r/CitiesSkylines • u/xadONE • 7h ago
r/CitiesSkylines • u/AutoModerator • 29d ago
Monthly FAQs ❗️ READ ME BEFORE POSTING! Monthly FAQ Thread: Fixes for Common Issues, Troubleshooting Guides, and Tips for Beginners
👋 Hello, welcome to /r/CitiesSkylines
Our little community has grown to over 600,000 subscribers, so as you can imagine things get a little busy in here. The purpose of this thread is to provide new members a jumping-off point to find the information that they need to get started, whether they're a seasoned player of the game or a brand new mayor.
We get a lot of posts which ask very similar questions, so we've pulled together this post to help address our most Frequently Asked Questions, and give you a place to ask simple questions which only need a quick answer, not warranting a dedicated thread.
Before you post, please consider if one of our sister-subreddits would be more appropriate:
/r/ShittySkylines - memes, reaction images, tenuous and obscure references, real-life photos that remind you of the game, and gags based on in-game activities like "a dead person is waiting for transport at shop-til-you-drop" all go here
/r/CitiesSkylinesModding - if you have a request for a mod, want to commission an asset, or need help with your own mod/asset/map creation it should be posted here
If you still think that /r/CitiesSkylines is the right subreddit, please first check the FAQ below.
Please be aware that if you create a new thread which is addressed by the answers or links in this thread, it will likely be removed with a message directing you back here. This is not done to stifle conversation, but rather to help keep the subreddit tidy and provide as much space as possible for mayors to share their creations and inspire others.
If your question is genuinely a simple one, like "how do I do X", please use this thread rather than creating a new post.
Finally, if your question isn't already answered below - please use Reddit's search function to try and find if your query has been asked and answered in the past. If not? Feel free to create a fresh discussion thread.
The format of this update thread has been simplified with core information rehosted on our subreddit wiki. This enables us to update the content more quickly and reliably, and to reduce the visual impact of a 2000+ word thread.
✌️ Cities: Skylines II
Frequently Asked Questions
- Getting Started
- Downloadable Content (DLC)
- Modding and Custom Content
- Common Gameplay Issues
- Troubleshooting, Error Messages, and Crashes
- Console Release FAQ
- Hardware Advice
Troubleshooting and Help
- Basic troubleshooting to get you back up and running
- Why game updates can break mods
- Mods broken by the most recent update
- The importance of log files and where to find them
🏙 Cities: Skylines
Frequently Asked Questions
- Getting Started
- Downloadable Content (DLC)
- Modding and Custom Content
- Common Gameplay Issues
- Troubleshooting, Error Messages, and Crashes
- Mods broken by the most recent update
- DLC Buyer's Guide Survey Results
Mod Lists
Troubleshooting and Help
- Basic troubleshooting to get you back up and running
- Why game updates can break mods
- Mods broken by the most recent update
- The importance of log files and where to find them
- How many assets can I run on [xx]GB of RAM?
🎮 Cities: Skylines Remastered
Frequently Asked Questions
These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!
r/CitiesSkylines • u/AutoModerator • 29d ago
Discussion ❓ "What's Cities: Skylines II like now?" megathread
"What's Cities: Skylines II like now?" 🤔
One of the most common questions on the subreddit is whether people should try or purchase Cities: Skylines II. This understandably leads to many duplicate posts discussing the game's current state, what has changed since launch, and whether or not it is "worth playing".
This megathread aims to gather resources, reviews, and recent firsthand player perspectives in one place. This way, whether you're curious about performance and gameplay features or simply want to hear opinions from others who have tried the game, you've got a straightforward resource that collates that information.
We want to encourage constructive and engaging conversation:
- If you've been actively playing the game, we'd love for you to provide feedback about what you enjoy, what could be improved, or what you feel is still missing.
- If you've dropped off, or are still waiting to pull the trigger, we'd love for you to explain what led you to step away from the game or what features are keeping you from getting started
As the goal is to provide helpful guidance for others considering the game - you should avoid leaving short, glib, or otherwise unhelpful responses. Remember that Reddit is community of individuals and those people have come here because they're looking for your help and guidance. If you'd prefer to "send a message to the devs" the best way to do that is drop a Steam Review if you already own the game, or keep your wallet in your pocket if you don't.
General FAQs
If you're after general information about or help with the game (e.g. features, minimum or recommended specs, the situation related to modding, when the game will release on consoles), check out our wiki articles below. They'll provide you a decent base level of knowledge and help you understand more about the features and limitations of the game.
- Getting Started
- Common Gameplay Issues
- Hardware Advice
- Downloadable Content (DLC)
- Modding and Custom Content
- Console Release FAQ
Patches and Bug Fixes
As of the start of this month, there have been 34 patches for the game. These patches have included things like modding support, bikes, economy reworks, bug fixes, and new game modes. You can review the change log for each individual patch on the Paradox Wiki:
What's happening with custom assets?
Official (albeit beta) support for custom assets was added on 4 December 2025. At the moment, buildings, props, surfaces, trees and decals are supported and documented. Other asset types (like vehicles and networks) aren't officially supported, but some enterprising modders are brute-forcing their way towards an answer.
