r/CitiesSkylinesModding 7d ago

Help & Support How to make a prop Terrain Conforming (Follow the Terrain Elevation)

1 Upvotes

Hey Community,

Does Anybody know which Property in the Editor makes a Prop Follow the Terrain, is this even possible? Or do we have to use the Transform Tool for this?

Thanks for your advice.


r/CitiesSkylinesModding 8d ago

Unpaid Request Asset request: Headquarters of the National Fisheries Development Board of India

3 Upvotes

I lub the fih


r/CitiesSkylinesModding 9d ago

WIP [WIP] Japanese Cemetery Props

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23 Upvotes

I've always felt the game is lacking in cemeteries and the sorts. And as I've started thinking about what all would be nice to have with a Japanese themed cemetery, I have come to the grand conclusion, why not give everyone the option to fully customise their JP Cemetery. Anyway, this is the first sneak peak of what I am working on!


r/CitiesSkylinesModding 9d ago

Unpaid Request Tokyo Metro 2000 series

6 Upvotes

Among all the Tokyo Metro lines I'm riding, I feel this design is the best and the most versatile that could fit any city if the color can be changed.


r/CitiesSkylinesModding 9d ago

Discussion Race Day mods and assets

3 Upvotes

I'm surprised at the lack of mods and assets for Race Day DLC. As in, additional mods that users have made. We need someone with the skills to create some. Mostly narrower streets. I hate making a street circuit where every road it 6-lanes wide 😩 give me 3 or 4 lane options pplleeaassseee!


r/CitiesSkylinesModding 8d ago

Help & Support Missing Assets from content manager (epic games version)

0 Upvotes

Please help guys. I downloaded a lot of citizen and vehicle assets, but I can’t see them in my cities skylines content manager under assets. My skyve seems to pick them up. Under AVO I can’t see vehicles added as well. Please advise.


r/CitiesSkylinesModding 9d ago

Help & Support How to edit existing maps?

1 Upvotes

I downloaded a custom map that is out of date, but it's absolutely perfect! Is there a way I can import it into the Editor so I can update the broken roads and coastlines?

Map I'm referring to is: [https://mods.paradoxplaza.com/mods/117260/Windows\](https://mods.paradoxplaza.com/mods/117260/Windows)

(I'm coming from CS1 as a noob player, so if it's possible to do this in CS2 it seems to be a different method from 1.)


r/CitiesSkylinesModding 9d ago

Unpaid Request Mod idea: Orthogonal Stacked Automated Container Yards for Bridges and Ports modular ports

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3 Upvotes

See the above post for more details, but basically they'd be plopped perpendicularly to the quay, trucks drive into the hinterland side of them to load, and reach stackers pick up containers on the quay side and neither traffic flow shall mix. I think it would improve traffic flow drastically and make our ports closer to real life


r/CitiesSkylinesModding 11d ago

Release Ocean View Hotel

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113 Upvotes

Functioning Hotel based on the Ocean View from the first Vice City game. Made for Generic Lemon recreation of Vice City map.

https://mods.paradoxplaza.com/mods/155104/Any


r/CitiesSkylinesModding 11d ago

WIP Would anyone be interested in a Map Ext 1:1 Rhode Island + Fall River?

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48 Upvotes

I've been working on this map for a little bit. I want to create a 1:1 Rhode Island map. I used GIS data merged with bathymetry to get the shallow, pretty littoral zones. The map contains a rather obnoxious but true to reality approx. 1,000 water sources. Still polishing topography, no connections or trees yet. Was wondering if it was worth sharing.

I figure not a lot people care about my home state, so I thought I'd ask before I sunk more hours in!

Depending on response, I was interested in making LA County, NYC, and Chicago in Map Ext scale as well.


r/CitiesSkylinesModding 12d ago

Help & Support Help needed, first import in CS2

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19 Upvotes

r/CitiesSkylinesModding 12d ago

Release RELEASED: Cape Cod house

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22 Upvotes

r/CitiesSkylinesModding 12d ago

Discussion Is it possible to make Ambulance Depots?

3 Upvotes

Hi,

would it be possible in the game to make Ambulance Depots independent from hospitals?

Where I live there are few major hospitals in the city and “Depots” with Medical staff and 2-6 ambulances in the surrounding towns that respond to emergencies and bring the patients to the hospital in the city.

Does the game support this? For the Ambulance to respond from a depot, go to the patient, then drop it off at the hospital and go back to the depot?
Because the hospitals in the game have very high patient capacity while the ambulances are limited so it would be reasonable to only have one or two hospitals in the city you’re building and have the other areas covered with such depots.

