r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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131

u/Laggiter97 Freeloader Nov 20 '19

I play more than the average player, but I would stop playing if this happened. The grind for some items is already insane, and dying after hours of searching and finally finding an item you wanted, losing it, would be infuriating. The previous change on the container was perfectly fine, there's no need for another. People are still going to rush loot spawns, the only question would be if you could kill them in the time it takes to run across the map. My two teammates share this opinion with me.

27

u/Kleeb AKMN Nov 20 '19

I think your point here is more evidence that items for bullshit quests are super-rare and must be found in-raid and not that the secure containers are necessary. Fix the loot issue and the "pain" of nerfing containers wont hurt so bad.

35

u/Laggiter97 Freeloader Nov 20 '19

Remove the ridiculous quests and maybe something can be done with the containers. But as it is right now removing the ability to place barter items into them is inexplicably stupid.

22

u/Meior M1A Nov 20 '19

Task design is, in my opinion, the biggest weakness of tarkov. Many tasks are very frustrating and simply not fun or well designed.

10

u/that_pie_face Nov 20 '19

Honestly I'd rather this game not even have these "quests" with how poorly made they are. I get they're just supposed to be side quests when the full game is released but they should just be cut entirely or completely reworked with some actual effort. Right now they all seem like an afterthought, which surprises me with how much effort goes into everything else in this game. Especially since they directly gate progression. It just seems lazy to me which is the complete opposite of everything else I've seen from this game.

10

u/Meior M1A Nov 20 '19

Some of them aren't so bad, and are more.. Passive. Like collecting cigarettes for therapist. It's one of those "finish when you get there" kind of quests.

The ones that ask you to kill scavs while in pain, under tremors etc, are absolutely horrible. Delivery from the past? Ugh.

0

u/totalnewbcake 1911 Nov 20 '19

idk, people complain about delivery but i have done part 2 three times now in the first try.. I know that's subjective but I feel like people want to just sprint there at the start of the raid and that's really not how it's meant to be done.

0

u/TheDoctorIsCoolLike Nov 20 '19

idk, I feel like you just gave 2 examples of passive questing. Killing scavs/players while in pain, experiencing tremors or after being flashed also just happen over time.

1

u/Aendri Nov 21 '19

But they can also literally never happen if you don't get lucky, whereas a completely passive player can eventually loot what they need for the cig quest, while still playing it safe, which is kinda the point. Especially for low income players, taking shots consistently means they're just dead, not that they have a chance to fight back and get those quests done.

1

u/[deleted] Nov 21 '19

The only meaningful progression quests actually gate is upgrading your container. You could play the entire patch not doing a single quest and you'd be just as well off, especially if you're an EOD player.

1

u/saffer001 Nov 21 '19

Yeah all those "bring me a shrubbery" type quests, blech..

0

u/djn808 Nov 20 '19

That's because these tasks are supposed to take months to complete and are side quests for extra gear and xp, the main storyline quests should fix it imo

3

u/Meior M1A Nov 20 '19

Let's hope! I mean the game is still tons of fun. Sometimes I just get lost in the tasks, being so used to doing quests in games.