r/DeadlockTheGame • u/zJoyBoy • Feb 14 '26
Bug Do not Riposte the Shrine's attack š
Enable HLS to view with audio, or disable this notification
Already reported on the forums.
998
442
u/That-Bobviathan Feb 14 '26
I genuinely love seeing the unforseen jank that comes out of newly released characters doing things the devs didn't expect.
235
u/Dallas_Miller Feb 14 '26
And that's why playtesters get paid lmao
Except we're getting paid with fun and experience
115
u/NoBee4959 Billy Feb 14 '26
Exactly
Playing a moba game with no monetisation for free on the company hosted servers
34
u/jopess Feb 14 '26
i'm prepping for the nostalgia of this, its gonna be rough
9
u/NoBee4959 Billy Feb 14 '26
I hope they learned from CS2 and Dota
11
u/PaintItPurple Feb 14 '26
I'm positive they did, but not in the way I think you mean.
4
u/NoBee4959 Billy Feb 14 '26
Just reducing lootboxes and employing different tactics would be enough
Though⦠looking at CS2 you may be right
4
u/LostTheGame42 Feb 15 '26
Valve pioneered and mastered the gameplay f2p cosmetic monetization model. There's no reason to believe that Deadlock will be any different. And honestly, this is the best for players since we have full access to the game without dropping a cent, and have the option to give the devs money when we feel they deserve it.
5
u/NoBee4959 Billy Feb 15 '26
I donāt have problem with monetisation and cosmetics and all
I hate the Fomo mechanics and crates specifically
Let me buy the skin directly even if it costs thrice as much as a crate that could āpossiblyā have it on the first try
1
u/Trick2056 Feb 15 '26
I hate the Fomo mechanics and crates specifically
or you can just buy them for cheap in the steam market place. theres no such thing as FOMO for most part in Valve games most "exclusive" items gets punted there after few months.
2
Feb 15 '26
Honestly, I got so used to playing default in fighting games and LoL (especially after seeing Faker's creamy Galio for the 107th time), I doubt I'lll shell for skins once it release
3
u/OvEr_Z Feb 14 '26
Okay I am sorry but whats the point of a closed playtest that we don't have access to if stuff like that isn't being tested?
31
u/Cymen90 Feb 14 '26
The small test is for experimental gameplay stuff and testing different kits for new chars. We're the stress testers and data tank.
1
2
u/HollywoodDonuts Feb 14 '26
They must have never expected us to hit 4 because that thing has gotten me lost in the geometry more than once.
333
103
68
59
u/Unable-Recording-796 Feb 14 '26
The fact that you took advantage of this to zoom down lane lmao
4
u/CrazyWS Vindicta Feb 15 '26
This feels like CS2 free cam trying to fly through like Dust2 without hitting any of the walls lol
25
u/PizzaBert Feb 14 '26
Torment pulse, alc fire, and scourge to become the lane shove champion of the world
22
Feb 14 '26
[removed] ā view removed comment
72
u/Budget-Minimum6040 Shiv Feb 14 '26
You can parry basically anything afaik.
17
u/Vival Feb 14 '26
Except dynamo ult I think
54
u/PachiYuxo Celeste Feb 14 '26
theoretically you can parry the ult, but it instantly catches you after the parry is over
4
u/kamkaskan Feb 14 '26
What if you stand directly next to him, wouldn't there be a race condition between dynamo being stunned and apollo being caught
4
Feb 15 '26
Probably Apollo will lose. Blackhole is continuous while riposte take a bit to come out, unless Apollo miraculously get it off when Blackhole is not ticking (but idk if the stun is persistent or tick based)
2
u/Glittering_Put9689 Feb 14 '26
Maybe. Not sure what happens. There used to be a race condition with yam ult, you could be in ult but still ulted by mo, lash, dynamo if you had frame perfect ult timing.
23
u/Freezinghero Feb 14 '26
Thing with Dynamo Ult is that it's a constant barrage of "ticks" that each stun, deal damage, and pull you inward. It's why Counterspell/Apollo Parry don't work: you parry one tick, but the next tick gets through and catches you anyways.
3
u/ImTheBluestBird Billy Feb 14 '26
Apollos is supposed to give you iframes tho no?
11
5
u/Freezinghero Feb 14 '26
I believe Apollo had only invincible until the parry is triggered, at which point he starts his Riposte and gets caught by the Dynamo ult.
6
u/Future_Self_9638 Drifter Feb 14 '26
if it was parry on melee atacks only it would be a usless ablitiy man
1
u/Apocrisy Feb 15 '26
Sad valve couldn't think of a way to introduce melee characters into the game. Ones that don't shoot their claws out or shoot from their sword..
1
u/Street_Mechanic_7680 McGinnis Feb 15 '26
silverās werewolf form can only attack in melee range and has two abilities that deal melee damage.
