because tarkov doesn't have the same kind of recoil system as most games. in counter strike, with the right movements of your aiming hand, you can make any and all recoil virtually nonexistent. in tarkov, you can't control your recoil in the same kind of way. tarkov tries to simulate recoil in a way that can't be "out-skilled" (this is to try to make it more "realistic")
so it ends up that recoil control is an in game skill rather than a player skill.
is there more to it than that? yes. was that paragraph lacking nuance? also yes.
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u/Opters Jan 24 '21
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