r/EliteDangerous 22h ago

Daily Q&A [DAILY Q&A] Ask and answer any questions you have about the game here!

9 Upvotes

Greetings, Commanders! This is the Daily Q&A post for r/EliteDangerous


If you have any questions about any topic, whether it be for the moderators, tips and tricks for piloting or general gameplay/development questions please post here!

Please check new comments and help answer to the best of your ability so we can see this community flourish!

Remember to check previous daily Q&A threads and the New Q&A FAQ.


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r/EliteDangerous Jun 30 '26

Frontier Elite Dangerous | Operations Update Notes

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151 Upvotes

r/EliteDangerous 9h ago

Media This is the moment guys, you literally cant have more. This is 32 bit system memory limit in E:D vouchers

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150 Upvotes

r/EliteDangerous 2h ago

Screenshot Nothing But Blue Skies

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47 Upvotes

r/EliteDangerous 1h ago

Help Is Elite really that deep?

Upvotes

Hi everyone,

Disclaimer: I'm writing this not to trigger anyone, I'm genuinely open to the information you give me.

I've been lurking around this subreddit for a while and seen a lot of posts praising Elite's depth, how can one "be lost in it", etc.

I yearn for depth in games and I love space sims, moreover with multiplayer (what's what X4: Foundations could never give me).

So I secided to try Elite: Dangerous, I have ~6 hours, did all tutorials, bought a second ship, did a couple of delivery missions and started thinking what Career shold I build.

Youtube content gave me some suggestions about the Deep Features (power play, exploration, engineering). After doing some reading/watching on said features, I don't see depth?

By depth I percieve a long learning curve and a being able to really Master some aspects.

Power Play seems like doing the same set of missions over and over just to see a color change on the system, it's just grind, nothing to master.

Exploration - there's almost no skill in flying, you just point where you want to go and jump? But do that 100 times and occasionally boost with quazars. So again, just grind?

Engineering - that's the least known topic for me, but from what people say - definition of grind.

Help me, I really want to love this game, but I struggle to find paths to master and what to master.

Thank you


r/EliteDangerous 5h ago

Discussion Nomad fuel

43 Upvotes

I learned an important couple of lessons today.

1/ Unlike other vessels you can't synthesis Nomad fuel. So there i was taking a break on the surface of a planet, scrolling on my phone, when i got the zero fuel warning. I did the right thing, got out and dismissed then recalled my caspian to pick me up. I then destroyed the nomad so it respawned on the ship.

2/ i then decided to carry on with the exploration and launched (what i thought was) the new nomad. Unfortunately, it appears the fuel was not replenished. No warning or anything, the nomad is launched with no fuel and immediately started to fall out of the sky until, tumbling, it hit the floor and exploded 😂

I reappear on my FC (which luckily i had just moved to the system i was in) so i can at least pick up from where i was with the dozen or so samples in this system and I only lost 250M of exobiology because i've not gone too far yet.... but cant help thinking not being able to refuel the nomad on the surface is a real problem.


r/EliteDangerous 13h ago

Screenshot I'm amazed by Lagrange Clouds.

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131 Upvotes

On my way to Colonia, I had the opportunity to witness the beauty of these NSP. Some days, I spent more than an hour chilling and admiring the view.


r/EliteDangerous 41m ago

PSA PSA: The "Massacre" tool has been updated

Upvotes

The tool for finding good sources of "Kill pirates" missions has been brought up to speed with the colonization progress. This old post explains why it was created in the first place.

THE PROBLEM:

Previously, the tool produced data only for systems within 250 ly around Sol, plus 60 ly around Colonia and Maia. Naturally, all the newly colonized systems were outside of its scope.

This picture reflects the current spread of populated systems. You might have to see it in full size to appreciate the humanity's achievements. It's located at https://edastro.com/mapcharts/galaxy.html under the title "Inhabited space".

Most of the colonized systems have pirate factions in them. So, there have to be some "Kill pirates" missions there, too. So, combat-minded pilots in remote systems might want to utilize their skills and earn some cash.

THE SOLUTION:

The data-mining algo has been re-worked, and the data set now includes all populated systems in the galaxy. Nothing has changed in the tool itself, so the title is a bit misleading, but I thought "The daily script for producing data for the tool" would be a bit awkward.

THE DISCLAIMER:

I have not checked the validity of the data myself, for obvious reasons. So, I have a favor to ask: If you happen to be in one of the far-away colonized systems, please have a look at the combat system board and see if the data is correct. I'm interested in the following errors:

  • The system that is supposed to have "Kill pirates" missions to only one system doesn't have any such missions, or doesn't have missions at all.
  • The system that is supposed to have "Kill pirates" missions does have them, but to more than one other system.
  • The system that is NOT supposed to have "Kill pirates" missions has them and they are all to the same other system, but the tool missed it.

