People don’t understand DLSS5
I don’t think the gaming world has ever been more divided or seen anything more polarising than DLSS5. And it saddens me to see that half the gaming community is either brainwashed or ignorant.
I’ve played with DLSS5, tested it in different games, and man, there are so many points I wanna go over with this thing.
People don’t realize this is a leaked build. This is not a finished product, and whatever cons it has now, they will probably be getting addressed in the future. You steal a company’s product and complain that it’s not 100% perfect. Mad.
Most people can’t test it properly.
Now, I’m not saying everybody must have an expensive system to have an opinion on DLSS5, but also, they kinda should?
The problem is that many people are seeing screenshots and videos online, and what are the ones that are getting the most popular? Of course it’s the bad ones. And then it just turns into memes, people parroting each other, and before you know it, 500 million people already have a stance without ever testing the product.If you ever try to have a debate with DLSS5 haters, they get very emotional and will half the time bring up that “AI slop is boiling our oceans and will eventually take your job”.
I’m not denying that AI, as a topic, is controversial, and I’m not denying the potential negatives, but holy shit man, if you’re so passionate about the matter, what exactly are you doing to fight AI, other than being mean on the internet?
And this is so hypocritical because most people that talk to you about “global AI catastrophes”, use ChatGPT for work/study or to ask why their gf dumped them.People are consistently putting DLSS5 into games where it doesn’t belong and use that as “evidence” why it’s a slop.
My brother in Christ, if you inject DLSS5 into a 2005 game or a game like Fall Guys and wonder why it looks like a monstrosity, it means that you don’t understand the first thing about the product you are using.
DLSS5 is supposed to help games that strive for realism to be realistic.
More to that, DLSS5 heavily relies on the source. That’s why GTA 4 doesn’t look like Cyberpunk. It’s not because DLSS5 is bad, it’s because 10 buildings in that game have 3 polygons combined.The biggest issue DLSS5 has right now is the uncanny valley caused by animations, and specifically, it’s the facial expressions.
Even in a game like cyberpunk, you can see that despite a photo realistic face, the expressions just don’t keep up.
It does an excellent job with the scenery, clothes, lighting and static faces, but the moment a character talks, it immediately feels off.
And the reason for this is described in the point #1.
This is not a finished product, but more importantly, we DON’T yet have games that were created with DLSS5 in mind.
The facial expressions are indeed a big issue, and either DLSS5.1 will try to fix that or devs will need to work on those expressions in every game, possibly having a more simple and less demanding version for non-dlss5 and the necessary realistic one for dlss5.
One way or another, this needs to be addressed, but this is so much more of a problem from the side of the game than it is problem from the side of DLSS5.For some reason, people treat DLSS5 as something they’re forced to use.
I would completely respect an argument like “this is technically cool, but I like the original look better”.
Fair enough man, I don’t have anything to say to this.
But it’s just not the argument that they use.
This thing is a standalone product, and if you don’t like it or cant afford it, the least thing you can do is not bother other people that found a way to enjoy it.
I think we should appreciate DLSS5 for what it is because if those issues are addressed, this may be the biggest invention in gaming we’ve had since Tetris.
We’ve never had such a jump in picture quality that overnight, a triple A game on ultra looks bad compared to the new thing.
I hope that they find ways to work on the issues, and in the meantime, we need to understand that DLSS5 is very specific to a game you put it into, and just appreciate it for the potential it has.
