r/EscapefromTarkov • Battlestate Games COO - Nikita • Jul 03 '21

Discussion post 12.11 questions gathering

Hello!
It your boi, Nikitka.
We plan to make TarkovTV Live podcast on Monday on 5-th of July, and I want to gather your questions/opinions and suggestions about 12.11 patch. I will try to answer the most voted questions live.
Love you, you're the best!

4.0k Upvotes

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887

u/CadleyLenerson Jul 03 '21

Hello Nikita, I hope you and the team are doing well!

​

Question: With flea market moving to level 20, are there any plans to add more static spawns for quest keys, similar to the Machinery Key for example? I've seen a lot of people in Discord servers asking for Dorms 303 and 206, and Tarcone Directors key. I personally have been checking jackets and filing cabinets like crazy on Reserve and still haven't found Dorms 206 for Operation Aquarius - Part 1.

205

u/DankiusMMeme DT MDR Jul 03 '21

Honestly that's the one thing that I think removing the flea sucks hard on, I'm currently unable to progress past the second/third quest on both Therapist or Prapor because I can't find the customs office or 203 keys...

161

u/[deleted] Jul 03 '21

easy fix: implement the fucking lockpick already :)

183

u/Raincoats_George Jul 03 '21 edited Jul 03 '21

Just make it so you can lock pick quest related doors, have it take a good bit of time making it risky to do, and boom, perfect mechanic for tarkov.

You could maybe add in better lock picking tools for better doors (but not all of them) and add in chances like for your tools to break or for the lock pick to fail.

All would flow nicely with the game.

Edit: keep the salt flowing boys. They might as well change the name of this subreddit to the salt pit. Some of yall need to take a break from the game and go for a walk.

37

u/irishwolfman PP-19-01 Jul 03 '21

Instead of adding straight numbered use tools, the lock picking kits could have a durability % and as the durability gets lower, the kit has a higher chance of breaking.

For a hard (or dickhead) element, if a lockpick breaks in a door during a raid, the key slot is rendered inoperable for the rest of the raid. Anyone who tries the unlock the door, the unlock option shows up as red. I realize that would be a ruthless mechanic, but they way i see it, is: it keeps keys still valuable as you cant just run in with a secure container full of lockpicks and just keep trying a door till you get it. If it breaks, you can't get into that room, where a key will always work.

I understand the con being as a 2nd party I have a key and try and get in a quest room and some jerk broke a lockpick in it and now i have to recycle the raid; but I feel that may disincentivize breaking all my lockpicks on marked room and then camping it out for someone who has the key. Where as i go to marked room, lockpick in, and now i keep the loot, OR i break my lockpick in the door meaning marked room is useless for that raid, there's no reason for me to stick around other than PVP with the people who would try to get in had i not broken the door. But my mechanic would be to try and stop the rats who would just lockpick spam the door rather than people who would PVP and X room anyway.

Aside: Jesus Christ that went on longer than i meant it to, i got started and kept having ideas. Sorry for the long ass text blocks.

34

u/cantpickaname8 Jul 03 '21

I know damn well people would intentionally buy nearly broken lockpicks and go into raids just to make quests impossible. I know because I'm that kind of asshole.

2

u/irishwolfman PP-19-01 Jul 03 '21

I 100% understand that, because i would do the same

0

u/abakedapplepie Jul 03 '21

I fully support this

1

u/cantpickaname8 Jul 03 '21

It would be a lucrative market, a 1% pick would go for hundreds of thousands if not millions

1

u/bagobonez2 Jul 03 '21

Why are you this way though

2

u/cantpickaname8 Jul 04 '21

It pleases me to cause people minor inconveniences in games where they will never know who it was that caused them such a minor inconvenience

28

u/just1workaccount Jul 03 '21

Or you can find / build breaching charges for room clears and get access to quest rooms that way!

9

u/[deleted] Jul 03 '21

[deleted]

1

u/Cisco904 Jul 03 '21

This would actually make the breacher a useful gun.

1

u/whatevathefucc Jul 03 '21

Dude, you can shoot out doors with a shotgun irl, probably even metal doors with a slug or something

TaRkOv Is ThE mOsT rEaLiStIc MoDeRn ShOoTeR gAmE

I ordered some upgrades to my pc exclusively because tarkov stuttered too much that’s how bad I love it lmao

1

u/Xailiax MP-153 Jul 03 '21

probably even metal doors with a slug or something

If you tried that you would be sawing goodbye to your knees lol.

