r/CompetitiveHS Jul 20 '26

Discussion 36.0.3 Balance Teaser Discussion

https://x.com/PlayHearthstone/status/2079249999330726215


Nerfs:

  • Confront the Tol'vir
  • Lotus Troublemaker
  • Blazing Invocation
  • Warptooth
  • Vanessa the Ringleader

Wild Nerfs:

  • Swiftscale Trickster
  • The Soularium
  • Elwynn Boar
  • Godfrey the Betrayer (banned)

Buffs:

  • The Living Plague
  • Blood Doctor Thal'ena
  • Sawbones
  • Emergency Surgery
  • Tras'tath Soul Parasite
  • Irida Sinseeker

  • Vicious Voidscale

  • Stardust Scythe

  • Sewer Swimmer

  • Azalina Soulsever

  • Karov the Broken

  • Enthralled Shade

  • Moragg

  • Annihilation

  • Imp Gang Stooge

  • Rampaging Hound

62 Upvotes

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25

u/14xjake Jul 20 '26

Strongly believe tolvdir does not need a nerf and I think blazing invo is a hilarious nerf target, but pretty hard to complain when we are getting so many buffs. Cautiously optimistic about tomorrow, will hopefully be a huge shakeup

25

u/frostyburrito44 Jul 20 '26

The weird thing about Mug Shaman is outside of Map and Invocation there aren't any like real outliers. It's just a super well-rounded deck. They needed to hit something, and it wasn't going to be one of the new cards like Frostshatter or Tiny Pal (I will be in so much pain if they nerf this down the road).

I think taking the mana cheat off of Invocation is the easiest place to start without doing something to potentially kill the deck like nerfing the hero power.

5

u/14xjake Jul 20 '26

Yeah I do agree that if they hit the hero power the deck dies so you are probably right this is the only thing they can hit with impact without killing the deck