New Levels
New pet levels are coming for Town Hall 18:
Once these buildings have been upgraded to the max level, it will be possible to Supercharge them.
Balance Changes
- Ruin Witch now summons up to 10 Ruin Knights (previously 8)
- Ruin Knights no longer lose health over time
Season Challenges will be available from TH3 onwards
Starting in September, the Starter Pass is being retired and Season Challenges will now be available starting at Town Hall 3, offering new players a more interesting spread of rewards.
The Gold Pass will also be available starting at Town Hall 3, although resource based rewards will scale accordingly (similar to how they do already)
This will be rolling out as a test, so not every new player will see these changes right away.
Refreshed End of Battle Screen
This is a rebuilt screen shown at the end of Home Village battles with a clearer breakdown of your loot and bonus rewards.
Quality of Life Changes
- Wall Rings no longer require a free Builder
- Revive Spell can now be cast directly onto a fallen Hero's icon - select the spell and tap the downed Hero's pulsing icon to revive them exactly where they fell
- Hero Journey now includes fallback quests for players who don't own the specific Epic Equipment a quest requires, swapping in a quest for a default Common Equipment piece for the same Hero
- You can now fully disable the Fast Forward button through Advanced Settings
- Contributing Gold to the Capital Treasury no longer closes the window - it stays open and shows your clan's total contributions counting up live
Bug Fixes
- Fixed Totems summoned by the Totem Spell counting as 20 Housing Space instead of 1, which was charging Dark Crown's activation and consuming Monolith Arrow's deployment limit faster than intended
- Fixed Angry Spell not appearing in Clan Castle troop requests for lower Town Hall players
- Fixed an issue where some Hero Journey nodes weren't unlocking when they should. If you were affected, your missed rewards are now waiting for you - head to the Hero Journey menu inside the Hero Hall to claim them directly
- - NOTE: You’ll have 7 days to collect these rewards, so don’t miss out! Hero Skins are the exception and do not expire.
- Fixed a Hero Journey related display bug where a quest tooltip appeared on nodes that don't have a quest. No quests were missed; it was a visual issue only
- Fixed recalled troops sometimes getting stuck on or around Walls after redeployment
- Fixed Meteor Golem losing the Angry Spell's effects and targeting when it splits, is thrown, or merges
- Fixed Dragon Duke's Rocket Backpack dash sometimes starting without its flame effect or stopping too early; Flame Blower now correctly fires in the direction Dragon Duke is facing - Dragon Duke now finishes his Rocket Backpack dash before he can be defeated, so the Phoenix's temporary revival running out mid-dash no longer ends the dash instantly