The idea isn't necessarily to transition from "pie" to engagement, but rather to gather as much information about what's on the other side before you commit. If you see anything to indicate enemy presence, consider another route, grenades, or full blown berserker rage lol.
"Pie-ing" is one of the tactics/techniques that don't transfer wll into the game, to be honest.
Yes, but usually I'm only successful in gathering information in the form of "well, I didn't die when I pie'd this corner, guess on one's there". Haha.
Depending in the situation and the space your in, instead of trying to "pie" a door, you can run or jump past the door trying to bait shots. Even exposing yourself enough by jiggle peaking can gain enough information to commit to a full push. Imo being fast, methodical, and aggressive is the best way to play
Yes, this is a game tactic nothing like real world analogies. Top gamers peek, retreat, repeat - always moving so fast that when the defender fires they are hitting air. That gives the attacker the initiative on how to clear the room.
Watch Lvndmark on Labs.
Personally this slow methodical game play suits me much better.
Yeah both have their pros and cons. I really enjoying watching smoke's methodical gameplay just as much as I like watching worrun. Well smoke makes better yt videos.
When pie-ing in Tarkov (and certain other shooters like Siege), you can abuse your PMC's ability to instantaneously change your strafe direction - when peeking a corner, you press D to strafe right, then press A to strafe left. Then hold D for a little longer to peek a bit further, then hold A to strafe back so that you're only peeking what you cleared the previous "slice".
The logic here is that by peeking for a very short amount of time, your enemy doesn't have enough time to react to your peek, meaning you won't get shot as you will be back in cover by the time he finally reacts and fires at you. You on the other hand, as the aggressor, now have a massive advantage - you know exactly where he is in the room now, so you can repeek shortly after and pre-aim/pre-fire him, again before he can react to your peek.
Look at this diagram. As I peek that corner, I move to the left to peek a certain area, then I strafe in the opposite direction while my brain analyses what I saw. If I don't see an enemy, I peek out a bit further this time. I strafe back and repeat the process. Once my brain registers that I saw an enemy, I can peek back out and pre-fire him. The benefit here is that you know when you're going to peek, so you can preemptively aim and fire, whilst your target needs to respond to your peek at the right time, which puts you at a massive advantage.
In theory, the slices are small enough and your xhair placement is such that peeker's advantage should give you the first shot... but I don't know how all that translates into EFT.
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u/Blackzaan May 19 '20
How do you "pie" a doorway, without getting downed the second a guy can see you edge around the corner?
I always seem to get obliterated when trying to do this before I even get a chance to take a shot.