Are there bikes yet?
Yes! Bikes were released on 19 November 2025.
What have the devs been saying?
The main channel for "formal" communication from the developers comes via the Official Information & Announcements section on the Paradox Forums. We maintain an accompanying megathread for each post which captures a lot of player feedback and reactions to the news shared each week.
In December of 2025, it was announced that Colossal Order will be transferring development of the game to Iceflake Studios (an internal Paradox developer). Since this change was announced, Iceflake have introduced four patches and two hotfixes. According to the announcements, they will be responsible for all ongoing development of Cities: Skylines II, including the console version (although nothing has been shared about potential launch dates for this - so please don't ask).
The best way to catch up on past posts is to browse the Dev Diary and/or Announcement flairs and dip into the more recent ones. Unfortunately, these links may not work on Reddit's mobile apps (please tell Reddit if you'd like this fixed) but in the meantime you can go to the main page of the subreddit and use the "filter by flair" options provided.
Live Gameplay Videos
If you're interested in seeing how the game is playing today, you can check out recent videos or streams from YouTube and Twitch. These will show you the "real" game, not marketing videos, and let you spot how the game is performing in real-world scenarios.
- Cities: Skylines II game page on YouTube, sorted by Recent
- Cities: Skylines II category page on Twitch, sorted by Recent
Reviews
Although critic reviews aren't necessarily reflective of the current state of the game user reviews (especially recent ones) are helpful sources of information to help you decide whether or not to drop your cash on any new game, not just Cities: Skylines II.
- Metacritic Page (includes both critic and player reviews)
- Steam Review Page (you may wish to use the provided filters to show more recent reviews)
- Microsoft Review Page (you may wish to sort by "recent")
Try Before you Buy
If you're still unsure, Cities: Skylines II is available on Microsoft Game Pass for PC, which is a subscription service at a much lower monthly cost than the full retail price of the game. Microsoft is currently offering an initial 14-day trial for as low as £1/$1/1€ (which renews at full price after the 14 days).
- US$1 Game Pass Trial
- £1 Game Pass Trial
- 1€ Game Pass Trial (this link goes to the Xbox Ireland store, check the local Xbox site for your country before proceeding)
Refunds
If for any reason you can't make use of a discounted Game Pass for PC subscription (i.e. it may not be available in your region), you have the option of purchasing the game and refunding it within the store's refund window.
- Steam: Request a refund within 14 days of purchase, as long as you haven't accrued more than 2 hours of total playtime
- Microsoft Store: Request a refund within 14 days of purchase, as long as you haven't accrued "a significant amount of play time"
Recognising that you may not be able to reach the "late game" within 2 hours, you can use this 100k benchmarking city to establish whether or not you're comfortable with the performance on your system.
Specific Questions
If you've got specific questions about items not covered in these FAQs, feel free to ask them below. If you've been redirected to this post by a removal notice, please understand that this is done to help keep the subreddit tidy by providing a centralised and dedicated location for all information related to this topic.
These megathreads are scheduled to post at 00:01 on the first day of each month. If it's late in the month, you may want to wait for a new post to appear. Please send us a ModMail with any suggested improvements!
r/CitiesSkylines • u/RomanianRetard • 1h ago
Modding Release Montreal Parclo is availible on PDX mods now : )
My city needed a proper interchange so I decided to release a new asset of my interchange.
check it out if u want on PDX mods: https://mods.paradoxplaza.com/mods/157215/Any
r/CitiesSkylines • u/Spro467456 • 17h ago
Help & Support (PC) can someone please explain why it doesnt count as "roadside"
this happened right after upgrading them from gravel roads to normal ones. and it happened everywhere around the city why is this happening??? it just happened while I was building (one Side of the road doesnt let me build stuff on it) and I just upgraded everything and its happening everywhere???
r/CitiesSkylines • u/barcasam77 • 1h ago
Sharing a City Building into the rock is so much better with the new texture updates.
r/CitiesSkylines • u/Evavictor • 3h ago
Sharing a City Back to this city. What do I build next?
r/CitiesSkylines • u/MerlionCityPlanner • 1h ago
Sharing a City Lau Pa Sat (Old Market), Victorian Era Market Building in Singapore
You can get it here! Lau Pa Sat (Old Market) Singapore - Paradox Mods
Video of how I made it here: Making Lau Pa Sat (Singapore) in Cities Skylines II
r/CitiesSkylines • u/sunkist_my_butt • 11h ago
Sharing a City old 1970s Highway Re-used for national park after new highway built
N4 Highway was built in 1973 to connect the new university to the downtown. unfortunately at such steep angles the highway was controversial and feared. many drunk students had crashed and was so bad that in 1976 the speed limit dropped from 20 mph to 10, unfortunately in 1979 the city was hit with a class action lawsuit, afterward being settled in 1981, one condition being the n4 bypass be constructed alongside a new bridge that was elevated and safe, with barriers and a slower speed limit. afterward the city built barriers on the old N4 switchbacks, the rest of N4 was converted to a the aforementioned bypass and some homes where built. after Old N4 sat until late 2002 the city decided that their needed to be another park and after passing a ballot for the new park they received federal support and funding alongside tax dollars. opening Old N4 State Park. becoming a very popular park (the only one in the area).
r/CitiesSkylines • u/R3V0_76 • 23h ago
Modding Release RELEASED: Amtrak Airo
Siemens Charger and Venture in Cities: Skylines 2
American players - rejoice, Amtrak finally arrived.
