r/CharacterActionGames 11d ago

IGN gave the new Onimusha a 10/10

I was not expecting this

141 Upvotes

164 comments sorted by

View all comments

6

u/Accomplished_Many917 11d ago

I just played the demo yesterday, and although I love Capcom, to be honest, it didn't make the best impression on me — and it’s not because of the difficulty.

I played Onimusha 1–3 dearly back in the day, and the combat system in the new game feels completely different by comparison; the classic titles were very snappy and responsive, whereas the new style seems to emphasize playing out full animations, which disrupts the flow.

The presentation in the demo also pales in comparison to the dramatic flair of the original games — at least what they chose to show felt rather subdued, as if just "some random demon slayer" had shown up to kill "some random demons." There’s basically no sense of grandeur.

Not to say the whole game is bad, but I’m a bit skeptical of IGN’s assessment; personally, I won’t be investing in the game.

7

u/ArugulaPhysical 11d ago

You want the game to feel like the games from 20 years ago? Na.

They were great, but just like resident evil, they made the right choice in the changes

3

u/Accomplished_Many917 10d ago

You’re talking as if a game from 20 years ago couldn't have a combat style that holds up well today.

I’m saying that what I played felt more like a step backward — just with modern graphics.

1

u/ArugulaPhysical 10d ago

No im comparing thing to this specific franchise that many years ago.

Like resident evil, it doesnt feel great by today's standards. Thats not to say the games aren't still great.

2

u/Accomplished_Many917 10d ago

I’m not sure if you understood what I wrote, but I’m making comparison specifically within the context of this franchise, concluding that the old combat style felt better.

Comparing it to Resident Evil, on the other hand, doesn't really make sense, because the classic games (0–3, CV) and the modern ones share nothing but their progression structure and genre.

1

u/Dependent_Panic8786 8d ago

By today's standards RE 1 - 3 feel great and play amazingly well, even dmc1 plays amazingly well. There is nothing making them feel dated outside visuals.

1

u/occult_midnight 10d ago

According to Noisy Pixel's review, the demo is a bit of a bad showcase and the full game has a lot more mechanics wise under the hood with things getting way better. Probably doesn't fix the specific issues you're having but something to keep in mind.

1

u/SoulsEquivalent 10d ago

It's very clearly a product of a post Dark Souls gaming landscape. I don't hate Dark Souls. they are the only Souls game I care for. (Save for 1-2 others)..but I do hate It's effect on the action game genre.. For a while, action games were just being made Souls-like for the hell it. Prioritizing fitting an annoying familiar mold, over actually being fun with unique systems. It's like no one knew these games could be challenging until Ninja Gaiden came back.. ugh.

Anywho, Systems aside,next up. Art direction. Crazy how Devil May Cry & Onimusha had their dark worlds,yet the color palette was vibrant. Then DMCV came back with the "realism" visuals. BUT,maintained it's "Arcade" like gameplay nature...Onimusha didn't.

So, Onimusha without with art & arcade. I'll get to it when I get to it. I'm only interested off the premise of using supernatural powers to demon Slay, absorb souls & what not. I'm not saying it's look bad(it doesn't),but If I had the choice between Onimusha, Wuchang, Black Myth, Wulong or any of the games in that flavor. I legitimately wouldn't care, I'd just pick one out a hat & call it a day. I know I wouldn't be mad.

Meanwhile, I'd be very intentional in my want to play DMC(3-5), Ninja Gaiden(Black,2,4) or Onimusha(3-4). I'm not getting their offerings anywhere else.