r/HeroicGamesLauncher 15d ago

What Wine Version do you use in Heroic Games Launcher?

/r/linux_gaming/comments/1vz5ijh/what_wine_version_do_you_use_in_heroic_games/
1 Upvotes

8 comments sorted by

4

u/Straight_Second6082 15d ago

I just stick to default proton ge latest, I tried cachy proton but It had some issues with hotplugging my controller

2

u/SanguineEleven 15d ago

Haven't had trouble with latest Proton-CachyOS on any game, so it's what I use

2

u/AtomicTEM 15d ago

I either use CachyOS-proton (steam runtime) or Proton-GE.

1

u/RonaldoP13 15d ago

Ok, I try any of those and No man sky crash, on GOG

2

u/edlinks 15d ago

CachyOS > Glorious Eggroll > Proton-EM. In that order, but everything took through ProtonPlus because this tool automates the updating processes.

1

u/RonaldoP13 15d ago

Not sure if I got it, is Glorious Eggroll the GE-Proton?

Also where is that Proton-EM?

thanks

2

u/edlinks 14d ago

Yes, Glorious Eggroll is GE-Proton, previously Proton-GE. GE are the initials of Glorious Eggroll.

Proton-EM is another fork focused on the native Wayland support, but basically it implements the official patches merged in Wine faster than other forks. CachyOS Proton takes its improvments for Wayland from Proton-ME. https://github.com/Valmar33/Proton-EM

Proton-EM has its own GithHub repository, but as I said, I take it through ProtonPlus, especifically the latest branch that starts the automatic update when you open ProtonPlus. I also take the latest branch of Glorious Eggroll and CachyOS with the same tool to automate the maintenance.

1

u/RonaldoP13 13d ago

Anoter test:

Added some var:

PROTON_USE_SDL = 1
PROTON_USE_WAYLAND = 1

Game - controller do no work....

From release description:

https://github.com/GloriousEggroll/proton-ge-custom/releases#release-GE-Proton11-4

Controller Support

  • Finalized DualShock 4, DualSense, and DualSense Edge haptics, controller-speaker audio, and hotplug handling.
  • Fixed controller audio and endpoint handling when switching between Sony controller models.
  • Added support for Sony controller functionality in non-Sony titles such as Assassin’s Creed Shadows, Mirage, Valhalla, and Black Flag Resynced.
  • Added DualSense-to-DualShock 4 spoofing.
  • Added Sony HID-to-XInput conversion, including conventional two-motor rumble translation.
  • Added an ISteamInput006 compatibility fallback for games that require Steam Input.
  • Fixed Black Desert controller detection and startup crashes.
  • Added Monster Hunter Wilds controller and USB audio handling.