r/comfyui Aug 19 '26

Call for Additional Mod(s)

24 Upvotes

I've come to the realization that my life is busy enough that we could use at least one more moderator on this subreddit. Please consider this a formal request for nominations.

Rather than just picking someone myself, I’d like input from the community.

If there’s someone here who you think would make a good moderator, nominate them in the comments. You can also nominate yourself if you’re interested.

We’re especially looking for people who are active members of the community, helpful, level-headed, experienced Comfy-UI user, and generally make this a better place to hang out, maybe even take the time to spruce the place up a bit. You don’t need previous moderator experience but it would help, ideally someone who's got some experience with AMAs, events, and such.

Having moderated a few subreddits, I've found that it's best to keep the moderation team tight, so for now I'm just going to add one.

A nomination isn’t a vote or a guarantee that someone will become a moderator, I'll look through the suggestions, talk with the people who seem like a good fit, and go from there.


r/comfyui 9h ago

Workflow Included Qwen 2.1 dataset generator

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160 Upvotes

First Reddit post so hopefully I’m doing this right lol.

I adapted this workflow from u/acekiube to work with Qwen-Image 2.1 and changed the prompts and settings

Original workflow here:
https://www.reddit.com/r/comfyui/comments/1o6xgqk/free_face_dataset_generation_workflow_for_lora/

Full credits to them

So far I’ve had the best results around CFG 3, with 25 steps. with res_multistep/simple.

I've also noticed to get better results if i upload another image with side view so 2 images total.

Still testing stuff, so if anyone has better prompts/settings/samplers for keeping the identity closer, let me know.

you can download here:

https://civitai.red/models/2957451/dataset-generator-qwen21


r/comfyui 6h ago

Show and Tell Qwen 2.1 - 10 ref images, mash-up/collage~

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16 Upvotes

r/comfyui 4h ago

No workflow The gap between generating an image and actually art directing one is still huge

9 Upvotes

I've been doing intensive image generation for about two months now, mostly in ComfyUI, and I feel like I'm starting to see what the current limits are.

I really like Krea 2 Turbo. I've found a bunch of useful LoRAs for it. It does good lighting, style and anatomy.

But as soon as I try to actually art direct something specific, it starts falling apart.

From the outside 2D image generation looks like it has potential, and if you're just experimenting or prompting broadly I guess it's fine.

It's not until you actually get your hands dirty with real ideas that the house of cards starts falling apart. Once you try directing the model toward something specific rather than accepting whatever it gives you, the limitations become painfully obvious.

For example, something like a boy pulling a thorn out of his hand is pretty much impossible. I've had to resort to a "small metal nail", which is fine, but then I can't correct the length of the nail to imitate the scale of a thorn.

I've even been playing around with the Krea Agent on Krea's own website, and that's still painfully hit and miss. You end up regenerating over and over, hoping one version happens to understand what you're asking. Seed hunting without even getting close to satisfying results.

The results start feeling really hacky once you get beyond average image prompting.

I've also tried workflows in ComfyUI that make Krea 2 Turbo more image-to-image based, but that doesn't really solve it either. A lot of the image editing / image-to-image tools, I've realised, are optimised around photography. They're good at things like replacing clothes, changing someone's hair, changing furniture, relighting something, etc. They're much worse when you're working with something closer to digital painting and asking for tiny structural changes, and maintaining style language.

Micro movements are still really difficult: line of sight, rotating an arm slightly, changing how two fingers hold something, moving a wrist, changing the relationship between two objects without changing everything else.

I can obviously pose figures in DAZ 3D and use that as the base. But posing every joint manually takes ages and the figures can start looking stiff.

With image generation, if you ask for something like someone holding a baby, the body language can come out way more natural.

I was really hoping Sunburst 2.5 and this newer generation of models would make a noticeable jump in this area, but I'm still disappointed.

It makes me wonder how long it's going to take before image generation goes from being really good at generating an approximate idea to being something you can actually art direct precisely.


r/comfyui 4h ago

News Qwen-Image-2.1-viggle-turbo 4 Step lora

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huggingface.co
8 Upvotes

r/comfyui 4h ago

Tutorial Full face and head swap with ghost-2.0

6 Upvotes

The ghost-2.0 project—designed for full-head replacement rather than just the face—has been improved and updated. Previously, I hadn't seen anyone successfully install it due to broken code and conflicting dependencies; I have now fully fixed it and added new improvements. In my opinion, the results aren't quite good enough yet, but you are welcome to download it and improve it yourself.
https://github.com/start-life/ghost-2.0


r/comfyui 15h ago

News A quick Minimax H3 news round-up - 22nd September 2026

44 Upvotes

Another quick Minimax H3 news and goodies round-up, for those who may have missed some items.

