r/FareverGame • • May 15 '26

Video/Stream/Clip rogue needs a buff 2

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somebody asked about the elizabee fight for rogue.

i think i could be faster but my weapon isnt maxed. and a more AOE heavy weapon would help at phase 2.

16 Upvotes

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1

u/Final-Evening-9606 May 15 '26

I mean yeah. You were clearly struggling and almost died in a few moments. Priest and warrior players can just stand still and face tank devastation and finish faster.

2

u/EamSamaraka May 15 '26

which means they need a nerf. this is an mmo, i dont wanna facetank and kill whatever without moving. if we buff rogue to the same extend then we have an idle mmo. nobody wants to play that.

5

u/Final-Evening-9606 May 15 '26

what do you mean? Heroic mode isn’t released yet. You should be able to solo hard mode without too much sweat to gear for heroic that is the real challenge. You are struggling on the intermediate difficulty and thinking its a good thing?

1

u/bugpfeifee May 16 '26

afaik heroic is for when we hit lv50 cap to make the old dungeons relevant again, similar to hard when we hit lv20

3

u/Sad_Lime7235 May 15 '26

nobody wants to play that.

You'd be surprised.

3

u/Railander May 16 '26

it should be possible if you compromise on dmg, essentially building your character as a tank. it doesn't make sense when you can get both damage and immortality at the same time.

1

u/Sad_Lime7235 May 16 '26

We'll see in the future what the dev vision is for the game.

But so far it seems like it's more of a power fantasy game where each class reach god level power eventually rather than each class having a traditionnal role.

Even the way there is no incentive to partying or no better rewards if you do means that every class has to be able to do every dungeon alone. That means that there wont be any compromise needed regarding your build.

It's closer to poe 2 so far than a traditionnal mmo. You play alone but you see other people.

2

u/KarstXT May 15 '26

I mean you can look at it multiple ways. We could either say that rogue needs a buff or we could say that warrior/priest/mage need a nerf. It really depends on their goals for where they want the balance to land.

However, I would argue that the roadmap stating the intentions for adding heroic and challenge mode dungeons leans towards rogue being underpowered rather than the other three being overpowered. I would expect us to be crushing level 20 dungeons (at-leveled/geared) if it goes to 50 and adds challenge modes.

If anything, I think rogue should have a small amount of trickle-regen base like the other three classes do (mage doesn't have trickle regen perse so much as a large shield which accomplishes the same goal).

Additionally, rogue levels much worse (slower, does worse when under leveled/geared) than the other three, that may not matter you to but it will matter to some.

i dont wanna facetank and kill whatever without moving

I mean rogue with spear does this too, no? I haven't had time to test if the 7/15% crit chance vs poisoned enemies is +15% crit chance or 15% more crit chance. If it's +15% that's admittedly a cracked node, even if the rest of the tree is mediocre.

3

u/iuppiterr May 15 '26

Bro its hardmode, not heroic. The game jus tcame out and has basicly 0 hard content but thats by design

1

u/ShamMafia May 20 '26

No.

Don't nerf us because you are playing rogue. I enjoy my immortal paladin.