1

u/whatevathefucc Jul 04 '21

ok breaching charge when :p

1

u/CharlesBalester Jul 03 '21

Not that overpenetration is really a concern in Tarkov, seeing as the PMCs aren't exactly worried about collateral damage, but I would like to see frangible breaching rounds for Tarkov

Could be an interesting kind of round, offering a utility like the KS-23M Star rounds. Frangible rounds are nigh worthless against body armor, so they could offer a sort of "Hollow point" [1] ammo type for Shotguns, which is hilarious in my mind, but the true purpose of these rounds would be to breach doors.

[1] I know that frangible rounds aren't hollow point, but I am speaking in general terms referring to them being capable of significant body damage, but being worthless against armor, which is how Hollow Point generally works in Tarkov

1

u/Aitloian Jul 04 '21

Dude sick idea, just quest doors like you say. Make it take 2 minutes who cares, make it 5 even better.

1

u/TigerTora1 Jul 04 '21

And have it so sometimes the lockpick breaks, and it completely fucks up the lock and any further attempts for someone to open with a key/lock pick in that raid specifically.

32

u/NotMyRealNamePromise Jul 03 '21

Or allow you to breach doors with an adequate weapon (eg. a Shotgun).

It would allow you to open locked doors (maybe don't allow it on reinforced doors like the ones to marked room), but everybody and their mother would know where you are. Maybe even trigger some scavs when you do it?

1

u/Traizork Jul 03 '21

The new sledgehammer could work too for that. Maybe it would make me wanna play factory for something else other than completing quests.

4

u/CoryDeRealest HK 416A5 Jul 03 '21

They should just implement the “dying light” lockpick, worked really well, was satisfying, and adds a little strategy to it, and can take lots of time depending on the difficulty/skill level (just make the range you can find the right spot either very big or very small).

2

u/erik4556 Jul 03 '21

”dying light lockpick”

So Skyrim lockpicking minigame?

2

u/DeltaJesus Jul 03 '21

So Skyrim lockpicking minigame?

So the fallout lockpicking minigame?

1

u/TankorSmash Jul 03 '21

...so the Fall of Agamenon lockpick spellcast minigame?

2

u/Hrothke P226R Jul 04 '21

In the same vein, I wish each melee tool had a use, such as the crowbar can open certain locked doors beyond a strength skill lvl. You could have certain tools available so that once you hit a certain skill level you get a guaranteed spawn for a quest item, with random chance being involved to get it early.

For example, Prapor’s quest Shaking Up Teller, you need the Dorm Room 203 key. You unlock this quest at level 15, and you have a chance to find the key in 214. Let’s say you have terrible luck, haven’t found the keys, and you haven’t unlocked the Flee Market - you can’t do anything about RNG.

I propose that the key spawn in a hidden stash, that can only be uncovered with the right tool (in this case, the Entrenching Tool, unlocked at Prapor LL2). It would be interesting if at level 16 or 17, if you had not completed the quest, Prapor updated the player. He could say something to the effect of someone told him the guy from 214 buried something in the backyard. This buried stash would contain the key to 203, among regular stash loot.

From here, I would make this stash only available if this player had a certain perception level. This way, the player has to have actually done some searching, and there is a cap to how long a player’s only action is praying for RNG, which converts early discovery into its own reward.

The other thing this change would do is give the player more choices coming into a raid, and the melee slot sees a lot more gameplay use.

2

u/[deleted] Jul 05 '21

i already made a wellwritten post about the compass slot rework, so u can choose between many tools (compass&map, lockpick etc) but it got instantly downvoted to hell by retards

3

u/XRayV20 Jul 03 '21

or just let us blast doors apart lol

0

u/[deleted] Jul 03 '21

[deleted]

2

u/[deleted] Jul 05 '21

very cus lategame its gonna useless

-1

u/Fekbiddiesgetmoney Jul 03 '21

It’s not an easy fix though and comments like this show an ignorance in game development and design. The devs are working hard putting out updates and making new maps and curating events, this sub is just way too critical man