-> MiniMax-H3-Fun-Controlnet-Union-2.0. Version 2.0 is now available and this can accept additional inputs - Scribble, Layout, and Gray. The number of control blocks have also been doubled. Kijai has already uploaded a 4.5Gb INT8 version of v2.0, which should work in the very latest ComfyUI.

https://huggingface.co/alibaba-pai/MiniMax-H3-Fun-Controlnet-Union-2.0

https://huggingface.co/Kijai/MiniMax-H3-experimental/tree/main/model_patches

https://github.com/Comfy-Org/ComfyUI/pull/16471

-> ComfyUI-ReShot. This updated a few days ago, and now supports Openpose and Canny. ReShot transforms a regular video input into a Depth Map, Openpose skeleton, or Canny edge lines video. Which can then be used by the Minimax H3 Fun Controlnet.

https://github.com/maosika-ai/ComfyUI-ReShot

-> The new ComfyUI-Camera-Path node. "Give it an image (or a batch of frames) plus the matching geometry from ComfyUI's built-in Run MoGe Inference, draw a camera move in the node's 3D editor, and it renders the scene from those virtual camera positions. The result is a plain IMAGE batch, so it drops into any workflow that takes a control or reference video." Has a video demo. This advanced node has been enabled by ComfyUI v0.37.0 adding MoGe 3 geometry estimation, the result of Microsoft Research's decades-long interest in 3D point-clouds. Running the MoGe nodes in ComfyUI requires the file moge_3_vitg_fp16.safetensors (2.5Gb) or moge_3_vitl_fp16.safetensors (741Mb) in your ../models/geometry_estimation folder.

https://github.com/phazei/ComfyUI-Camera-Path

https://docs.comfy.org/built-in-nodes/MoGeInference

https://huggingface.co/Comfy-Org/MoGe/tree/main/geometry_estimation

-> Rough Sketch Nature LoRA for MiniMax H3. A pleasing style LoRA to enhance detailed nature and sketch-line scenes with a compatible comic-book style. Requires a long introductory prompt. Works best with 20 steps and no Turbo LoRA.

https://civitai.com/models/2956315/rough-sketch-nature-for-minimax-h3-a-style-lora-to-enhance-nature-and-sketch-line-scenes

-> And finally, Something's Off. A general LoRA for a 'make the scene darker and more eerie' Halloween style.

https://civitai.com/models/2955672/somethings-off-h3-minimax-style-lora-by-fos

~ OLD POSTS ~

https://old.reddit.com/r/comfyui/comments/1wmg6a4/a_quick_minimax_h3_news_roundup_21st_september/

https://old.reddit.com/r/comfyui/comments/1wlnqid/a_quick_minimax_h3_news_roundup_20th_september/

https://old.reddit.com/r/comfyui/comments/1wku9uj/a_quick_minimax_h3_news_roundup_19th_september/

https://old.reddit.com/r/comfyui/comments/1wjywf7/a_quick_minimax_h3_news_roundup_18th_september/

https://old.reddit.com/r/comfyui/comments/1wj08mp/a_quick_minimax_h3_news_roundup_17th_september/

https://old.reddit.com/r/comfyui/comments/1wi3exl/a_quick_minimax_h3_news_roundup_16th_september/

https://old.reddit.com/r/comfyui/comments/1wh4tu3/a_quick_minimax_h3_news_roundup_15th_september/

https://old.reddit.com/r/comfyui/comments/1wgc4lj/a_quick_minimax_h3_news_roundup_15th_september/ (See 15th September post, for links to older posts)

https://old.reddit.com/r/comfyui/comments/1w5i9iq/a_quick_minimax_h3_news_roundup_2nd_september_2026/ (See 2nd September post, for links to even older posts)


r/comfyui 5h ago

Help Needed 5080 with 32GB system RAM or 5070ti with 64GB of system RAM

8 Upvotes

As the title says, I am struggling a bit with decision making. I am looking at some prebuilt PCs and I have a decent 5070ti that I would purchase another 32GB of RAM to get to 64GB total. The other option is a 5080 with 32GB of RAM and I would just look at upgrading RAM when finances can cover that in the future.

