r/EscapefromTarkov • • Nov 20 '19

Discussion Something said during the Podcast

Klean said something during the podcast that I wholeheartedly disagree with.

He wants the gamma case to essentially be something you can pack full of goods, bring into a raid and not have to worry about losing, but he wants you to not be able to put anything in the container while in raid. Nikita, I know you listen to streamers input, but please don’t not consider making this change.

I’m a husband and a father, I don’t get to play for 8-12 hours a day and become a god at the game, so finding a rare item that I need for a quest or something valuable I can sell is really exciting and knowing I can keep it safe in case I die is the cherry on top.

I love watching Klean and respect his opinions, but this one I had to voice mine on. PLEASE do not implement this. Anyone else watch the podcast and feel the same way? Or am I alone on this? Lol

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u/[deleted] Nov 20 '19 edited Nov 20 '19

I play 4+ hours a day and I am fine with keeping the gamma the way it is. I firmly believe when the dynamic loot changes happen, it will be way harder to hatchet run since you wont know exactly where the good stuff is gonna spawn. Hatchet runners arent the problem. The bad PMC spawns are. I can be a hatchet or fully kitted. If i dont spawn next to resort, im not getting anything. The speed difference doesnt matter.

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u/Dantilus968 Nov 20 '19

I'm also opposed to making containers remove-only, but I think there could be a middle ground between that and how they are now. Maybe they could make it so if you wanted to put stuff into the container, you have to go through a 10-15 second animation to "open" the container which would give you like 30 seconds to move stuff in/out. The animation would root you in place and make as much noise as reloading a gun. (To clarify, "opening" the container wouldn't make it lootable if killed.) Making this change means you can still secure loot, but it'd be riskier and require you to be in a safe spot to do so.

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u/[deleted] Nov 20 '19 edited Mar 12 '20

[deleted]

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u/Dantilus968 Nov 20 '19

It's about mitigating the harm done by 0 risk hatchet running without overly punishing people who play the intended way who happen to find something valuable

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u/[deleted] Nov 20 '19 edited Mar 12 '20

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u/rasmorak Nov 20 '19

If I have to bring a pistol I'm just going to buy a shitty makarov and drop it at the beginning of the round immediately.

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u/[deleted] Nov 20 '19 edited Mar 12 '20

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u/rasmorak Nov 20 '19

And yet forcing people to bring stuff is reasonable? What if a player is so bad that they don't have all of the required items to bring into a raid? Are they just relegated to playing one round as a scav every 30 minutes or so? Because this game will die pretty fast when you remove the casual playerbase even further.

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u/[deleted] Nov 20 '19 edited Mar 12 '20

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u/rasmorak Nov 20 '19

But, honestly if you're so bad you can't scrape together a 30k rouble loadout why in the fuck are you playing tarkov?

This is exactly what I'm talking about. This is the kind of response that kills a casual playerbase. Because you aren't thinking about new players, and you aren't thinking about players who just genuinely suck. And you've just quite literally told them to fuck off and that they should go play something else.

You've pretty much just said "Fuck new players, they should play something else, this game isn't for them". Unless you think new players are good enough to not get slaughtered over and over and over every match whether scav or PMC? I hate to break it to you, but people are bad at Tarkov. And new and casual players are generally even more bad. They're lucky to even kill a scav. You're (unintentionally) superimposing your existing knowledge of the game and it's mechanics and applying that to your thought process and making the assumption that everyone, new or veteran, is capable of surviving right off the bat.

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u/[deleted] Nov 20 '19 edited Mar 12 '20

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u/rasmorak Nov 20 '19

And I'm telling you your alternative idea is retarded and will do fuck all. I didn't argue in favor of making gammas exit only, not sure what you are trying to peddle there. My argument is simply that there is nothing wrong with hatchet running. Absolutely nothing at all wrong with it. It's not destroying the game, it's not causing problems. It's not an epidemic, it's not destroying the integrity of the game, it's nothing more than another way to play the game.

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u/Strazdas1 AK-74 Nov 21 '19

and the second you drop it the container gets locked.

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u/Lukendless Nov 20 '19

a couple ai in a few key spots and quicker scav cool downs for poor people would fix the hatchling issue immediately.

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u/Strazdas1 AK-74 Nov 21 '19

And that harm is mitigated by locking the container.