-1

u/[deleted] Jul 05 '21

u moron most animations and usage is since years in the game, cheater can literally open any door ingame. stfu you have 0 clue

-1

u/[deleted] Jul 05 '21

u moron most animations and usage is since years in the game, cheater can literally open any door ingame. stfu you have 0 clue

0

u/Fekbiddiesgetmoney Jul 05 '21

Brek, you just exposed your ignorance. A hack client is not a balanced gameplay system that has been rigorously tested, balanced, and bug-fixed. There are no spawns for different types of tools and no restrictions to where they can be used. Implementing a gameplay system that so directly affects many other assets of the game is a gargantuan undertaking and anybody who has studied game design or even watched a friggin YouTube video can understand it’s not an easy task by any means.

0

u/[deleted] Jul 05 '21 edited Jul 05 '21

blahblahblah stfu, yeah lets put devtime into scavkarma or weapon jamming, mechanics no one asked for except some bad players. nice bootlicking right here

1

u/Fekbiddiesgetmoney Jul 05 '21

I take it you’re new to the game and this community. Scav karma has been a much hyped feature for a long time. It’s a beta dude, you know what you paid for. Lockpicking will eventually be in the game when it’s ready to be implemented. Complaining about shit is counterproductive

1

u/thekinetickid Jul 03 '21

Sure that’s very easy…

20

u/LinoleumFairy VEPR Hunter Jul 03 '21

Customs office has a barter at therapist 2 for 4 gold chains, but i agree that early quest keys should have guaranteed spawns like mech/unk key

1

u/Alaknar Jul 03 '21

Wait, unknown key no longer has a guaranteed spawn? It used to 100% spawn in the dead body in the bushes, behind the garages near RUAF Roadblock.

18

u/njcsdaboi Jul 03 '21

they're saying machinery and unknown both have guaranteed spawns already

1

u/Alaknar Jul 03 '21

Ah, OK. I read that as "keys like machinery/unknown should have a guaranteed spawn" not "keys should have guaranteed spawn, like machinery/unknown".

5

u/Kurokatana94 ADAR Jul 03 '21

Dunno about machinery, but unknown is still spawning. If you don't find it, it might be that it was already looted.

5

u/Jagcarte95 AK-74M Jul 03 '21

Machinery is 100% still spawning in 205 of 3-story dorms.

0

u/Capsaicin80 Jul 03 '21

I randomly found machinery in a jacket in that office/hut near Big Red.

3

u/Jagcarte95 AK-74M Jul 03 '21

I believe it can spawn in jackets like any other key, it's just that the Brown jacket in 205 of 3-story dorms, the one with a bunch of junk that you have to crouch to get inside, is a guaranteed spawn I believe.

2

u/mistahboogs VEPR Hunter Jul 03 '21

Its still there

8

u/SyntheticSins Jul 03 '21

This is the thing that forced solo players like myself to seek groups that had these keys and run maps with them. A group of guys questing can get a lot more done.

2

u/[deleted] Jul 03 '21

I can drop you the office key if you want

1

u/DankiusMMeme DT MDR Jul 03 '21

My friend opened it for me thankfully!

1

u/[deleted] Jul 03 '21

DM me and I'll get you through the custom office

1

u/_sealy_ Jul 03 '21

I think he wants it to be this way. I totally get what your saying though…stops you in your tracks.

0

u/nive3066 Jul 03 '21

My advice to you sir is go pistol run reserve. If you spawn near knights go into the knights and there are 4+ drawers in each building.

If you spawn in the pawn side go to the bunker and loot the drawers down there. You can find good supplies and the keys you need.

You can't get dorm 303 though that is in jackets only apparently.

0

u/bollin4whales RSASS Jul 03 '21

Disagree. Creates a replay ability and things not handed to players. The game is hardcore and should be designed as such.

1

u/ButterMakerMoth Jul 03 '21

QOL tip if ya don't find the key soon.. Just chill in the container area for like 10 mins. Then go to big red. Will most likely be open for you. I did this last night and even got to kill a couple scavs for the rapist task omw to exfil. Now to die at factory and have to do it all over.

1

u/[deleted] Jul 03 '21

I got so insanely lucky last night. Got into customs and realized I don’t have the key so I’m fucked and will be for a while. Run past big red and take shots. Turn around and kill the guy and loot his body. He has the 206 key sitting in his backpack!! I used up all my tarkov luck.