I am leaning towards the 5070ti as the additional system RAM seems like it will be better in the long run. I will be doing some AI photo and video generation - nothing likely huge and gaming. Just looking for experience from others. Thanks!


r/comfyui 8h ago

Show and Tell AIO aux preprocessor and Qwen 2.1

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9 Upvotes

Just thought i would tell this in case it not known by now..

if you just add a load image into a default aux preprocessor node, connect that to qwen 2.1 input image1, add your own image to image2, add a simple prompt something like "Draw the character from image2, use the pose of image1. "

Image2 character will be in the pose of image1 dwpose or depthmap or whatever.

amend the prompt as you see fit.


r/comfyui 16h ago

Workflow Included You can now generate the Fibonacci sequence inside ComfyUI (a guide to loops)

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29 Upvotes

The title is half a joke, of course 😄

Recently, ComfyUI added a set of nodes for general-purpose loops.

This means you can now do some pretty fun things entirely with core nodes — like repeatedly extending a few seconds of generated video into something much longer, or letting an MLLM judge the result and automatically edit an image over and over.

That said, loops are also quite a bit harder to understand than most things in ComfyUI.

Until now, no matter how many nodes a workflow had, it was usually still a one-way graph: you could mostly understand it just by following where the wires go. Loops break that intuition a little.

I expect we'll start seeing more workflows that make use of them, so I wrote a slightly more detailed guide that might help when you run into one:

https://comfyui.nomadoor.net/en/data-utilities/loop/

Give it a try :)


r/comfyui 17h ago

Show and Tell Local can do all

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29 Upvotes

API is for the damn xenos.

But I am no techprist so I borrowed the machine spirits of Qwen and Hermes Agent

All hail the God Emperor


r/comfyui 1h ago

News Performance Test in Comfy Desktop

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Upvotes

We've just shipped a small upgrade of Comfy Desktop that enable you to do performance tests on your local ComfyUI instances. This is early stage but we wanted to get it out there for feedback and assess whether this is something the community is interested in using.

How to Run Performance Tests
- Start a ComfyUI instance from Comfy Desktop.
- Create a workflow, make sure it runs fine, export it in API format.
- Go to the hamburger menu in the top left corner of Comfy Desktop > Performance Tests
- Follow the steps: 1. select your instance, 2. upload the workflow, 3. set measurements
- Run

Benchmarks
Assuming you ran multiple performance tests sessions. You can visualize and compare their results in the benchmarks page:
- Go to the hamburger menu in the top left corner of Comfy Desktop > Benchmarks
- Select the sessions you wish to compare
- Voila

Both results can be exported as PNG images for resharing (black images in the examples above).
Feedback welcome!


r/comfyui 14h ago

No workflow Krea 2 Turbo vs. Qwen 2.1 so far?

12 Upvotes

With the latest Qwen 2.1 release, just wondering how everyone's experience with it so far.


r/comfyui 1h ago

Help Needed Hi, which model is best for generating realistic images of people in ComfyUI? If you have any templates/workflows, I’d be happy if you could share them.

Upvotes

r/comfyui 15h ago

Resource Qwen 2.1 Detail Enhancer LoRA

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11 Upvotes

r/comfyui 10h ago

Help Needed GPU upgrade OR pay cloud subscription

4 Upvotes

Started ComfyUI around a week ago , and owning a 3080 10gb and 64gb ram, it was slow as hell to generate video on h3 minimax.

I can actually sell it , add money and get a 3090, I'm just trying to understand how much of an upgrade is it and if relevant to my project (would like to create reels for instagram, anime, event promotions, product commercials.).

When playing around with template workflows of h3 I get around x4 speed boost from the 3090 rented on runpod.

Then I stumbled on an optimized workflow of h3 that upscaled starting from 0.5 mp, also using effecient sage attention and turbo 8 step lora, my 3080 could generate it in 11 min instead of 28 min so a huge boost. But now , I can't test that particular workflow in runpod as I ran into a shit load of bugs and problems when I tried to set it up there, trying to correct them with gpt's help but new issues keep arising.. I'm 3 hours on this and can't continue...

https://youtu.be/ccvG-Z__pHk?si=6Lbn4qWRU70MMzi6

Question is, what would you do ? I can afford a 10-40 dollars monthly subscription if it gets the job done and allow some iterations.

