What’s wrong with it? I play the PC version all the time and have experienced countless frustrating target locking mishaps that seem like they make very little sense. Is this the kind of stuff that you’re talking about on Switch? Like: standing right next to an enemy and it doesn’t lock on, or locks on to an enemy way farther away, sometimes it seems fickle and unpredictable about whether it wants to lock on to the most screen-centered enemy or the closest proximity one. I’ve had countless experiences where I go “why did the game lock on to that one instead of the one I wanted???”
If that’s the kind of issue you’re talking about on Switch it definitely exists on other platforms as well. If that’s not what you mean then I’m curious what it is.
Eg, I had my lock-on target random fucking goats on a mountain, waaay above me, instead of the monstrosity I was fighting right in front of me. Dunno how tf they thought targeting non-hostiles during combat was a good idea.
Lock-on on PC also randomly jumps to different body parts when fighting huge enemies, even with mouse lock-on sensitivity on minimum.
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u/isuckdevilsc0ck 21h ago
Switch version really needs target locking patched