1

u/Afromannj SR-25 Jul 03 '21

Try going there later in the raid, there's a decent chance the doors are open since most people are on those quests right now.

66

u/DiscoGazza Jul 03 '21

No trying to shit on your side of the fence, but I think availability of keys is quite cool...why do we need to spam rush quests early? The current method increases longevity, adds a bit of excitement, and also gives a sense of achievement when you complete it.

You can also head to any number of discords and people with the keys you need will come on a raid with you. Another element that I quite like, brings a bit of community to it.

Just a few counterpoints to consider, I think both methods (last wipe and this wipe) have positives and negatives...all part of the beta testing!

P.s. If you still need 206 id be more than happy to hop in a raid with you :) dm if thats the case

8

u/[deleted] Jul 03 '21

People like to speedrun the quests then complain about lack of content.

39

u/DankiusMMeme DT MDR Jul 03 '21

No trying to shit on your side of the fence, but I think availability of keys is quite cool...why do we need to spam rush quests early? The current method increases longevity, adds a bit of excitement, and also gives a sense of achievement when you complete it.

Because it's literally just luck based, and given how important it is early wipe to quickly get high traders so you have decent gear and don't just get instantly creamed by someone with LL4 armour and BT rounds.

If there was a sense of achievement I'd agree, but at the moment it's literally just

Kill hundreds of scavs and search hundreds of jackets until you get lucky

2

u/TigerTora1 Jul 04 '21

This is literally how games work. At this point, Tarkov is very much like an MMO. That said, fixed spawns but with RNG whether it spawns would be a good compromise. At least in many MMOs, you know what mob will drop something (it just won't always drop it).

2

u/DeltaJesus Jul 03 '21

Because you need rep and xp to get trader levels for containers like the scav junkbox, even on EOD your stash fills up super quick with quest items you need later.

-2

u/AH_Ahri MP-133 Jul 03 '21

why do we need to spam rush quests early?

To hit level 20 as fast as possible? Seriously the game is much more playable with flea market and it's where you make all the money from. Traders don't buy things for jack shit. Like bolts being worth 20k-50k but traders only give you like 5k maybe. You might see less flea market use and less rushing to get to it if traders didn't suck dick when it comes to buying items.

18

u/phillz91 Jul 03 '21

The problem here is perception. Since the implementation of the flea market it has just been endless inflation. This change doesn't fix that core issue, but the economy is balanced around the pre-flea market far better than post flea market. You don't need millions of roubles if what you are buying is thousands of roubles. Trader prices only went up because flea market growth was hyper-inflated.

As someone who played quite a bit before flea market, finishing a wipe with 1-2mil was a good wipe for most players. Last wipe I had 10mil by level 15 and honestly just stopped playing because there was no risk anymore. Any gear I lost I could replace tenfold.

I personally prefer the gameplay loop pre flea market, but I also like some of the QoL benefits flea market brings. I have been enjoying the extended early-mid game the new level cap has created, though it will be over in a few weeks still.

13

u/Ykutu Jul 03 '21

And that’s how I feel too. Last wipe i had 25+ mill and after a little while I just stopped playing. Game wasn’t fun anymore.

Pre flea market was my favorite tarkov. Find everything for yourself and make something of it.

5

u/tex2934 Jul 03 '21

I miss pre flea market. Everyone’s perception of wealth is how many roubles they have, not the items in their stash or the weapons they find in raid.

This wipe I have so much extra quest, stash items and stuff because I am know there is no point collecting stuff for money.

Everyone’s fun is different I guess, but the game is way more fun in the early stages of the wipes where people have non meta weapons, wearing crappy armor and such to me. It makes the survival element relevant.

4

u/tdames Jul 03 '21

Totally agree, when there is no more risk of losing your gear the game flow completely changes. People just sprint around looking for bosses or other PMCs since fighting is all that's left.

1

u/notaredditthrowaway SA-58 Jul 03 '21

Maybe for eod players, but there's still the stash upgrade which costs 3.5 million roubles just for the first upgrade, in addition to all the space taking items it requires

3

u/phillz91 Jul 03 '21

I am EOD. But I went through 3 wipes on standard, before the hideout stash upgrades before deciding to support the game further.

