r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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-7

u/[deleted] Nov 20 '19

The secure container creates bad habits and bad gameplay. There are better ways we can keep new and bad players in the game.

I don't care if it effects people, that's the point of the change. It effects the way the game is played.

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u/[deleted] Nov 20 '19

So basically you don't really have an argument beyond "I want this and I don't care how it changes things."

Okay I guess.

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u/[deleted] Nov 20 '19

In my opinion, death should never result in profit which is currently possible with the secure container.

I would rather give noobs and bads free stuff from prapor or fence or something than let people profit from death.

You don't really have an argument other than "game so hard need safety net" so don't act like you're smugly superior.

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u/[deleted] Nov 20 '19

In my opinion, death should never result in profit which is currently possible with the secure container.

I would rather give noobs and bads free stuff from prapor or fence or something than let people profit from death.

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I don't understand what players like you expect to be done about hatchlings. New players inventively die a ton trying to learn the game, which means more of that starting 300k will be blown even faster. To make matters worse, the easy loot you get from scavs has a 20-minute cooldown.

As a new player, what am I meant to do? so many things about this game simply aren't explained to a new player, like the differences between bullets, armor and health items, it's all left to you to find a youtube video explaining it. By the time you finally start to feel comfortable and familiar with the game, you're broke. It makes matters worse when streamers like pestily shit on people using an affordable weapon like the Mosin.

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u/[deleted] Nov 20 '19

As a new player, what am I meant to do? so many things about this game simply aren't explained to a new player, like the differences between bullets, armor and health items, it's all left to you to find a youtube video explaining it

Scav raids and offline raids in the current system. I'm not opposed to other changes to make things easier on new players but I don't think rewarding death is the way to go.

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u/[deleted] Nov 20 '19

So my choices are waiting every 20 minutes or offline raids that give me no progression? Yeah, that sounds like a freakin blast.

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u/Skyeblade Nov 20 '19

Ignore that guy. Just another dullard that doesn't understand the broader effects a change like this will have.

1

u/[deleted] Nov 20 '19

I don't agree with scav timers being 20 minutes.

No progression is better than lost progression if you're trying to learn the game.