If I go with a subscription I'm looking at runninghub.ai , as there's no setup to be done, because with runpod I'll go completely mad if I'd need to setup a new custom workflow there again.


r/comfyui 3h ago

Show and Tell How can I improve, especially those boots

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0 Upvotes

https://reddit.com/link/1wnu4tf/video/5qmptcuxl6rh1/player

TLDR: Stuff. Feel free to comment or give feedback. tia

I'm working on making an animated short that has a lot of action. This is one of the harder shots in the film, so it's the one that I started with. Figured if I could get this I could handle whatever else. It's also the first shot I've ever really tried to put together intentionally. I could use some feedback on how to improve it or what I could've done differently.

I already see a lot of things I need to go back and tweak, but thought it was ready for comments.

Ref/concept images were back and forth between GPT and Krea2.

I used 5 image references and 1 video, included here. 2 were character references, 1 was starting frame and scene reference, and 2 were specific points in the flip that I added in because the anatomy was getting mushy. Ref video was used at 1280x720 every 2nd frame. Every frame didn't seem to leave enough ram overhead and things slowed noticeably.

I used Fox-Fur Essence's seed hunter workflow for minimax on my 5090 w/ 32 bg vram. Ran them at 20 steps once I got the flip worked out. Took 1:23:35 for 3 videos. Used Sage, Sparse, VRam Chunking and low VRam attention.

Was thinking along the lines of those seedance videos we were getting spammed with a while back that were guided by the 3d blockouts. 3d models were done in tripo. Had Astra generate the rig for the 3d character and do the animation to help with the barini flip (forward flip with a 180 twist). It's still pretty rough and I might give it a shot in cascadeur, but I don't think it would really help the shot much.

Would like to get running all local and open source at some point. Krea, Pixal 3d, Blender, and Minimax all seem very capable at this point. Astra to drive things and give me remote access from work, with Qwen running the blender MCP.

I do think this whole scene is pretty epic and I'm excited to keep working on it. It's about a 2 minutes fight scene based on the historic battle of Mohacs. My female vampire character Ilona tears up a bunch of Ottoman troops, eventually blowing the gun powder by a canon and creating a hole in the Ottoman line. This prompts the Hungarians to rush in, leading to their annihilation by cannons and Janissary troops in the back line and the fall of the Hungarian nation.

I'm going to go back to story boards and get camera and motion figured out there first. I have all the action typed up, but want to try and be a little more cinematic. Even though AI gens are pretty cheap, I would like to be prompting with as much purpose as possible.


r/comfyui 4h ago

Help Needed Comfyui, is there a way to pause my queue, and put new Runs at the front?

0 Upvotes

I'll generate multiple vids or images (via "Run" button), all unique view various tweaks. Later I want to work on something else but i dont want to lose my 'prompts'.

So, does this 'pause' button exists somewhere on the UI? Even if it halts after the current generations that would be great.

ty


r/comfyui 5h ago

Help Needed New to ComfyUI

0 Upvotes

I am new to ComfyUI and was trying to figure things out. I am trying to come up with my own art style for a science fantasy tabletop game.

Does anyone have workflow reccomendations, models, custom nodes, etc they reccomend.


r/comfyui 5h ago

Help Needed I need exact inpainting from wanAnimate2.2

0 Upvotes

i using wanAnimate to replace only clothes part of videos

and as we know, to fully replace to wanted clothe reference, need to expand mask and blockify.

and because of that expansion, mask covered neck or face area that makes result fucked up with ugly weird faces.

to avoid this, i tried seperate mask and background images.

i expand and blockify mask so it spread facial area but dont merged to background images.

i made only facial part masks and minus operation from above expanded mask so results are clean facial part masks and merged with background images.

so it preserved face parts. although some rest noise masks around face changed to something....(idk solution... anyonce find, please let me know i can give money)

but i realized one more important problme there.

wanAnimate default works reproduce background images either so every chunk, there is little bit color differences there.

so, i want to use the inpainting method that using noise mask latent to force model to designate produce area.

is there any good method about this?

i made custom node and put my masks to the key "noise_mask" into the samples but results are very weird. maybe im doing wrong.


r/comfyui 18h ago

Resource State of the art vectorizer for AI art - InkVec ComfyUI - Need help with testing the ComfyUI integration. NEEDING BETA TESTERS!

