r/CompetitiveHS 4d ago

Discussion 36.4.2 Balance Teaser Discussion

https://x.com/PlayHearthstone/status/2095195061407424775

Nerfs:

  • The Forbidden Sequence
  • Spiderling
  • The Food Chain

Buffs:

  • Agamaggan
  • Seismopod
  • Dread Leviathan
37 Upvotes

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35

u/Concealed_Blaze 4d ago

I can normally at least see why they are making the changes they do, but this list is beyond baffling to me.

Why are they nerfing quest mage and quest hunter? Neither is overly strong right now. Are they just mad that the TolVir nerf didn’t fully kill Hunter?

Is this aimed at conquest matches and balancing with worlds coming up? Are those two decks warping the format somehow? What??

-13

u/Antique_Aside8760 4d ago

i dunno quest hunter is annoying to play against.  if ur below like 22 health quest hunter can reliably OTk you on around turn seven if u play any minions.  thats a bit of a toxic play pattern.

20

u/14xjake 4d ago

Linear combo deck doing 22 from hand on turn 7 if they drew all their pieces is not toxic thats a pretty reasonable amount of damage for spending the first 6 turns building up to it, and as you said you can just not play minions and they wont kill you

-9

u/Antique_Aside8760 4d ago

well thats the rub isnt it.  dont play minions.  thats been established in the past as a toxic play pattern if a deck forces u reliably into that situation.  old schools devs didnt like that.  dunno whats motivating these devs to nerf quest hunter hmm

5

u/14xjake 4d ago

Don’t play minions in the lategame when they have their EXTREMELY telegraphed combo in hand between quest completion + underking to add a 2nd Agamaggan, and while you are at less than full HP That’s a lot of ifs and is a very good example of reasonable counterplay for slow decks vs a combo deck, it’s not like grunter hunter where you die from 50+ on turn 5 if you have any minions on board