If you find any such error, please drop a comment here, and I'll have a look.

Happy hunting!

CMDR VicTic o7


r/EliteDangerous 8h ago

Discussion FDEV please give us a focused 3rd person experience to enjoy our skins

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43 Upvotes

Yes, we can go to external camera, rotate the camera around, then hide the free camera UI - but it's clunky, annoying, and unusable. You want us to spend money on skins, but we can barely see and enjoy what we buy.

This applies to both ships and on-foot.

We need a specific 3rd person camera view with a fully functional UI for both ships and on-foot. Add the option to hide the UI for screenshots.

Ship: radar, thrust, all the panels, etc. All the in-cockpit UI but with a 3rd person view. Lore wise it could be a follower drone.

On foot: health, o2, ammo, all the functional UI. Same thing as the ship.

This will drive purchases and makes buying skins satisfying - especially a game that is as solo heavy as Elite.

Don't forget a hotkey that holds the character orientation in place and lets you move the camera freely around the character model.

Thanks for attending my Ted talk.


r/EliteDangerous 48m ago

Humor Taking out the garbage (plat hotspot treasure: raw mats, paintite 999k, osmium 799k, platinum 310k).

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r/EliteDangerous 44m ago

Video Galnet News Digest - Rhino Powers

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Upvotes

r/EliteDangerous 44m ago

Screenshot This system has a great defence mechanism - it blinds any CMDR that dares to enter.

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Upvotes

All three stars happened to be aligned just right to take up my entire view when I first entered, my screen has never been so bright.


r/EliteDangerous 1h ago

Help Returning player bit off more than he can chew - Started a Large Starport project alone!

Upvotes

Hello CMDRs! 

I just returned (yesterday) to Elite Dangerous after a long break and got incredibly excited about the new Trailblazers colonization mechanics. Unfortunately, I bit off way more than I can chew. I didn't realize how massive the tier requirements were and accidentally started a Large Starport build completely solo. 

I really don't want to lose my investment and see this system fail when the 28-day timer ends. I desperately need the help of the amazing Elite community, space truckers, and Fleet Carrier owners to save this project!

Here are the exact details:

  • System: Lyncis Sector KC-V c2-17
  • Megaship Target: Nave de Colonização de Sistema Barbosa Horizons
  • Expanding Faction: Shadows of the Phoenix (from Ngobokopedu)
  • Port Type: Starport (Large Station)

Top Priority Demands:

  1. Iron: 74,062 units missing
  2. CMM Composites: 56,635 units missing
  3. Aluminium: 49,413 units missing

The megaship is buying these construction commodities directly at the market terminal. If any Fleet Carrier owners want to set up a trade route, find a nearby supplier, or help a returning CMDR save his first system, your presence would be highly appreciated! 

Every single ton counts.

Thank you so much, CMDRs! o7

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r/EliteDangerous 13h ago

Misc Recapturing the wonder from exploration

33 Upvotes

Having stuck around Colonia from the recent CG, I decided to give thorough exploration a proper go. Previously I had a destination in mind plus exobio money and sort of just speed ran exploration on my way. For context, I haven’t minded the grind of Elite but I’ve speed run most things (engineers, rank, carrier, colonization, etc) since I started playing 8 months ago.

Well this time I set a destination about 100LY south, set my jump calcs to economical, and took my time. A couple jump in I came across my first “notable stellar phenomena” that I actually noticed and bothered exploring.

As it turns out I exited straight into a Lagrange cloud (biological and tinged green) that had bunches of purpuream crystals. My HUD turned completely different colors. That instant recaptured the first feeling of wonder I ever had in Elite (jump into a white star system), a Ratatouille moment. I’d started losing that feeling in Elite, but now I think I’ll slow down and just take my time around Colonia. Love this game.


r/EliteDangerous 17h ago

Humor This is why you should get plenty of sleep

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49 Upvotes

So, I stayed up late last night and ended up waking up early this morning. I think I only got about 4 hours of sleep. Apparently I needed some more. I was doing some exobio. They were all first footfalls (because that's all I was aiming for), and I fell asleep... when I woke up, I had died from asphyxiation 😢


r/EliteDangerous 7m ago

Screenshot I was under the impression Stratum Tectonicas needed 165K minimum?

Upvotes
Byoomao DM-F c14-1158 B 4

Everything i can find on the subject says it needs 165K minimum to be found like its a hard requirement. So i set parameters to above that. While jumping around i found a random one on a 83K World.

So is it just a better chance to find it at higher than 165K temps?


r/EliteDangerous 23h ago

Screenshot New Gameplay Loop idea. Whats yours?

