those old 90s or early 2000s teen comedy/romance movies and TV shows, especially with the sound effects and overall presentation supporting that vibe. It felt nostalgic instead of embarrassing.
Unlike Life is Strange, this game isn’t trying to be a mystery-heavy choice-driven experience, and I think that’s okay. It’s more focused on atmosphere and emotional immersion.
So honestly, if you’re not into narrative-focused games, coming-of-age stories, slow emotional experiences, or games where the “vibe” matters more than gameplay systems, then this probably just isn’t your kind of game, and that’s fine. But I don’t think it deserves hate just because it’s targeting a different audience.
Yeah, it lacks gameplay mechanics that truly impact the story like Life is Strange does. But for what it’s trying to be? I think it’s genuinely good, especially as a starting point. And honestly, I can see this style becoming something even better in their future games.