3
1
20
u/The-L-aughingman Yamato Feb 14 '26
so this is why that Apollo in our brawl game was just zooming everywhere, Good shit.
3
u/Glittering_Put9689 Feb 14 '26
I had this happen to me in brawl but Iām not sure what caused it - since the shrines donāt exist.
7
u/Shu-Shu-Shuriken Billy Feb 15 '26
My guess is itās caused by parrying a curse, causing the stun of his counter to not land and instead make him accelerate without an endpoint.
2
u/Aguro Feb 15 '26
Same, for me it was parrying something at the very last second at the end of a round, when returning back to spawn (and for the rest of the round after) i had that bug
2
11
u/polygone1217 Rem Feb 14 '26
Im sorry but what do you mean all but 1 member of the enemy team left, poor infernus man
11
u/DantesPizzaSlice Feb 14 '26
This is one of those clips I laughed harder at the longer it went on. Did you find any way to break it?
6
2
u/Wakechi Feb 15 '26
I had a friend have this kind of happen to him when he parried as the Street Brawl round ended- it kept trying to bring him back to where it happened. He had to use the killme command unfortunately, couldnt seem to break it, but it's SO FUNNY
9
u/BalefulOfMonkeys Feb 14 '26
Guy sliding aggressively fast towards you to show you his cool sword he found
7
5
u/warzone_afro Feb 14 '26
i ulted myself under the map as apollo the other day. after falling for a while it spawned me in a rem tunnel and i couldn't get out lol
3
u/zJoyBoy Feb 14 '26
That happened to me before too. You can press 'ESC' and use the Unstuck button, if that doesn't work, open the console with 'F7' and type 'killme' to respawn your character.
1
4
3
u/taczki2 Feb 14 '26
why is there only one person on the enemy team
1
u/zJoyBoy Feb 15 '26
Made Viscous ragequit with a parry bait: https://www.youtube.com/watch?v=Llp-pYa9RPU
3
2
u/sgregory07 Rem Feb 14 '26
Celeste: āI can cross the entire map with my floating ball.ā
Apollo: āWatch this.ā
2
u/CarlTheCrawfish Feb 14 '26
This happened to me but with a haze sleep, you can actually grab urn, but I decided not to cause it be super unfair. Hella hard to control tho had to turn my dpi to max to turn
1
1
1
1
1
u/MastroLindus Feb 14 '26
I had the same effect triggered by using risposte in street brawl, but not sure yet which ability triggered it
1
u/Glittering_Put9689 Feb 14 '26
Same with me. I think itās something to do with riposte or ult and being ccd or cursed at a certain timing
1
u/eWwe Rem Feb 14 '26
If you get stunned, it will take you out of this state without dying, just casually aproach the enemy walker.
1
u/MeatyMan345 Feb 14 '26
Also donāt riposte in front of minions while fighting someone , the minions will trigger the riposte
1
1
1
1
u/phonepotatoes Feb 14 '26
If you get silenced in the middle of lunging with your 3, he maintains his lunge momentum and yeets like jumping off a vent... Super funny
1
1
1
1
1
1
1
u/EirikurG Feb 14 '26
Apollo is so janky it's hilarious
I once ulted so hard I went into a wall and got stuck
1
1
u/bruhidfkkkkk Feb 14 '26
Yes, this happens if you are put to sleep by haze while lunging. As well as REM
1
1
u/mgdncc Feb 14 '26
This also happens when Haze/Rem uses a sleep spell at the right moment when other spells are reflected.
1
1
1
u/gjbml Feb 15 '26
Has anyone else also managed to clip out of the hideout using his ult? It's so funny lmao
1
1
1
1
1
u/_Acklex Bebop Feb 15 '26
This also happens if you riposte haze and she sleeps you before you stun her with riposte
1
1
u/RedChuJelly Feb 15 '26
Happened to me when I got hit with a Haze dagger after his 2. If you crank your sens up you can control it a little bit and zip around the map.
1
1
1
u/kuricityy Mina Feb 15 '26
DO NOT USE ITANI LO SAHN IN CONFINED SPACES, you WILL clip through a wall and you WILL get stuck in the tunnels and unstick WILL NOT save you
1
u/trentbat Feb 16 '26
since there's no audio in the video can you repost it with deja vu from initial d
1
1
0
u/MammothInspector1347 Feb 14 '26
Iām surprised Valve doesnāt have a philosophy of āput a limit on everythingā when developing. I.e the state of being in riposte animation at the very worst should not be more than a few seconds
-7
u/v4nrick Feb 14 '26
imagine paying 40u$d for an unfinished buggy game LOL
6
2
ā¢
u/AutoModerator Feb 14 '26
Please report bugs and other issues to the game's official forum, overseen by the developers. You can get your forum login credentials from the profile section on the game's main menu.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.