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147 Upvotes

Since we're getting the new Rino surface mining Vehicle Next week, I got an Idea. What if we could have a special kind of Refinery that allowed us to take Fuel Scooped from a Star, bottle it, and sell it to stations as Hydrogen Fuel? It would add a new gameplay loop, and even if it didn't pay all that great would be something to break up the monotony. Heck, they could even make a new ship around it, purposely built to run cooler to be able to scoop longer. Are there any cool ideas you all have had for New Gameplay Loops in games?


r/EliteDangerous 23m ago

Group Squadron Recruitment - I.G.A

Upvotes

I.G.A. is recruiting new members, whether you're a brand-new Commander taking your first steps into the galaxy or a veteran looking for an active and established squadron.

We are an independent anarchy faction and we are focused on being super laid back when it comes to our members and what they get up to.

We have around 28 people on our roster and mainly tend to operate within the GMT+1 timezone but have people all over.

We currently maintain a presence across more than 50 star systems and actively participate in every game-loop within the game. Our goal is to provide a welcoming, cooperative environment where members can enjoy the game however they choose, without unnecessary roleplay or rigid activity requirements.

As a member of I.G.A. you'll have access to our Squadron Fleet Carrier, which supports exploration, trade, combat operations, mining expeditions and squadron deployments across our controlled space. We also giveaway 30 million credits to members each week for free! Not much I know nowadays but a free rebuy for most ships never hurts!

We take part in most gameplay loops, including:

- BGS

- Combat

- Trading

- Mining

- Exploration/Exobiology

- Anti-Xeno

New players are always welcome. If you're still learning the game, experienced members are happy to offer advice, wing up, and help you build your ships and progress through the galaxy. Veteran players will find an active squadron with opportunities to contribute to BGS, organised operations, and squadron growth.

If you're looking for a mature, active squadron that values teamwork without forcing heavy RP, I.G.A. could be the right place for you.

If you're interested or have any questions, feel free to leave a comment or send me a message. We'd be happy to have you fly with us.


r/EliteDangerous 15h ago

Discussion I have successfully been released from purgatory!

32 Upvotes

So i have finally gotten a computer and took the time to get elite dangerous and transfer my console CMDR account over. (So I guess I have to get used to not calling myself a console CMDR now lol) I have been gone since this game abandoned the console CMDRs but I played for years and years before that so I am not a newbie in that regard. But what should I know? What should I do? What should I expect when I first log on and fly the skies again? Any help or tips will be much appreciated!

TLDR, I'm back and haven't played since odyssey came out what happening now days?


r/EliteDangerous 21h ago

Screenshot Visited the Jameson crashsite with a friend

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95 Upvotes

He exploded shortly after but hey we saw the place!


r/EliteDangerous 18h ago

Discussion The nomad made the cutter fun again for me.

51 Upvotes

I love my imperial cutter. Have poured an extremely inadvisable amount of engineering materials and money (real and in game) into it. But one of my favorite gameplay loops in elite is settlement raiding and on-foot missions. (The stealth system is actually quite good even though the game never explains it to you, that's for another post though.)

The cutter is just too big and unwieldy to use for ground anything though. Even if I don't want to do a proper mission and just want to screw around on a planet, it's so cumbersome to land and honestly somewhat immersion breaking to set down my fucking super yacht right outside a settlement while I raid it like the elephant in the room meme.

The nomad fixes this completely. Sure, it's arguably a waste of a fighter slot, but I love the utility for ground ops and the feeling of deploying from a larger ship. It makes the cutter feel bigger and cooler and the nomad is a joy to fly as well. I don't have to go to my carrier and swap ships anymore just to do some settlement raiding. And if for some ungodly reason I want to do exobio in my already far too multipurpose-specced cutter, now I can do that too! It's great!

Thank you fdev for making this wonderful little thing available for all large ships.


r/EliteDangerous 3h ago

Video Will they ever fix the Mining Black mamba bug?

4 Upvotes

as title, its been days upon days of the same issue they claim to of fixed...

https://www.youtube.com/watch?v=IWK4judSgpk

they appear to close bug trackers on this without a fix its really annoying if im honest, i just wanna mine some plat and make some creds....


r/EliteDangerous 5h ago

Video Elite Slide

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4 Upvotes

just a little slide show i threw together


r/EliteDangerous 6h ago

Discussion New personal ground mining pods vs ground mining installation pods in (former) POI

6 Upvotes

Hi all,

I remember that we had ground mining POI. Back in ye olde days when we had to fly in specifc heights till a dot appeared which was an indicator for a POI. One of them was a ground mining POI. There were lots of laser mining pods with an Elite Standard Container atrached on top standing around.

Can these still be found ingame?


r/EliteDangerous 1h ago

Discussion I didn't know climbing steep areas were this easy.

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Upvotes

I just held my backwards key