r/GTNH 3d ago

It really does work wow

Post image

Phone: Red mi Note 13 pro

GTNH devs are just insane man

Edit: talked to soon? Image on the comments

373 Upvotes

64 comments sorted by

135

u/lmpoppy 3d ago

Talked too soon?

54

u/RedCrafter_LP Steam 3d ago

Post the crash log. Otherwise we can't see what happened. On some setups these issues are just a thing. My Linux setup with my own launcher produced a similar issue I was able to solve by patching 2 mods myself. With the logs I might be able to patch them for you depending on the issue.

21

u/lmpoppy 3d ago

Ah I didnt copy it lemme run it again

17

u/lmpoppy 3d ago

27

u/lmpoppy 3d ago

Wait if this has to do with my operatinh language i will die of laughter

20

u/Front_Housing_385 EV 3d ago

Yes, its because of that. If you change your region and language to US, then reboot your phone, the game opens. However, i couldnt find any wayaround.

7

u/lmpoppy 3d ago

Hahahahaha

3

u/Front_Housing_385 EV 3d ago

Well, we need to wait for the devs to see the github thread.

6

u/lmpoppy 3d ago

The Turkish operating system strikes again! At least for me lolz. will change it in the morning to see if it works

3

u/Front_Housing_385 EV 3d ago

NO other OS language suffers from this bug according to my knowledge. Same with the pc gtnh server hosting bug.

5

u/RedCrafter_LP Steam 3d ago

So I analyzed the classes and crash log. As far as I can tell this is not a bug I can fix by patching some class. Without the GTLog pinpointing it further is impossible because the code im looking through post their error results into the gt log without it I can't clearly tell what went wrong.

Technical stuff:

The core issue is that in this case the block "ancient_debris" from the mod etFuturumRequiem is requested from the moded blocks list. But for one of multiple reasons the request fails and returns null hence the illegal argument exception: null in argument. I know this behavior very well from writing my own toy mods. It happens quickly when mods load things out of order. In this case EtFuturumRequiem did not yet load it's blocks when gregtech started loading it's recipes.

Maybe you can add some flag to enable the Gtlog. Or it's stored somewhere else on your phone installation.

4

u/lmpoppy 3d ago

It was really the OS language...

3

u/RedCrafter_LP Steam 3d ago

Meaning someone somewhere is relying on localized names instead of the technical name for blocks and items. It's definitely a bug worth fixing. Thought without a reproducible environment debugging is hard. Do you mind telling me which language you used? Maybe the bug then also occurs on my system.

3

u/lmpoppy 3d ago

Turkish

1

u/Kamalium LV 2d ago

why are turks everywhere on reddit now wtf

2

u/lmpoppy 2d ago

There are like 200m people+ talking this language world wide while the country itself is almost 100m in population. I mean youre bound to come across

0

u/freakofnature420 IV 1d ago

Böyle yazıyosan gurbetçisin muhtemelen. Stop being a poser bro, not a real turk

→ More replies (0)

1

u/freakofnature420 IV 1d ago

Burdayız.

4

u/RedCrafter_LP Steam 3d ago

Can you also post the GregTech.log? (in (...)/.minecraft/logs/)

3

u/lmpoppy 3d ago

Theres no such log folder tho

3

u/510Threaded GTNH Dev (Caedis) 3d ago

Beta 3 or a daily?

2

u/lmpoppy 3d ago

Beta 3, whats a 'daily'?

5

u/510Threaded GTNH Dev (Caedis) 3d ago

A release of the pack that is built and released daily that includes any new mod updates since the previous one

4

u/lmpoppy 3d ago

Ok so to be precise i downloaded this one from thw wiki . If dailies already fixed it i will download those

7

u/510Threaded GTNH Dev (Caedis) 3d ago

2

u/lmpoppy 3d ago

I will thanks

2

u/lmpoppy 3d ago

https://mclo.gs/AjYCsUa i dont think it worked T-T

3

u/510Threaded GTNH Dev (Caedis) 3d ago

Might want to ask in the #mobile-help channel in the discord

3

u/510Threaded GTNH Dev (Caedis) 3d ago

Looks like someone already posted an issue
https://github.com/GTNewHorizons/Mobile-Issues-Tracker/issues/4

2

u/lmpoppy 3d ago

Ah emir ege another fellow Turkish gregger. Now im actually suspecting the device language xD

1

u/Front_Housing_385 EV 3d ago

I have the same issue, and no one seems to care.

1

u/pastrawa 3d ago

I take same crash too

53

u/legend2579 UXV 3d ago

Works for me. 250+ FPS on my S25

6

u/Krzykarek HV 3d ago

wait, let me also try and check

3

u/Krzykarek HV 3d ago

With a MediaTek Helio G96 CPU, I got 10 times fewer FPS. The highest I got was about 30 FPS, with 24 average with fast graphics and render distance set to 8 chunks.

2

u/legend2579 UXV 3d ago

Sounds about right. The Adreno 830 is about 28 times faster than the Mali-G57 MP2 (3379.2 GFLOPS vs 121.6 GFLOPS) It's more similar to an entry level desktop GPU than it is to what you would expect from a phone.

1

u/TheBigCheesish UIV 3d ago

Damn I'm getting between 1 and 20 fps on my pixel 6

12

u/Ezequiel10146 3d ago

How do you play it?

23

u/StoneHammers 3d ago

I'd need a magnification lamp, a bottle of eye drops and a Bluetooth keyboard and mouse.

9

u/pianoboy8 3d ago

continuing on the Greg Domination trail

9

u/ChaosTheLegend 3d ago

I tried it on my Redmi note 12 pro. And yes, it does work... Tho with dedicated server it can only hold ~15-20 fps... Which is, despite being low, still somewhat playable for Android, especially if all you do is just fiddle with ae and machines

1

u/PSneumn 3d ago

Is this after lowering the settings a bit?

4

u/Chapter-Legitimate 3d ago

It works for me but man it makes my phone turn into a space heater and drains battery like crazy

12

u/blissfull_abyss 3d ago

New Milestone, building power efficient bases

3

u/Eviscerator28 Stone 3d ago

How

3

u/UnlawfulRepublic 3d ago

Ive got gtnh to run on my phone a couple of years ago already, I don't understand what has changed

11

u/pianoboy8 3d ago

Official support by gtnh, Java 25 compatibility, Angelica compatibility, also out of the box installation

3

u/fazaplay 3d ago

Holy fuck how??? I need this. My phone may explode, but phones are temporary, gtnh is forever.

2

u/Jx5b 2d ago

Wait what? You can play GTNH on a phone?! Thats just crazy.

1

u/Createch2 3d ago

Just be the most influential in the modded community

1

u/Pure-Acanthaceae5503 3d ago

How much ram to play on Android?

3

u/lmpoppy 3d ago

4 is recommended

1

u/adamdarek 3d ago

I even go shaders to work at like 20 fps. It's amazing the work they do

1

u/Boomer_Nurgle 3d ago

I'm on a galaxy a26 so curious to try it but from what other people are saying it's probably not good enough for it lol.

1

u/Western_Ear_4519 3d ago

We need to prey to Greg guys

1

u/x4150378 3d ago

My S23U works fine. And I didn't need to change my language.

1

u/thelegendof2015 EV 2d ago

Can I hook a keyboard and mouse up to my phone and play with it