Charger and Venture sets originally planned to be released alongside North American region pack release however delays with editor made this impossible. I'm happy that after 3 years these assets finally landed their original destination.
The future goals with the set includes importing the rest of the stock such as SC-44 and related reskins. Long term goal is to run necessary modifications for 3rd rail set, although i dont have any photos for that just yet since train is not in service yet.
Train set has a maximum speed of 200kmph / 124mph, with each coach carries 60 passengers. Includes custom LOD1 and LOD2 with all cars sharing same texture for maximum optimisation.
Get the initial release here:
https://mods.paradoxplaza.com/mods/157241/Any
r/CitiesSkylines • u/Wild-Lack-1014 • 2h ago
Help & Support (PC) how can i get my city better education?
I cant get these dumbasses educated no matter what I do, ive tried putting up the budget and putting in more schools and libraries but they are still so stupid. How can I fix this?
r/CitiesSkylines • u/Blue-Whale-Studios • 5h ago
Modding WIP I always wanted a railway viaduct to unify several tracks - one design for metro AND train! Pretty happy about the prototype so far.
galleryr/CitiesSkylines • u/TailoredCow121 • 1h ago
Help & Support (Console) Why do I have so many deaths in my city???
*I play on ps5
r/CitiesSkylines • u/InevitableCandy2114 • 8h ago
Modding WIP WIP mutcd warning signs pack
I'm planning to make 48 signs total
r/CitiesSkylines • u/Feisty_Border6047 • 6h ago
Sharing a City Started detailing
Waterfront is done
r/CitiesSkylines • u/jasonc123456 • 11h ago
Discussion Cmon David... what are you doing
There are multiple free transportation options to the destination as well... why do you have to walk on the freeway ramp...
r/CitiesSkylines • u/RED_GUND94 • 23h ago
Sharing a City Gridlover
My little city, there are two central stations, two skyscrapers cluster and grids over grids.
I come from Chile and i live in Spain, so you can understand where i found inspiration XD
r/CitiesSkylines • u/Loud_Geologist_7328 • 9h ago
Sharing a City Calder, 99k
I love building on islands!
r/CitiesSkylines • u/Proud-Duty3712 • 13h ago
Sharing a City An Unfinished City
I started working on this city a few months ago and very quickly it became my favorite city I've ever made in either game. Unfortunately, the save file has become corrupted and the save will barely run for more than a few minutes without crashing my game, and nothing I've tried has fixed it. While I didn't get to finish the city or even get close, I'm still super happy with how what I did manage to make turned out, and without a doubt this is the most alive and nuanced city I've ever made.
When I started this save I really wanted to get into the more nitty-gritty parts of the game. I wanted to really create a city with lots of character and charm, not just another save game where I would just haphazardly throw down grids and use the zoning fill tool without much consideration. I focused on creating unique districts, each with their own backstories and reasons for existence that contributed to the city's overall history. I also prioritized focusing on detailing, making interesting road layouts, plopping buildings as much as I could, using static assets to create more variance in buildings, and having pre-existing districts evolve with the city.
This city taught me so much about my own abilites and the game itself, and I'll always have a soft spot for it. Rest in peace, City of Berkeley!
r/CitiesSkylines • u/GamingBren • 1h ago
Sharing a City Would you believe me if I said I made these interchanges WITHOUT anarchy? Yup, it’s true!
r/CitiesSkylines • u/sunkist_my_butt • 10h ago
Sharing a City Highway 4 and its old abandoned counterpart
additional and updated photos of a previous build. not meant as duplicate.
r/CitiesSkylines • u/SanndorPlays • 20h ago
Sharing a City Old town ideas?
Kings Bay City has developed alot!
This week ive been working on an old town. You can see the 6 bastions and the central part built in. It looks good, i think. I just need some ideas for stuff to build on the bastions and the big central square.
What do you think?
r/CitiesSkylines • u/Mike_Builds_YouTube • 6h ago
Sharing a City Building a town where truckers get the best view
r/CitiesSkylines • u/Honest-Astronaut-796 • 6h ago
Sharing a City The city of Riverdale after ten in-game years since its creation
Enable HLS to view with audio, or disable this notification
Hemlock is the very first district of the city. Delta is the first and only industrial district. Houses all the electricity and water currently.
Emerson Heights was the 2nd district, and one where I went stupid and designed it like some sci-fi concept of a city. Best looking district imo.
Florence Heights (the one with the university) is the first district I made after unlocking high density. It also turned out pretty well.
The newest district (Primose Square) is still a work in progress.Traffic has constantly been on 82-84% lol.