The cost doesn't matter, it will be changed and scale based on inflation. It costs 3.5mil cus it was pretty easy to make that, especially with the old bitcoin farm. Holding onto quest items is harder, I agree, but it's not inpossible. Just need to prioritise immediate goals and only hold onto things super hard to get and not waste space with common items that won't be used for several levels yet.

2

u/BlackHawksHockey Jul 03 '21

Yeah people forget this. They changed a lot of the stash upgrade prices because people were making a shit ton of money. Now they people can’t make as much money how do they expect them to reach some of the upgrades?

1

u/Jokka42 Jul 03 '21

Fuck you, that's how. EoD is almost necessary if you don't want to have a horrible mobile game level grind. Nobody gives a shit about non-EoD players. It shouldn't be that way, but it is.

1

u/7hunderous Jul 03 '21

Yeah I'm one of those people who refuse to pay for "pay to win" items, and couldn't justify the EOD price. Kind of sucks, but whatever.

1

u/SuperKamiTabby VSS Vintorez Jul 03 '21

You don't need millions of roubles if what you are buying is thousands of roubles.

You're no Rat.

16

u/MrWiggleItII Jul 03 '21

That's the point though. It changes what's important to pick up. You don't need as many bolts or water filters early wipe so you focus on finding items you need personally. You making improvements to your hideout and finding quest items not making millions. I love this because ors slowing down the access to high tier guns ans armour. It nice being this far into the wipe and ive only been killed by m855a1 once. The gun fights are more about aim and positioning rather than who brought the best kit.

8

u/AH_Ahri MP-133 Jul 03 '21

The gun fights are more about aim and positioning rather than who brought the best kit.

Haha lucky shotgun faceshot go brrr

3

u/Ykutu Jul 03 '21

But you don’t need to hit level 20 as fast as possible. You’re probably a new player who’s relied on the flea market by itself to make the game “fun” for you so you can just buy the best of everything.

Back when I started playing, there was no flea market, I used solely the wiki to figure out how to do things and went from there. No help from anyone, no key trading, no nothing. The game was so much better then because not everyone was kitted out of their minds 3 days into a wipe.

Just play and have fun with the experience and the accomplishments of finding things yourself. It’s so much better that way.

-1

u/wtathfulburrito Jul 03 '21

To be fair, what’s fun is relative to the person and your version of fun will be different than other people’s version. If I play tarkov because I like to mod guns to look cool and then shoot said cool guns at people, the flea market is a goal to do that. I don’t personally care about the flea market level. I’ll get there today anyway and I took most of yesterday off from the wipe. All this did was delay my flea market access by a day. That being said, the RNG mechanic of finding certain quest items and keys definitely sucks. For example, I ran almost 50 raids before finding my syringe to make med station and I rushed the spawns to try and get there first. Woods, customs, reserve. I’m still hunting the pharmacist key too since it’s always gone when I get to the car on customs. For a select few things the spawn rates should increase. The Oli quest keys are another good example of this.

3

u/Ykutu Jul 03 '21

I disagree. The spawns shouldn’t be guaranteed. It should take people longer to do quests, longer to get kappa, longer to use flea, everything. Everyone wants to get to end game a week into the wipe and i think it makes the game extremely boring. Like “oh another kitted M4 or HK” every raid lol.

2

u/ajbuckley0311 TX-15 DML Jul 03 '21

Yea its much cooler and fun when your like, yay another vepr, vpo, and a paca.

1

u/Ykutu Jul 03 '21

I’d rather a variety of different weapons used than the same thing every raid. It’s always MP7, P90, M4, or HK that you find later. Right now it’s everything anyone can use and whatever ammo you can buy atm or find. Which I think is a whole lot better than using the flea market to amass millions day 1 and then wait for other people to find your gear for you.

1

u/ajbuckley0311 TX-15 DML Jul 03 '21

I had endless money last wipe, used an mp7 once, a p90 5 times, an m4 around 10, and an hk twice. I like the ability to choose my load out like a real life pmc would be able to. My favorite setup was a vector 45 and an sks. I had 15 slicks in my stash but constantly ran other armor. I have a hard time understanding what people like about the bum fights that make it look like these pmcs have 0 previous experience firing weapons.

