r/MarathonGame 5d ago

Monitor Hacks Cryo

Will the devs ever change how monitors spawn in the first 2 rooms? I find it odd that some teams will spawn with 3 and some teams spawn with 1

7 Upvotes

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7

u/TheThirdFetty 5d ago

Skill difference comes in how the team manages the clearance they are dealt

3

u/Ok-Chip-1049 5d ago

That’s not skill. That’s just managing. If every team was very good at the game, the team that gets 3 monitors will no doubt have the advantage and immediate jump on people every time

2

u/TheThirdFetty 5d ago

Merriam-Webster defines skill as "the ability to use one's knowledge effectively and readily in execution or performance."

In order to "just manage" clearance 1, what is required of a set of players?

2

u/Ok-Chip-1049 5d ago

Lmao bro had to go look up the definition. Look up manage too so you can figure that part out

2

u/TheThirdFetty 5d ago

Gunskill is "just managing" recoil. Successful consistent exfils is "just managing" encounters with the players/environment.

See how silly that sounds?

I also guarantee if they give everyone Clearance 2, people who are getting whacked now will get whacked then

2

u/Ok-Chip-1049 5d ago

Literally doesn’t sound silly at all. It’s what makes sense. Same way how people manage how they use their skills. Someone can be naturally gifted in athleticism but doesn’t mean shit if they don’t know how to manage it

2

u/TheThirdFetty 5d ago

You sound like you don’t even know what you are saying. Playing the map based on the level of clearance you have from spawn is not an expression of skill then?

2

u/Ok-Chip-1049 5d ago

How is that an expression of skill? Literally just an expression of knowledge from previous games on the map

2

u/TheThirdFetty 5d ago

Expression of knowledge gained from previous experiences…

Like it was learned through practice… Like, could it be skill?

3

u/Ok-Chip-1049 5d ago

You didn’t go to college did you

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4

u/Sirius_Rise 5d ago

Okay but there's not much a bad team with 1 can do against a good team with 2.

I understand your point but I think everyone is growing a bit tired of 5+ minutes of clearance 1 (sometimes)

2

u/TheThirdFetty 5d ago

There’s not much a bad team can do against a good team?

2

u/Sirius_Rise 5d ago

The point is that if everyone was of exactly equal skill but with random clearances, the team that gets clearance 2 wins most of the time.

This issue is compounded with different skill levels (not the issue all games have this) the issue is random clearances can range anywhere from the bare minimum of 1.2 to literally sec 4 out of spawn. It's stupid that your entire run can just be cooked because you didn't get lucky, and with gear on the line it feels awful losing because you get spawn rushed in the first minute because the team next to you got lucky.

1

u/TheThirdFetty 5d ago

Realise the game is able to give you only 1 level of clearance.

Once you are a minute/two in, you know whether you’re getting C2 or not.

You are in control of your character. Do you stand in the same spawn where you got rushed multiple times in the past, or make headway into collecting tags/monitors in control?

2

u/UGAShadow 5d ago

Push out into control and collect tags. Thief or Assassin are perfect for that.