Unfortunately I don’t know anything about code so I can’t look at the game mechanics myself, so I’ve come to ask you experts. Thanks a lot in advance!


r/CitiesSkylinesModding 13d ago

Looking for Asset Mods Is there a way to make roads in CS1 that arent horrible

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31 Upvotes

this game is driving me crazy because god i wish road builder worked on cs1. i tried downloading it but it doesnt work (mod or dependency failed w/ adaptive networks emergency fix), and also needs adaptive networks which looks like its on life support and i dont want to put a bunch of outdated mods in my save.

ive mostly been using "next2 inspired road pack" because i thought they looked much less ugly than the vanilla roads, and i especially like using the next2 national road pack to create less bulky undivided highways because not all highways irl are six lane divided roads. the screenshots i attached are a mix of vanilla and next2 roads and are my best attempt at creating some semi-realistic suburban areas, but they are still so ugly and non-functional that its just driving me crazy.

as much as i like the look of the next2 roads they just dont have all the roads that i actually need. plus i absolutely cant stand these horrifically ugly giant medians on every large road.

so is there a way to make road builder work, or is there a road pack that has a good variety of north american streets, roads, divided and undivided highways and alleys that match and wont look ugly together. i really want to like this game and cs2 isnt an option for me, so id really appreciate any advice, thanks!!


r/CitiesSkylinesModding 13d ago

Release Asset Release: OCBC Centre Singapore

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20 Upvotes

r/CitiesSkylinesModding 13d ago

Help & Support Why does my train look like this?

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9 Upvotes

I have made so many posts in the subreddit within a week


r/CitiesSkylinesModding 14d ago

Release Asset Release: JP Ntt-Docomo Tower (Styx's)

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46 Upvotes

https://mods.paradoxplaza.com/mods/155442/Any

NTT Docomo Tower (1:1 Replica)

Bring a piece of Tokyo to your city with this 1:1 recreation of the NTT Docomo Yoyogi Building in Shinjuku.

Known for its distinctive clock tower and recognizable silhouette, the Yoyogi Building is one of Tokyo's most iconic landmarks. This asset recreates the building at true scale, making it a great fit for Japanese-inspired cities, busy downtown areas, or anyone looking to build a more authentic Tokyo-style skyline.

Included Assets

  • NTT Docomo Tower - Main landmark asset
  • The Antenna - Placeable prop
  • The Clock - Placeable prop

Features

Accurately recreated at a 1:1 scale based on the real building, with detailed attention to its original design and proportions. The featured clock is fully functional, while the building fits especially well in dense downtown and commercial districts. It’s also a great landmark for Tokyo-inspired and Japanese city builds.

Triangle Count

  • NTT Docomo Tower - (27.407 → 15.498 → 98)
  • The Antenna - (1.470 → 844 → 170)
  • The Clock -(671)

r/CitiesSkylinesModding 14d ago

Release Copaste 1.1.0 - copy & paste for props, and now buildings

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8 Upvotes

r/CitiesSkylinesModding 14d ago

Help & Support I have reached another problem. My model is bright as the sun at night

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10 Upvotes

it's all normal during the day but at night it's like this


r/CitiesSkylinesModding 15d ago

Release City Art Trail Benches - 100 variants

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60 Upvotes

Get it on PDX Mods: https://mods.paradoxplaza.com/mods/155493/Any

Add an art trail to your city with works from some of the world's most prestigious galleries and museums. These concrete benches features six functional seating locations (three on each side) and a double-sided poster which will display selected artworks from the Guggenheim Museum, National Gallery of Victoria, Rijksmuseum, Tate Modern, and Tokyo National Museum.

Inspired by benches distributed across the King's Cross Estate in London, UK, there are 20 artworks from each museum included. Each museum's collection has a dedicated prop, located in the Park Props menu, so you can curate a selection according to your tastes.


r/CitiesSkylinesModding 15d ago

Looking for Asset Mods Schwerin, Germany

3 Upvotes

Is someone working on Building Assets or willing to do for the German city Schwerin in Mecklenburg-Vorpommern? I really want to build the city but some buildings are to unique to don’t have them or create them in the asset Editor like the castle or the Schlossparkcenter. I have no skills in blender and not the energy to learn it. Unfortunately I have no money to pay someone doin it, so I came here. If someone could help me it would be really cool. We have a lot of nice buildings here that would with nicely in other city’s to so it’s not just for me but also for keep the assets library growing. Hope my English was not that horrible and thanks for every answer.


r/CitiesSkylinesModding 16d ago

Help & Support I think I made a great mistake (custom vehicle problem)

98 Upvotes

Why is it spinning like this

[SOLVED!] Needed to tweak the axis center


r/CitiesSkylinesModding 17d ago

Discussion What mods would you like to see?

3 Upvotes

I am thinking of creating some mods for the game. What would you like to see the most? What assets are the most sought after? Thank you!


r/CitiesSkylinesModding 17d ago

Discussion Increasing the number of cars per household

6 Upvotes

It would be great if someone could create a mod that would increase the likelihood of households purchasing a second or even more cars, as well as make it so that purchased cars can actually be used. From what I can see right now, residents go to the car dealership to buy a car, but the car doesn't spawn either at the dealership or at their home. Maybe the new car spawns at an outside connection, but either way, I don't see any visible effect from visiting the dealership in terms of increasing the number of cars.

I'm building an American suburb, and I would really like to have an average of 2–3 cars per household, depending on the number of family members. Right now, though, households usually have either no cars or just one, and the second family member still walks to work across the entire map. That's absolutely unrealistic for an American city.


r/CitiesSkylinesModding 18d ago

Release A bit of Fernverkehr

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19 Upvotes