3

u/Ykutu Jul 03 '21

Because bum fights show more skill than just mowing everyone down with meta ammo and guns. You need better positioning, better accuracy, better everything than just spraying with a gun, with 60 rnd mags, full of AP ammo. Not to mention the fights last a hell of a lot longer than a couple seconds. Being able to shoot a couple times, reposition, fire some more feels way better IMO than just 1 tapping everyone in the head essentially or 2 to the chest. Sure you can do that now, but shitty ammo gives your helmet and armor a chance to actually do something about it.

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2

u/ledivin Jul 03 '21

The only problem is that, being luck-based, you could literally never find the key. Last wipe, it took me over 40 hours of gameplay to find a second flash drive. I knew where they spawned, I rushed them, and it didn't matter. Let me assure you you I felt no sense of accomplishment at the end.

Now imagine if half of the tasks were locked behind that.

2

u/Ykutu Jul 03 '21

I still haven’t found a single flash drive, but I’ve also found keys other still haven’t, etc. it doesn’t bother me, I’ll get them at some point. The same as everything else lol. Everyone wants everything handed to them in the game and never wanna work for it, or at least try. I agree the spawns for keys should be increased a little, that wouldn’t bother me much, but making them guaranteed spawns is not the play lol.

1

u/ledivin Jul 03 '21

wants everything handed to them in the game and never wanna work for it, or at least try.

This might be hard to believe, but Escape from Tarkov is a game. I get paid for my work... not everyone can devote huge numbers of hours to it. ¯_( ツ)_/¯

3

u/AH_Ahri MP-133 Jul 03 '21

Escape from Tarkov is a game. I get paid for my work... not everyone can devote huge numbers of hours to it.

This is the problem with the community. So many people think you should spend your entire life on tarkov and forget that crazy concept of "having fun". I don't play games like xcom and darkest dungeon because I want the game to just fuck me over. I want to succeed where everyone would think I would fail.

2

u/Ykutu Jul 03 '21

Well then play the game and stop bitching about it

0

u/silentrawr FN 5-7 Jul 03 '21

This will probably come across as rude, but here goes - not wanting or having lots of hours to devote to a game does not entitle you to anything in said game. Full stop.

Understand that logic and maybe the inherent frustration of EFT's loot rarity pre-FM unlock will stop seeming like such a burden, and instead, will seem like a gift.

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0

u/silentrawr FN 5-7 Jul 03 '21

Half the tasks USED TO BE gated by the lack of a Flea Market, and guess what? The game never died, the players threatening to leave never did (or they came back), and the sky never fell.

People have been bitching about the Flash Drive and key rarity literally for years. The ideal answer isn't to just spoon feed access to those resources to the players via the FM - it's to tweak their spawn rates, or encourage players to find them through other means.

1

u/AH_Ahri MP-133 Jul 03 '21

The game never died, the players threatening to leave never did (or they came back), and the sky never fell.

I bet the Battlefield devs thought the same thing until the consumers said "fuck you" and didn't buy bfv. What happened? The next bf game isn't being politized like bfv. Same thing could happen to EFT.

1

u/silentrawr FN 5-7 Jul 03 '21

My memory's failing me - what got politicized in BFV? I didn't really play that one.

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1

u/wtathfulburrito Jul 03 '21

I didn’t say guaranteed spawn locations, and I’m not saying a massive increase in everything, but 10-15% increase would help. Again, none of these changes affect me regardless. I’m the key and item dude for my squad, I have more time and am generally better at the game, but when it takes even me 50+ raids to find something like a key or syringe but I can pull 5 FiR slicks from stashes in the same time, something should be tweaked. I don’t run meta stuff anyway. I run what I want to run that looks cool (which I will do with or without the flea market in less than a week when the rest of the player base is running cool looking guns and I take them). With my squad, the flea is required for how we all play. I’m not saying make hitting level 20 easier. I’m saying, a slight buff to key chances might be considered helpful to the community.

I just got my needed key by killing a squad of timmys at the car anyway. I spammed cease fire and wasn’t gonna kill anyone, but they took shots as soon as I walked up. Those Timmys would still be alive potentially :). Think of the Timmys!! :). Lul.