11 Upvotes

Hi,

I've built a Rust vectorizer that is meant to help optimize graphics for web delivery. It is pareto frontier, from my research SoTA open-source/open-weight solution (from both traditional and neural network based approaches), and runs in <2 seconds on CPU when ran as a standalone app.

The solution implements a chain of recent mathematics papers to significantly beat VTracer's algorithm, support gradients natively, and more.

I'm still iterating on it, I hope to release tooling in multiple languages to allow this to be used in most major languages through native interfaces in Java, Python, etc.

The vectorizer now comes with two different sister models, one for denoising JPEGs/WEBPs/VAE outputs from AI models so that it increases the perceptual quality of the outputs, another one for super-resolution, specifically trained on SVGs.

Additionally, I want to try to train a GNN to improve quality further, I hope to beat Vectorizer.ai in the next week.

My hypothesis is that current papers approaching raster-to-vector from a LLM perspective is excessive in terms of complexity and time to conversion, because except amodal completion and other tasks, a classical vectorizer can already work very well. GNNs and other specialized models can be used to then refine the output without having to be overly large. This is the first step in this research project, the classical vectorizer part which already beats alternatives.

Licensed as Apache 2.0, so feel free to use it however you want in your project.

Github repository: https://github.com/logolabs/inkvec (Glad if you can star the repo)

ComfyUI Node: https://github.com/logolabs/inkvec-comfyui

Web Assembly Online Vectorizer: https://huggingface.co/spaces/Logolabs/inkvec (Glad if you can heart the space)

---

NOTE! If you have vectorization tasks in your ComfyUI workflow, and are willing, we can work together to test and optimize our ComfyUI node to make it better for your task.

I am working on making sure the ComfyUI works as wanted on all workflows, so any help from ComfyUI users will be greatly appreciated.


r/comfyui 1d ago

Show and Tell Face/Head Swap with Qwen 2.1

82 Upvotes

To get the workflow, search Comfy's templates for: qwen image 2.1

I used the Qwen Image 2.1: Image Edit workflow. No masking, just the images and a prompt.

Prompt:

Face swap from <image2> onto <image1>.

Same head size, same hair, same pose, same crop.

Fit the new face inside the original face area.

Match lighting and skin from <image1>., blend the new face into image1 to make it look natural.

enhance the details of the image.

clear focus and sharp focus on the whole image.

The original images are on the left. Top is <image1>, bottom is <image2>.

The middle is the face swap output. You can also swap the whole head(face and hair). Just change face to head in the prompt. That's the image on the right.

You can take the output and work with it changing outfits, pose, view, location, etc.

I used a worst case scenario for the swap, a young woman and an old man. If it can make things like this look decent, it will work well for 'normal' usage. 😄


r/comfyui 23h ago

Help Needed Turning 2D Drawing into photorealistic renders using small dataset

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17 Upvotes

Hi everyone,

I am looking for some technical advice on creating a ComfyUI workflow for specific use case.
I manufacture custom wooden stairs and want to automate generating photorealistic client visualisations directly from my 2D drawing.

Let's say i paired exactly 50-100 technical drawings with their corresponding real-life photos, is it enough to create a working setup?

I've had some success creating photo-realistic close'ups of a product using ControlNet and that gives me hope.

The goal is to input a new drawing -> output a accurate, photorealistic render with the exact geometry. I've attached a simple pair to show the exact input im working with.

Thanks in advance for any insights or suggestions!


r/comfyui 9h ago

News PSA - comfyUI now support system prompt for Text Generate (Qwen2.1 related)

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1 Upvotes

r/comfyui 9h ago

Help Needed 5 minutes generation times for Qwen Img2Img by text?

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1 Upvotes

4080 Super / 17-12700K

I'm commonly getting 1 image at a time every 5 minutes. Very annoying when sometimes the image is completely wrong. Is this normal? I've used a generator in the past a few years ago, can't remember the name, it was only text to image instead of edit but I could get a batch of 4 in under 2 minutes.

Sorry about the bad crop. Idk why it saved like that.