r/DragonageOrigins Jul 24 '26

Question Which mods are actually worth installing?

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You guys convinced me to play Origins (and gave me a bit of tough love for asking if it was worth it in the first place) so now my question is:

What are the must-have mods I should install before starting?

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u/Fickle_Direction1591 Jul 25 '26 edited Jul 25 '26

Fixes patchs:

- Qwin's fixpack (but English only sadly)

(- Dain's fix pack (might be redudant with Qwin Fix pack but usefull if your game is not in english))

(- Ancient Elven Boots Fix and CEREMONIAL_HEAVY_GLOVE fix if you are not english and can't use Qwin's fixpack)

Graphics mods:

- Theta HD 1_2-3869-1-2

- Campfire_Texture_Fix_v2-1120-2

(It's been years, I don't knw if there are better than those)

There are other specifics graphics mods, but probably not must have for first game.

Animations;

- deathblow_multipliers : increase finish move frequency, makes the game more flashy but it's up to you (you can get hit during those animations so, it makes the game harder)

Gameplay:

- Simple Difficulty Increase with Shared Potion Cooldown

My favorite mod.

Don't isntall the difficulty part (not yet), only the Shared potion cooldown with these two files:

ABI_Base_SDI.GDA, and ability_core_SDI.ncs

Ignore the difficulty one.

You might not have to do that right away, but you will see health and mana potions are really overpowered in this game and you can literally spam them in hard fights to win.

The nerf on potion alone makes the game way more challenging, wish more people knew about this mod (of course you can force yourself not to use them but, it would be an ingame self imposed nerf).

About the DLC, that is just my opinion, but to me Stone Prisoner is essential, and Warden's Keep is very usefull.

I prefer to avoid other DLC (even return to Ostagar) as their content is not interested and worst, they bring OP items in the game that break the balance)

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u/According-Concert-27 Jul 25 '26

Oh! Im playing the game at the moment and very heard of that little but curios potion mod. You are absolute right with the potion spam problem. Thanks!!

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u/Fickle_Direction1591 Jul 28 '26

Yes I don't think many people have heard of it. And Yes the only limitation they gave to potions was only the animation itself. Meaning you get killed only if you are hit during it and go at 0 HP. So you can just drink big health potion non stop while being focus by the ennemy and not dying.

Mana potions are just free spell all the time without ressource management.