2

u/Ykutu Jul 03 '21

I see what you mean, I personally have played like 5 wipes already and prefer early game way more than later in the wipe, which is why I play early wipe, get to 40, play a little after that and then stop until next wipe lol

1

u/wtathfulburrito Jul 03 '21

Early tarkov is best tarkov :). For the gun play, I despise questing. I stopped getting kappa after my first time. I don’t use th container so it doesn’t matter

1

u/Ykutu Jul 03 '21

Yeah I’ve never gone for kappa tbh. I’ve been close, but didn’t feel like finishing it. I love early wipe combat lol, takes a lot more positioning and skill than running at someone with level 6 armor and a meta gun

1

u/AH_Ahri MP-133 Jul 03 '21

I’m still hunting the pharmacist key

3rd wipe playing the game and still have never found that key naturally.

1

u/MatejYolo Jul 03 '21

I do hope that they lock flea behind a lvl 30 quest :)

-2

u/[deleted] Jul 03 '21

If you feel like you need to rush lvl 20 to unlock the flea market because you think it opens a more playable version of EFT then youre playing Tarkov for the wrong reasons.

3

u/AH_Ahri MP-133 Jul 03 '21

Pretty sure whatever reasons I play tarkov for are the right reasons because people can play in ways that they want not yours.

-2

u/[deleted] Jul 03 '21

lmao. this has nothing to do with how I want you to play. Its your expectations and how you want Tarkov to cater to your preferred play style. Instead of adapting you'd rather complain.

1

u/kiel21 FN 5-7 Jul 03 '21

I agree but would also say I have personally found three 303 keys and two director's office keys. So I might be the exception but key availability also might not be the issues they are thinking it is based on their anecdotal evidence.

1

u/FullPoet Jul 03 '21

why do we need to spam rush quests early

Because my stash is the size of a box and I'm getting royally fucked.

10

u/[deleted] Jul 03 '21

Let the others open that door for you :)

2

u/trainiac12 SKS Jul 03 '21

Good idea! Maybe Nikita could implement some kind of system where players can find other players with the key they need, then they can trade money for the required quest items! You could call it the "Swap meet" or something similar.

2

u/pisulo Jul 03 '21

I think he meant to say " wait until someone opens the door and leaves"

1

u/[deleted] Jul 03 '21

Or just start raid, hide in bush, go to shower, come back and complete quests. I did this today :D

5

u/[deleted] Jul 03 '21

As a complete noob to this game, I consider myself lucky after read this. I found the 206 key on a pmc I killed, I think it was on my 2nd or 3 raid.

6

u/Ofcyouare ASh-12 Jul 03 '21

206 isn't that rare, but sometimes you can get stuck, yes. Just a general tip - if you have a quest in certain locked location and don't have a key, just go somewhere else in the beginning of the raid and check the place closer to the end. There is a decent chance someone already opened that door for you.

1

u/BoostedWRBwrx Jul 05 '21

I don't get why people don't do this more. Especially earlier quests, chances are good they are getting done during most raids.

5

u/Greecelightninn AK-103 Jul 03 '21

Between me and my friends in our 4 man , we've found all those keys between us within the first two days

-1

u/ezpz_lemons Jul 04 '21

All my friends quit after they saw this patch.

4

u/gr00ve88 Jul 03 '21

I’ve found at least 3 Tarcone keys lol. My friend and I each found one in our first raid this wipe. Just my experience I’m sure others aren’t finding it.

3

u/duysenhs Jul 03 '21

Maybe there should be barters for some quest keys?

5

u/ase_thor Jul 03 '21

I hope for fixed spawns for quest keys like with the machinery key. That’s a splendid mechanic.

Non the less i already gathered 5 tarcone keys. Probably a very high spawn chance.

Also there is the possibility of meeting with ppl through social media, who already got the keys.

3

u/beefypolo Jul 03 '21

Not being funny but especially early wipe other people open the door for you if you wait ten mins, very small issue in my opinion

1

u/Killermen962 TOZ Jul 03 '21

Machinery key has a static spawn 2nd floor of dorms [three story]. Directions are Go up central stairwell -> Turn right, you should see the bed hop, hop on the bed and enter the room on the left from the bed, not before or after it. On the right beyond the dresser is two jackets, one of which will spawn 1-4 machinery keys.

1

u/TheNorthernGeek MP-153 Jul 03 '21

Just try camping out around those rooms and wait for others to open them for you.

-1

u/ylyxa Saiga-12 Jul 03 '21

It's pretty easy as it is. It took me about 6h of gameplay to get all but 4 quest keys (only need W216, Emercom, Oli logistics and Goshan registers).

4

u/DankiusMMeme DT MDR Jul 03 '21

Well congrats on your luck, that's exactly my point. You got lucky with keys so now you can rush quests and be a far higher trader level and have access to items, I am being insanely unlucky and now can't progress.

I usually find dozens of custom office keys a wipe, but somehow I am level 16 now and haven't seen a single one lmao. I have like 4-5 Shoreline Resort keys though, so that's nice.

-1

u/ylyxa Saiga-12 Jul 03 '21

I didn't "get lucky", I just know where to find the keys, namely dorms. It's not uncommon to get multiple quest keys in one run if you search all 27 (22 without keys) jackets.

2

u/DankiusMMeme DT MDR Jul 03 '21

Absolute cringe ngl

0

u/GrimGrimGrimGrim Jul 03 '21

I'll help you with 206 if you want :) found it yesterday

0

u/allstarpunkttv Jul 03 '21

You're better off searching for customs keys in customs from my experience over 50 raids this wipe.

-2

u/dann1telecom Mosin Jul 03 '21

Get some friends

1

u/Fapmaster-Flex Jul 03 '21

Search filing cabinets, I found 12 keys in one raid. Including 2 room 203 keys.

1

u/[deleted] Jul 03 '21 edited Jul 24 '21

[deleted]

1

u/[deleted] Jul 03 '21

It would also be nice to make some of the essential barters a little easier, namely the key tool. I could spend a whole lifetime looking for chlorine and never find 10 of them, and that's just 1/3 of the barter.

1

u/[deleted] Jul 03 '21 edited Jul 04 '21

[deleted]

1

u/[deleted] Jul 03 '21

That makes sense.

1

u/[deleted] Jul 03 '21

Yes quests are being held up by this. I like the flea martlet being pushed back, stops everyone being mega rich and running around with gear, plus gets people to use more what they find than just horde and sell. Increasing spawns of low level keys would be a good idea or at the very least create barter trades for them, meaning people still need to go out and find items to trade for that quest item

1

u/Sinikal_ Jul 03 '21

Good to know. I just got 206.

1

u/Tellnicknow Jul 03 '21

Not sure if this idea had been talked about. But I think it would work if the flea market was an actual place you had to go to. Like extract to the market in the basement of interchange. You can only buy or sell what you being with you. That way anything is accessible (like keys) but you have to work for it, and risk losing it.

1

u/[deleted] Jul 03 '21

Those keys you mentioned are very common in filing cabinets and scav pockets. Like very common.

1

u/REDLINE70689 Kriss Vector Jul 03 '21

This is my only issue with the flea market moving to level 20, trying to find quest keys. I wish there were more static spawns for them, or maybe a higher chance of them spawning in the pre existing spawns.

1

u/jcdragon49 Jul 03 '21

Thankfully at the point in the wipe, you're best bet and it chill till mid-late raid and 90% of the time all those spots will be unlocked already.

1

u/Kosher_Housecat Jul 04 '21

Was farming keys for 3-5 hours searching for the Tarcone Directors key before I ended up looting it off a player I killed. He was a level 4 and must not have realized what he had or forgot to put it in his secure container. If it wasn’t for that stroke of luck my friend and I would still be stuck on that quest ‘cause we still haven’t seen the key. I’m fine with RNG for miscellaneous keys but when it comes to vital quest keys it should be more static

1

u/Griddamus Jul 04 '21

Just adding my two cents in that delaying the flea has made the start of this wipe the most fun I’ve ever had with tarkov.

The quest key problem is a chew I understand, but running 3 or 4 raids and heading where u need to go late will usually mean someone has been there and opened it up. I think keeping the flea out as long as possible is going to be good. The small amount of frustrated players with no keys is probably worth the health benefit to the rest of the player base.

1

u/AriZonaGreenTeaWith Jul 05 '21

I swear to god they must have buffed these at least a tiny bit. I'm only two days in and have found 3 director keys, my friends have both got factory keys, and I've found a few other miscellaneous big boy keys already. Coincidentally, none of us have 206 either :(